Player Matchup

Ares
Ares
Anathyst
Ares
Level 171
God Stats
2W - 2L
1,399 SR
Queue Stats
25W - 26L
1,485 Elo+
Party 1
Bakasura
Bakasura
HecticFrenzy
Bakasura
Level 89
God Stats
2W - 1L
1,473 SR
Queue Stats
53W - 52L
1,464 Elo+
Party 1
Surtr
Surtr
KaibaKuin
Surtr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Moon XC
Nu Wa
Level 140
God Stats
1W - 1L
1,603 SR
Queue Stats
95W - 97L
1,491 Elo+
Party 1
Ishtar
Ishtar
mrsnowfoxy
Ishtar
Level 66
God Stats
0W - 4L
1,224 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,450 Elo+

VS

Team Averages
Level 89
1,494 SR
1,494 Elo+
Hercules
Hercules
Colt7160
Hercules
Level 48
God Stats
10W - 12L
1,562 SR
Queue Stats
87W - 74L
1,386 Elo+
Solo
Khepri
Khepri
Kokoromori
Khepri
Level 128
God Stats
5W - 1L
1,695 SR
Queue Stats
75W - 46L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
RageMachine76
Zhong Kui
Level 86
God Stats
9W - 8L
1,473 SR
Queue Stats
547W - 560L
1,495 Elo+
Solo
Pele
Pele
Tribaltret
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Solo
Neith
Neith
Zigzaguma
Neith
Level 86
God Stats
2W - 0L
1,243 SR
Queue Stats
48W - 34L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 6 / 2
10,935
994
12,083
23,666
29,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
HecticFrenzy
Bakasura
15
1 / 5 / 1
10,100
918
6,254
12,842
8,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
KaibaKuin
Surtr
15
1 / 5 / 0
9,568
870
6,264
11,589
12,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Moon XC
Nu Wa
15
0 / 5 / 2
9,906
901
13,023
9,408
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
mrsnowfoxy
Ishtar
15
0 / 4 / 1
9,832
894
4,566
11,353
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

126

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colt7160
Hercules
18
6 / 0 / 14
12,321
1,120
7,283
6,343
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Kokoromori
Khepri
17
1 / 0 / 20
12,382
1,126
6,187
11,685
14,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
RageMachine76
Zhong Kui
17
3 / 1 / 13
11,209
1,019
9,389
5,598
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 11
11,227
1,021
16,606
14,743
8,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Zigzaguma
Neith
18
10 / 0 / 11
13,164
1,197
23,400
9,195
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
3
Kills
25
25
Deaths
3
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
2
0.33
W
Hercules
Colt7160
Hercules
6
0
14
13
L
Bakasura
HecticFrenzy
Bakasura
1
5
1
0.3
L
Surtr
KaibaKuin
Surtr
1
5
0
0.2
W
Khepri
Kokoromori
Khepri
1
0
20
11
L
Nu Wa
Moon XC
Nu Wa
0
5
2
0.2
W
Zhong Kui
RageMachine76
Zhong Kui
3
1
13
9.5
W
5
2
11
5.25
W
Neith
Zigzaguma
Neith
10
0
11
15.5
L
Ishtar
mrsnowfoxy
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,190
Damage
62,865
68,858
Taken
47,564
58,705
Mitigated
39,747
2,512
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,083
777
0
1,202
23,666
29,585
0
5,532
17,684
28,772
0
W
Hercules
Colt7160
Hercules
7,283
1,938
0
1,814
6,343
7,821
0
3,515
2,753
778
13,554
L
Bakasura
HecticFrenzy
Bakasura
6,254
3,247
0
174
12,842
8,019
0
3,209
9,483
0
15,097
L
Surtr
KaibaKuin
Surtr
6,264
1,636
0
810
11,589
12,089
0
2,934
8,655
287
12,049
W
Khepri
Kokoromori
Khepri
6,187
746
124
3,375
11,685
14,113
0
7,355
4,128
17,726
0
L
Nu Wa
Moon XC
Nu Wa
13,023
4,304
0
0
9,408
4,073
0
1,778
7,627
34,333
0
W
Zhong Kui
RageMachine76
Zhong Kui
9,389
1,511
0
1,693
5,598
5,304
0
3,442
2,156
37,091
0
W
16,606
5,803
0
2,502
14,743
8,193
0
7,231
7,392
0
27,909
W
Neith
Zigzaguma
Neith
23,400
10,335
0
3,496
9,195
4,316
0
6,055
2,990
0
61,956
L
Ishtar
mrsnowfoxy
Ishtar
4,566
2,554
0
326
11,353
4,939
0
2,730
8,473
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
60,303
158
Minions Killed
284
5
Camps Cleared
7
709,301
Distance Traveled
1,033,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,935
994
28
3
1
175,708
0
W
Hercules
12,321
1,120
41
4
0
210,695
0
L
Bakasura
10,100
918
32
3
0
133,435
0
L
Surtr
9,568
870
19
2
2
90,760
0
W
Khepri
12,382
1,126
28
3
2
222,985
0
L
Nu Wa
9,906
901
39
4
2
120,752
0
W
Zhong Kui
11,209
1,019
87
8
2
198,991
0
W
Pele
11,227
1,021
36
3
1
202,025
0
W
Neith
13,164
1,197
92
8
2
198,834
0
L
Ishtar
9,832
894
40
4
0
188,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role