Player Matchup

King Arthur
King Arthur
ArraySmites
King Arthur
Level 119
God Stats
2W - 0L
1,915 SR
Queue Stats
7W - 3L
1,669 Elo+
Party 1
Bastet
Bastet
NEON_9445
Bastet
Level 107
God Stats
13W - 7L
1,485 SR
Queue Stats
585W - 516L
1,506 Elo+
Solo
Rama
Rama
Razadak
Rama
Level 146
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
elamentalgods
Chang'e
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
iHennyS
Kumbhakarna
Level 84
God Stats
1W - 0L
1,760 SR
Queue Stats
6W - 2L
1,582 Elo+
Party 1
Team Averages
Level 101
1,683 SR
1,525 Elo+

VS

Team Averages
Level 113
1,604 SR
1,517 Elo+
Kali
Kali
Aldaunte
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 125L
1,417 Elo+
Solo
Hades
Hades
Herald De Fate
Hades
Level 128
God Stats
10W - 3L
1,769 SR
Queue Stats
145W - 119L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ReprovedTrey
Kumbhakarna
Level 154
God Stats
0W - 1L
1,421 SR
Queue Stats
86W - 84L
1,525 Elo+
Party 2
Anhur
Anhur
SDG Golden
Anhur
Level 64
God Stats
18W - 14L
1,554 SR
Queue Stats
249W - 246L
1,544 Elo+
Solo
Nike
Nike
Serendipitiful
Nike
Level 159
God Stats
6W - 5L
1,776 SR
Queue Stats
244W - 242L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArraySmites
King Arthur
18
3 / 0 / 1
11,112
617
15,187
21,229
21,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
NEON_9445
Bastet
15
3 / 0 / 4
9,427
524
9,446
15,218
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Razadak
Rama
17
7 / 0 / 1
11,310
628
13,692
9,737
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
16
3 / 1 / 1
9,674
537
13,182
12,656
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
iHennyS
Kumbhakarna
13
1 / 0 / 8
9,005
500
6,007
9,316
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
0 / 8 / 0
7,320
407
3,826
17,635
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 0
9,098
505
14,188
16,945
9,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
ReprovedTrey
Kumbhakarna
11
0 / 3 / 1
8,058
448
3,125
12,553
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
13
0 / 2 / 0
8,424
468
3,458
10,440
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 0
9,377
521
15,183
22,540
29,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
0
8
0
0
W
King Arthur
ArraySmites
King Arthur
3
0
1
3.5
L
1
1
0
1
W
Bastet
NEON_9445
Bastet
3
0
4
5
W
Rama
Razadak
Rama
7
0
1
7.5
L
Kumbhakarna
ReprovedTrey
Kumbhakarna
0
3
1
0.17
L
Anhur
0
2
0
0
L
0
3
0
0
W
Chang'e
3
1
1
3.5
W
Kumbhakarna
iHennyS
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
39,780
68,156
Taken
80,113
47,518
Mitigated
61,839
28,161
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,826
2,145
0
2,311
17,635
6,691
0
3,888
13,747
0
49,009
W
King Arthur
ArraySmites
King Arthur
15,187
3,253
0
5,570
21,229
21,989
0
3,321
17,908
0
102,697
L
14,188
973
1,157
12,165
16,945
9,677
0
7,987
8,958
95,467
0
W
Bastet
NEON_9445
Bastet
9,446
3,176
0
4,521
15,218
6,797
0
2,683
12,535
0
79,651
W
Rama
Razadak
Rama
13,692
11,168
0
5,576
9,737
3,940
1,870
1,443
8,294
0
109,282
L
Kumbhakarna
ReprovedTrey
Kumbhakarna
3,125
84
0
1,711
12,553
12,197
0
5,915
6,638
15,867
0
L
Anhur
3,458
1,853
0
3,038
10,440
3,461
962
845
9,595
0
61,065
L
15,183
1,799
0
3,635
22,540
29,813
0
554
21,986
4,930
87,623
W
Chang'e
13,182
752
1,664
7,868
12,656
5,595
0
7,693
4,963
95,564
0
W
Kumbhakarna
iHennyS
Kumbhakarna
6,007
611
0
2,962
9,316
9,197
0
3,892
5,424
25,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
42,277
639
Minions Killed
490
0
Camps Cleared
0
1,933,112
Distance Traveled
1,653,158
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,320
407
60
3
0
346,278
0
W
King Arthur
11,112
617
170
9
0
377,952
3
L
Hades
9,098
505
157
9
0
354,409
1
W
Bastet
9,427
524
102
6
0
424,398
0
W
Rama
11,310
628
172
10
0
361,759
5
L
Kumbhakarna
8,058
448
13
1
0
351,725
6
L
Anhur
8,424
468
123
7
0
284,832
2
L
Nike
9,377
521
137
8
0
315,914
0
W
Chang'e
9,674
537
156
9
0
366,838
0
W
Kumbhakarna
9,005
500
39
2
0
402,165
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role