Player Matchup

Agni
Agni
JiH4RO
Agni
Level 165
God Stats
6W - 0L
1,822 SR
Queue Stats
54W - 26L
1,723 Elo+
Party 1
Ymir
Ymir
Shírō
Ymir
Level 181
God Stats
1W - 0L
1,303 SR
Queue Stats
77W - 29L
1,825 Elo+
Party 1
Ullr
Ullr
xGreenHoodx
Ullr
Level 128
God Stats
1W - 1L
1,405 SR
Queue Stats
30W - 21L
1,684 Elo+
Party 1
Team Averages
Level 158
1,510 SR
1,744 Elo+

VS

Team Averages
Level 116
1,500 SR
1,736 Elo+
Tyr
Tyr
ArraySmites
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,738 Elo+
Party 2
Fenrir
Fenrir
Razadak
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,718 Elo+
Party 2
Terra
Terra
iHennyS
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JiH4RO
Agni
13
7 / 5 / 1
10,711
893
16,668
9,639
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Shírō
Ymir
13
2 / 1 / 7
9,610
801
7,104
14,025
14,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 8
9,093
758
8,615
11,869
4,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
9,166
764
10,329
16,145
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fenrir
Razadak
Fenrir
12
4 / 5 / 2
9,292
774
15,358
15,016
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
iHennyS
Terra
13
1 / 1 / 7
9,278
773
6,064
10,500
12,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
8
8
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Agni
JiH4RO
Agni
7
5
1
1.5
L
Fenrir
Razadak
Fenrir
4
5
2
1
W
Ymir
Shírō
Ymir
2
1
7
5.5
L
Terra
iHennyS
Terra
1
1
7
4.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
31,751
35,533
Taken
41,661
23,166
Mitigated
31,860
5,488
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,329
1,301
0
2,444
16,145
11,363
0
10,021
6,124
0
28,574
W
Agni
JiH4RO
Agni
16,668
1,300
70
1,260
9,639
3,382
0
1,222
8,180
55,663
0
L
Fenrir
Razadak
Fenrir
15,358
4,662
0
2,697
15,016
8,300
0
7,255
7,761
0
42,454
W
Ymir
Shírō
Ymir
7,104
1,849
0
3,676
14,025
14,942
0
3,311
9,972
16,760
0
L
Terra
iHennyS
Terra
6,064
471
222
796
10,500
12,197
0
6,978
3,522
26,571
766
W
8,615
3,121
0
482
11,869
4,842
0
935
10,314
0
33,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
27,736
123
Minions Killed
114
0
Camps Cleared
0
600,143
Distance Traveled
745,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,166
764
36
3
0
254,984
0
W
Agni
10,711
893
61
5
0
212,380
0
L
Fenrir
9,292
774
46
4
0
228,121
0
W
Ymir
9,610
801
23
2
0
183,244
0
L
Terra
9,278
773
32
3
0
262,611
0
W
Ullr
9,093
758
39
3
0
204,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role