Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fire15781
Terra
Level 155
God Stats
1W - 4L
1,268 SR
Queue Stats
78W - 87L
1,466 Elo+
Solo
Sobek
Sobek
Trukitaki
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
dramall
Jormungandr
Level 112
God Stats
0W - 2L
1,279 SR
Queue Stats
49W - 45L
1,554 Elo+
Party 1
Team Averages
Level 129
1,410 SR
1,509 Elo+

VS

Team Averages
Level 113
1,514 SR
1,430 Elo+
Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HansDieterXx
Merlin
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 178L
1,444 Elo+
Solo
Anubis
Anubis
Victorisss
Anubis
Level 109
God Stats
6W - 5L
1,569 SR
Queue Stats
436W - 437L
1,480 Elo+
Solo
Ix Chel
Ix Chel
ecksbeats
Ix Chel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 142L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
erikchenko_vk
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 4
9,555
735
11,978
9,327
4,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
 
Osiris
15
0 / 3 / 5
8,029
618
8,539
11,453
13,297
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Fire15781
Terra
13
4 / 6 / 4
8,485
653
9,547
17,701
9,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Trukitaki
Sobek
15
0 / 5 / 6
8,732
672
9,150
20,443
25,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
dramall
Jormungandr
16
4 / 7 / 2
9,555
735
15,594
16,944
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 1 / 14
10,860
835
9,723
19,768
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
1 / 3 / 17
9,007
693
15,327
11,077
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Victorisss
Anubis
15
5 / 4 / 15
9,633
741
15,233
11,381
7,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ecksbeats
Ix Chel
18
4 / 1 / 16
9,681
745
7,429
8,867
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
erikchenko_vk
Ah Muzen Cab
17
7 / 1 / 10
9,734
749
14,856
10,034
5,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
24
24
Deaths
10
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
4
1.33
L
Osiris
 
Osiris
0
3
5
0.83
W
Ares
 
Ares
7
1
14
14
L
Terra
Fire15781
Terra
4
6
4
1
W
Merlin
1
3
17
3.17
L
Sobek
Trukitaki
Sobek
0
5
6
0.6
W
Anubis
Victorisss
Anubis
5
4
15
3.13
L
Jormungandr
dramall
Jormungandr
4
7
2
0.71
W
Ix Chel
ecksbeats
Ix Chel
4
1
16
12
W
Ah Muzen Cab
erikchenko_vk
Ah Muzen Cab
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
62,568
75,868
Taken
61,127
65,972
Mitigated
40,635
20,690
Healing
29,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,978
7,812
21
724
9,327
4,860
37
7,410
1,917
0
34,195
L
Osiris
 
Osiris
8,539
1,509
441
1,571
11,453
13,297
0
6,848
4,605
0
16,766
W
Ares
 
Ares
9,723
1,525
849
7,714
19,768
18,851
505
8,752
10,493
14,452
0
L
Terra
Fire15781
Terra
9,547
1,159
2,917
3,768
17,701
9,560
0
12,090
5,611
14,302
0
W
Merlin
15,327
1,105
465
1,265
11,077
5,233
705
6,928
4,010
33,425
0
L
Sobek
Trukitaki
Sobek
9,150
109
2,098
7,400
20,443
25,950
0
11,356
9,087
18,095
0
W
Anubis
Victorisss
Anubis
15,233
1,696
2,818
4,570
11,381
7,060
217
5,390
5,821
26,690
0
L
Jormungandr
dramall
Jormungandr
15,594
2,407
583
1,167
16,944
12,305
21
10,008
6,936
25,368
0
W
Ix Chel
ecksbeats
Ix Chel
7,429
1,035
6,865
4,538
8,867
4,375
524
4,937
3,663
15,491
0
W
Ah Muzen Cab
erikchenko_vk
Ah Muzen Cab
14,856
4,896
310
460
10,034
5,116
965
6,922
2,849
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
48,915
152
Minions Killed
129
0
Camps Cleared
0
1,102,714
Distance Traveled
1,270,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,555
735
74
6
0
219,828
0
L
Osiris
8,029
618
15
1
0
235,128
0
W
Ares
10,860
835
7
1
0
255,884
0
L
Terra
8,485
653
8
1
0
219,863
0
W
Merlin
9,007
693
36
3
0
241,438
0
L
Sobek
8,732
672
19
1
0
239,942
0
W
Anubis
9,633
741
30
2
0
242,648
0
L
Jormungandr
9,555
735
36
3
0
187,953
0
W
Ix Chel
9,681
745
23
2
0
274,017
0
W
Ah Muzen Cab
9,734
749
33
3
0
256,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role