Player Matchup

Chaac
Chaac
MisterPinnolone
Chaac
Level 154
God Stats
11W - 4L
1,612 SR
Queue Stats
262W - 255L
1,518 Elo+
Party 1
Terra
Terra
NIghtShadow1313
Terra
Level 158
God Stats
1W - 1L
1,745 SR
Queue Stats
217W - 245L
1,523 Elo+
Solo
Hera
Hera
TuskarMan
Hera
Level 79
God Stats
32W - 24L
1,498 SR
Queue Stats
198W - 189L
1,506 Elo+
Party 1
Ishtar
Ishtar
dyslexic_sloth
Ishtar
Level 106
God Stats
45W - 47L
1,461 SR
Queue Stats
297W - 309L
1,453 Elo+
Solo
Osiris
Osiris
volpepalla
Osiris
Level 136
God Stats
3W - 2L
1,341 SR
Queue Stats
229W - 214L
1,493 Elo+
Party 1
Team Averages
Level 127
1,531 SR
1,499 Elo+

VS

Team Averages
Level 125
1,542 SR
1,516 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cidoss
King Arthur
Level 144
God Stats
21W - 12L
1,641 SR
Queue Stats
328W - 322L
1,520 Elo+
Solo
Freya
Freya
Fozy_Star
Freya
Level 87
God Stats
21W - 12L
1,601 SR
Queue Stats
416W - 390L
1,501 Elo+
Solo
Merlin
Merlin
PohmeI
Merlin
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
424W - 408L
1,557 Elo+
Solo
Maman Brigitte
Maman Brigitte
Punched0Lasagna
Maman Brigitte
Level 112
God Stats
16W - 14L
1,470 SR
Queue Stats
164W - 156L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,216
518
4,787
8,130
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 3
5,303
442
2,808
11,703
7,752
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
11
2 / 2 / 0
6,169
514
4,654
5,873
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 1 / 1
5,759
480
4,253
6,644
2,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
volpepalla
Osiris
11
2 / 3 / 0
6,375
531
6,200
12,573
9,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 1
6,699
558
4,968
9,787
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Cidoss
King Arthur
13
4 / 2 / 1
7,698
642
8,593
11,933
11,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
Fozy_Star
Freya
12
2 / 2 / 2
7,041
587
8,989
8,150
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
PohmeI
Merlin
13
1 / 1 / 2
7,063
589
3,919
4,984
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Punched0Lasagna
Maman Brigitte
11
1 / 1 / 1
6,547
546
4,299
8,542
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
10
10
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
1
2.5
W
King Arthur
Cidoss
King Arthur
4
2
1
2.25
W
Freya
Fozy_Star
Freya
2
2
2
1.5
L
1
2
5
1.75
L
0
2
3
0.75
W
Merlin
PohmeI
Merlin
1
1
2
2
W
Maman Brigitte
Punched0Lasagna
Maman Brigitte
1
1
1
1.5
L
Hera
2
2
0
1
L
2
1
1
2.5
L
Osiris
volpepalla
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
30,768
44,923
Taken
43,396
27,803
Mitigated
27,851
16,342
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,968
1,717
0
3,457
9,787
7,183
3
3,405
6,382
363
19,028
W
King Arthur
Cidoss
King Arthur
8,593
617
0
1,630
11,933
11,900
236
79
11,854
729
52,417
W
Freya
Fozy_Star
Freya
8,989
3,200
0
5,008
8,150
3,469
600
1,348
6,802
57,245
0
L
4,787
941
0
2,872
8,130
5,237
0
2,653
5,477
0
35,919
L
2,808
923
1,507
4,033
11,703
7,752
0
6,316
5,387
14,362
0
W
Merlin
PohmeI
Merlin
3,919
134
0
1,440
4,984
2,033
0
1,666
3,318
55,585
0
W
Maman Brigitte
Punched0Lasagna
Maman Brigitte
4,299
202
0
4,664
8,542
3,266
380
1,043
7,499
52,635
880
L
Hera
4,654
733
0
1,120
5,873
2,380
0
3,517
2,356
44,035
0
L
4,253
2,892
0
2,155
6,644
2,708
123
3,823
2,821
0
43,198
L
Osiris
volpepalla
Osiris
6,200
1,844
0
4,655
12,573
9,726
0
1,195
11,378
364
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
35,048
294
Minions Killed
375
0
Camps Cleared
0
1,162,507
Distance Traveled
1,254,088
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,699
558
14
1
0
267,286
4
W
King Arthur
7,698
642
73
6
0
246,950
0
W
Freya
7,041
587
87
7
0
228,294
0
L
Chaac
6,216
518
53
4
0
273,334
2
L
Terra
5,303
442
20
2
0
206,526
0
W
Merlin
7,063
589
112
9
0
240,476
0
W
Maman Brigitte
6,547
546
89
7
0
271,082
0
L
Hera
6,169
514
82
7
0
224,461
0
L
Ishtar
5,759
480
74
6
0
210,376
2
L
Osiris
6,375
531
65
5
0
247,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role