Player Matchup

Discordia
Discordia
Maoxim
Discordia
Level 7
God Stats
4W - 2L
1,558 SR
Queue Stats
6W - 9L
1,376 Elo+
Solo
Hera
Hera
OstOr
Hera
Level 156
God Stats
1W - 1L
1,236 SR
Queue Stats
77W - 78L
1,497 Elo+
Solo
Thor
Thor
Yura0
Thor
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 30L
1,624 Elo+
Solo
Izanami
Izanami
ZZIIGGG
Izanami
Level 104
God Stats
5W - 4L
1,591 SR
Queue Stats
30W - 36L
1,511 Elo+
Solo
Odin
Odin
adnanll010
Odin
Level 103
God Stats
17W - 19L
1,434 SR
Queue Stats
136W - 195L
1,481 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,497 Elo+

VS

Team Averages
Level 111
1,468 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ImPrettyLucky
Anhur
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 36L
1,511 Elo+
Solo
Tiamat
Tiamat
opasquareroot
Tiamat
Level 119
God Stats
1W - 7L
1,338 SR
Queue Stats
147W - 147L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maoxim
Discordia
10
1 / 1 / 4
5,263
1,053
3,314
2,399
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
OstOr
Hera
10
2 / 0 / 2
5,105
1,021
2,861
2,641
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Yura0
Thor
11
4 / 0 / 4
5,774
1,155
6,553
3,848
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ZZIIGGG
Izanami
10
2 / 0 / 2
5,106
1,021
1,685
2,054
595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 5
4,709
942
1,030
3,244
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 0
4,417
883
1,320
6,564
4,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
 
Poseidon
7
0 / 1 / 0
4,048
810
345
930
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
 
Yu Huang
7
0 / 1 / 0
4,010
802
522
845
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
4,646
929
2,733
5,374
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
4,629
926
3,098
3,456
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
Poseidon
 
Poseidon
0
1
0
0
L
Yu Huang
 
Yu Huang
0
1
0
0
L
1
3
0
0.33
W
Discordia
Maoxim
Discordia
1
1
4
3
W
Hera
OstOr
Hera
2
0
2
3
W
Thor
Yura0
Thor
4
0
4
6
W
Izanami
ZZIIGGG
Izanami
2
0
2
3
W
0
0
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,443
Damage
8,018
14,186
Taken
17,169
5,386
Mitigated
8,993
2,306
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,320
95
357
1,058
6,564
4,198
0
2,791
3,658
2,710
0
L
Poseidon
 
Poseidon
345
40
0
0
930
183
0
0
930
786
0
L
Yu Huang
 
Yu Huang
522
30
0
0
845
244
0
356
489
893
0
L
2,733
1,187
0
373
5,374
2,278
0
2,089
3,216
0
9,259
W
Discordia
Maoxim
Discordia
3,314
291
0
250
2,399
601
64
1,034
1,314
12,041
0
W
Hera
OstOr
Hera
2,861
612
0
250
2,641
883
518
1,242
1,287
10,658
0
W
Thor
Yura0
Thor
6,553
1,144
0
1,125
3,848
1,331
0
1,095
2,579
0
18,684
W
Izanami
ZZIIGGG
Izanami
1,685
1,407
0
131
2,054
595
1,664
588
1,396
0
11,634
W
1,030
117
0
550
3,244
1,976
242
865
2,325
0
4,901
L
3,098
129
0
480
3,456
2,090
0
939
2,517
11,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
21,750
107
Minions Killed
46
0
Camps Cleared
0
544,537
Distance Traveled
334,830
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,417
883
7
1
0
100,433
0
L
Poseidon
4,048
810
1
0
0
18,923
1
L
Yu Huang
4,010
802
1
0
0
18,959
0
L
Anhur
4,646
929
13
3
0
89,498
2
W
Discordia
5,263
1,053
26
5
0
103,638
0
W
Hera
5,105
1,021
17
3
0
111,601
2
W
Thor
5,774
1,155
31
6
0
110,526
0
W
Izanami
5,106
1,021
25
5
0
90,436
0
W
Odin
4,709
942
8
2
0
128,336
0
L
Tiamat
4,629
926
24
5
0
107,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role