Player Matchup

He Bo
He Bo
Beardus93
He Bo
Level 129
God Stats
13W - 7L
1,609 SR
Queue Stats
371W - 327L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
CatchAJanus
Ne Zha
Level 20
God Stats
5W - 1L
1,755 SR
Queue Stats
103W - 76L
1,731 Elo+
Party 1
Ares
Ares
Mr Shenanigator
Ares
Level 86
God Stats
0W - 2L
1,157 SR
Queue Stats
14W - 11L
1,459 Elo+
Solo
Cerberus
Cerberus
multiaztik
Cerberus
Level 144
God Stats
9W - 6L
1,633 SR
Queue Stats
151W - 144L
1,527 Elo+
Solo
Izanami
Izanami
peacemakerA94
Izanami
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
469W - 505L
1,368 Elo+
Solo
Team Averages
Level 102
1,531 SR
1,550 Elo+

VS

Team Averages
Level 123
1,512 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Derp_Osiris
Horus
Level 146
God Stats
2W - 1L
1,564 SR
Queue Stats
78W - 90L
1,458 Elo+
Solo
Amaterasu
Amaterasu
ilovezainhotdog
Amaterasu
Level 120
God Stats
11W - 13L
1,440 SR
Queue Stats
367W - 332L
1,433 Elo+
Solo
Anubis
Anubis
kiNG2Oo9R
Anubis
Level 111
God Stats
101W - 98L
1,559 SR
Queue Stats
137W - 127L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Beardus93
He Bo
9
2 / 1 / 1
5,119
640
3,317
4,063
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
9
1 / 2 / 2
5,228
654
2,607
5,154
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
4,473
559
2,062
7,745
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
multiaztik
Cerberus
8
0 / 2 / 0
4,439
555
3,505
7,737
4,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
4
0 / 1 / 0
3,477
435
1,250
3,127
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 1
5,368
671
2,335
4,770
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
8
4 / 1 / 1
5,195
649
5,767
4,253
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 6
5,407
676
1,596
3,950
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ilovezainhotdog
Amaterasu
9
1 / 0 / 0
5,314
664
1,865
6,599
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
kiNG2Oo9R
Anubis
9
2 / 2 / 2
5,348
669
5,176
5,283
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
1
2.5
W
Sol
 
Sol
4
1
1
4.5
L
He Bo
Beardus93
He Bo
2
1
1
2.5
L
Ne Zha
1
2
2
1
W
1
0
6
4
L
1
4
0
0.25
W
Amaterasu
ilovezainhotdog
Amaterasu
1
0
0
1
W
Anubis
kiNG2Oo9R
Anubis
2
2
2
1.5
L
Cerberus
multiaztik
Cerberus
0
2
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
16,739
27,826
Taken
24,855
13,559
Mitigated
9,968
7,112
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,335
97
0
1,135
4,770
1,437
0
1,775
2,995
29,956
0
W
Sol
 
Sol
5,767
2,957
0
1,578
4,253
1,274
0
1,113
3,140
30,835
1,097
L
He Bo
Beardus93
He Bo
3,317
208
0
1,875
4,063
1,089
0
1,190
2,873
33,178
403
L
Ne Zha
2,607
454
0
1,679
5,154
1,637
0
2,907
2,247
0
30,060
W
1,596
757
586
2,253
3,950
2,308
0
1,178
2,772
0
8,224
L
2,062
99
0
1,011
7,745
5,370
0
4,231
3,289
11,213
0
W
Amaterasu
ilovezainhotdog
Amaterasu
1,865
626
0
4,503
6,599
2,555
0
2,937
3,662
0
27,656
W
Anubis
kiNG2Oo9R
Anubis
5,176
395
0
2,354
5,283
2,394
0
1,566
3,717
39,359
0
L
Cerberus
multiaztik
Cerberus
3,505
521
0
2,073
7,737
4,599
0
2,807
4,930
24,191
128
L
Izanami
1,250
1,002
94
380
3,127
864
0
1,653
1,314
0
13,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
26,632
215
Minions Killed
250
0
Camps Cleared
0
697,680
Distance Traveled
810,186
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,368
671
57
7
0
174,260
0
W
Sol
5,195
649
58
7
0
144,543
0
L
He Bo
5,119
640
52
7
0
175,487
0
L
Ne Zha
5,228
654
77
10
0
169,148
2
W
Horus
5,407
676
14
2
0
167,737
4
L
Ares
4,473
559
21
3
0
144,312
0
W
Amaterasu
5,314
664
54
7
0
165,127
0
W
Anubis
5,348
669
67
8
0
158,519
0
L
Cerberus
4,439
555
42
5
0
123,225
0
L
Izanami
3,477
435
23
3
0
85,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role