Player Matchup

Ganesha
Ganesha
Diamond IV
BaggyEyes
Ganesha
Diamond IV
Level 145
God Stats
1W - 0L
1,824 SR
Queue Stats
35W - 29L
1,837 MMR
Solo
Danzaburou
Danzaburou
Silver II
EJAng85
Danzaburou
Silver II
Level 124
God Stats
61W - 89L
1,463 SR
Queue Stats
424W - 534L
1,037 MMR
Solo
Nu Wa
Nu Wa
Silver I
siuuuIater-
Nu Wa
Silver I
Level 77
God Stats
2W - 1L
1,527 SR
Queue Stats
89W - 101L
1,371 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,605 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,423 SR
1,368 MMR
King Arthur
King Arthur
Silver II
J_Phantomz
King Arthur
Silver II
Level 68
God Stats
2W - 6L
1,313 SR
Queue Stats
132W - 167L
1,080 MMR
Solo
Loki
Loki
Platinum V
jay8swish24
Loki
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,861 MMR
Solo
Merlin
Merlin
Silver I
nedved202363
Merlin
Silver I
Level 157
God Stats
95W - 121L
1,456 SR
Queue Stats
384W - 433L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaggyEyes
Ganesha
15
1 / 0 / 10
11,792
737
9,684
12,030
13,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
EJAng85
Danzaburou
13
1 / 2 / 5
11,038
690
5,876
12,493
4,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 0 / 2
13,347
834
19,578
8,613
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baron SamediKuzenboAchillesNe ZhaBacchus

VS

Bans
PersephoneAtlasHorusSobekThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J_Phantomz
King Arthur
12
0 / 5 / 1
9,674
605
6,165
18,427
10,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
10,546
659
9,458
13,285
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
14
1 / 3 / 1
10,761
673
11,613
11,244
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BaggyEyes
Ganesha
1
0
10
6
W
Danzaburou
EJAng85
Danzaburou
1
2
5
1.75
L
King Arthur
J_Phantomz
King Arthur
0
5
1
0.1
L
1
3
1
0.5
L
Merlin
1
3
1
0.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
27,236
33,136
Taken
42,956
21,216
Mitigated
22,739
7,700
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BaggyEyes
Ganesha
9,684
1,749
0
1,576
12,030
13,186
543
3,531
8,499
40,976
0
W
Danzaburou
EJAng85
Danzaburou
5,876
1,705
0
4,675
12,493
4,739
1,570
5,297
7,196
0
43,668
L
King Arthur
J_Phantomz
King Arthur
6,165
1,458
0
4,494
18,427
10,925
0
12,220
5,672
0
25,859
L
9,458
1,527
0
1,390
13,285
8,954
0
8,471
4,443
0
38,997
L
Merlin
11,613
209
0
2,338
11,244
2,860
0
7,669
3,202
74,071
0
W
19,578
6,075
0
1,449
8,613
3,291
898
3,089
5,524
64,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
30,981
180
Minions Killed
193
0
Camps Cleared
0
895,307
Distance Traveled
828,144
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,792
737
3
0
0
299,538
0
W
Danzaburou
11,038
690
72
5
0
284,334
0
L
King Arthur
9,674
605
41
3
0
267,245
0
L
Loki
10,546
659
39
2
0
310,137
5
L
Merlin
10,761
673
113
7
0
250,762
0
W
Nu Wa
13,347
834
105
7
0
311,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role