Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ELCHAMUCO420
Khepri
Level 148
God Stats
1W - 2L
1,739 SR
Queue Stats
38W - 30L
1,552 Elo+
Solo
Thoth
Thoth
ProAnteater
Thoth
Level 105
God Stats
29W - 21L
1,500 SR
Queue Stats
166W - 147L
1,550 Elo+
Solo
Artemis
Artemis
Vv-BATTALION-vV
Artemis
Level 130
God Stats
16W - 13L
1,585 SR
Queue Stats
224W - 213L
1,583 Elo+
Solo
Awilix
Awilix
hobohunter169
Awilix
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 227L
1,464 Elo+
Solo
Team Averages
Level 130
1,565 SR
1,530 Elo+

VS

Team Averages
Level 74
1,586 SR
1,582 Elo+
Izanami
Izanami
DevilsLettuce91
Izanami
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 2
Bacchus
Bacchus
ICon_ANARCHY17
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,787 Elo+
Party 1
Chronos
Chronos
Orcid
Chronos
Level 128
God Stats
4W - 1L
1,758 SR
Queue Stats
95W - 62L
1,590 Elo+
Party 2
Tiamat
Tiamat
Rikkys86
Tiamat
Level 64
God Stats
22W - 15L
1,660 SR
Queue Stats
106W - 106L
1,538 Elo+
Party 1
Surtr
Surtr
xoHADOUKEN
Surtr
Level 119
God Stats
46W - 42L
1,510 SR
Queue Stats
666W - 720L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 0 / 0
3,395
679
431
3,444
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
6
1 / 2 / 0
3,685
737
1,455
4,519
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,463
693
1,270
1,750
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
3,136
627
2,077
3,607
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,638
528
361
1,568
465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,369
674
1,525
2,178
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 0
3,702
740
1,400
2,559
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Orcid
Chronos
7
3 / 0 / 0
4,223
845
1,690
3,151
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Rikkys86
Tiamat
7
1 / 0 / 1
3,976
795
1,128
1,693
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
7
1 / 1 / 0
3,755
751
2,674
4,993
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
0
0
2
1
L
Khepri
1
2
0
0.5
W
1
0
0
1
W
Chronos
Orcid
Chronos
3
0
0
3
L
0
1
0
0
W
Tiamat
Rikkys86
Tiamat
1
0
1
1.5
L
0
2
0
0
L
0
1
0
0
W
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,594
Damage
8,417
14,888
Taken
14,574
6,536
Mitigated
6,196
3,992
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
431
25
0
1,535
3,444
1,604
0
905
2,539
0
8,954
W
1,525
1,118
0
1,157
2,178
517
0
0
2,178
0
17,328
L
Khepri
1,455
313
0
1,160
4,519
2,918
0
317
3,838
15,325
0
W
1,400
221
0
1,494
2,559
1,776
0
0
2,559
9,758
0
W
Chronos
Orcid
Chronos
1,690
682
0
566
3,151
869
16
242
2,909
21,413
0
L
1,270
0
0
250
1,750
519
0
996
754
19,961
0
W
Tiamat
Rikkys86
Tiamat
1,128
44
0
448
1,693
611
0
1,028
665
19,635
0
L
2,077
355
0
692
3,607
1,030
0
1,241
2,366
0
15,015
L
361
193
0
355
1,568
465
0
907
661
0
3,072
W
Surtr
2,674
1,267
0
2,249
4,993
2,423
21
1,265
3,538
247
19,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,317
Gold Earned
19,025
116
Minions Killed
157
0
Camps Cleared
0
440,224
Distance Traveled
543,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,395
679
13
3
0
105,875
1
W
Izanami
3,369
674
44
9
0
94,898
0
L
Khepri
3,685
737
38
8
0
102,535
0
W
Bacchus
3,702
740
5
1
0
109,513
0
W
Chronos
4,223
845
37
7
0
121,376
0
L
Thoth
3,463
693
37
7
0
101,449
0
W
Tiamat
3,976
795
41
8
0
105,413
0
L
Artemis
3,136
627
23
5
0
86,450
0
L
Awilix
2,638
528
5
1
0
43,915
0
W
Surtr
3,755
751
30
6
0
111,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role