Player Matchup

Ares
Ares
Aiden_Sema03
Ares
Level 24
God Stats
4W - 2L
1,493 SR
Queue Stats
22W - 29L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
JaysolMC
Ah Puch
Level 115
God Stats
14W - 13L
1,444 SR
Queue Stats
565W - 560L
1,416 Elo+
Solo
Amaterasu
Amaterasu
ManaYoshi
Amaterasu
Level 18
God Stats
12W - 12L
1,480 SR
Queue Stats
23W - 28L
1,412 Elo+
Party 1
Cliodhna
Cliodhna
Vanitasx01
Cliodhna
Level 55
God Stats
2W - 3L
1,223 SR
Queue Stats
93W - 101L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
xL HoPe xL
Heimdallr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 80L
1,495 Elo+
Solo
Team Averages
Level 56
1,428 SR
1,419 Elo+

VS

Team Averages
Level 39
1,587 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ComradCrispy
Cthulhu
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 2
Loki
Loki
OreoGod62
Loki
Level 28
God Stats
5W - 1L
1,880 SR
Queue Stats
27W - 45L
1,358 Elo+
Party 2
Horus
Horus
meeklf
Horus
Level 48
God Stats
7W - 3L
1,595 SR
Queue Stats
285W - 305L
1,331 Elo+
Solo
Skadi
Skadi
rollingsmke
Skadi
Level 66
God Stats
4W - 7L
1,463 SR
Queue Stats
609W - 615L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,825
583
2,588
8,945
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
JaysolMC
Ah Puch
11
5 / 0 / 4
6,948
695
7,871
6,707
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ManaYoshi
Amaterasu
12
3 / 0 / 0
7,342
734
3,356
7,710
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cliodhna
Vanitasx01
Cliodhna
11
4 / 2 / 3
6,380
638
4,716
7,845
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
xL HoPe xL
Heimdallr
9
3 / 2 / 1
5,684
568
5,470
9,136
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 4 / 0
4,682
468
2,754
6,676
2,666
Cthulhu
ComradCrispy
Cthulhu
8
0 / 3 / 2
5,102
510
4,199
9,896
4,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
9
1 / 3 / 2
5,412
541
4,029
7,918
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
meeklf
Horus
7
0 / 4 / 0
4,480
448
2,604
6,409
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 2 / 0
5,148
515
5,258
7,529
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
0
0
4
2
L
Cthulhu
ComradCrispy
Cthulhu
0
3
2
0.33
W
Ah Puch
JaysolMC
Ah Puch
5
0
4
7
W
Amaterasu
ManaYoshi
Amaterasu
3
0
0
3
L
Loki
1
3
2
0.67
W
Cliodhna
Vanitasx01
Cliodhna
4
2
3
2.75
L
Horus
meeklf
Horus
0
4
0
0
L
3
2
0
1.5
W
Heimdallr
xL HoPe xL
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
18,844
40,343
Taken
38,428
19,183
Mitigated
16,772
17,529
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,754
0
0
1,891
6,676
2,666
0
3,681
2,995
25,099
0
W
2,588
124
0
3,619
8,945
6,733
0
1,853
7,092
12,638
0
L
Cthulhu
ComradCrispy
Cthulhu
4,199
1,051
1,065
2,202
9,896
4,959
0
2,926
6,970
15,304
0
W
Ah Puch
JaysolMC
Ah Puch
7,871
313
0
3,167
6,707
2,062
0
2,247
4,460
40,660
0
W
Amaterasu
ManaYoshi
Amaterasu
3,356
2,081
0
3,099
7,710
3,285
1,978
0
7,347
0
43,264
L
Loki
4,029
1,107
0
2,895
7,918
2,554
0
2,365
5,553
0
35,902
W
Cliodhna
Vanitasx01
Cliodhna
4,716
956
0
3,256
7,845
3,562
0
814
6,993
0
35,378
L
Horus
meeklf
Horus
2,604
1,523
40
562
6,409
4,429
0
0
6,409
0
15,616
L
5,258
1,797
0
843
7,529
2,164
0
1,487
6,042
0
25,425
W
Heimdallr
xL HoPe xL
Heimdallr
5,470
2,353
0
4,388
9,136
3,541
20
2,039
7,097
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
24,824
255
Minions Killed
179
0
Camps Cleared
0
1,082,504
Distance Traveled
896,940
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,682
468
41
4
0
139,799
0
W
Ares
5,825
583
15
2
0
212,298
2
L
Cthulhu
5,102
510
13
1
0
204,425
0
W
Ah Puch
6,948
695
67
7
0
226,111
0
W
Amaterasu
7,342
734
80
8
0
187,618
4
L
Loki
5,412
541
72
7
0
223,202
0
W
Cliodhna
6,380
638
48
5
0
245,248
0
L
Horus
4,480
448
21
2
0
144,922
0
L
Skadi
5,148
515
32
3
0
184,592
0
W
Heimdallr
5,684
568
45
5
0
211,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role