Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
 
Freya
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
FlackoFitz-
Sobek
Platinum IV
Level 149
God Stats
1W - 3L
1,775 SR
Queue Stats
119W - 117L
1,652 MMR
Solo
Mercury
Mercury
Platinum V
Mommyturtle3454
Mercury
Platinum V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 313L
1,573 MMR
Solo
Chaac
Chaac
Gold IV
UPineapple
Chaac
Gold IV
Level 129
God Stats
1W - 1L
1,366 SR
Queue Stats
78W - 92L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,528 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,558 SR
1,610 MMR
Kuzenbo
Kuzenbo
Silver I
IAmATalkingDog
Kuzenbo
Silver I
Level 147
God Stats
5W - 1L
1,573 SR
Queue Stats
11W - 6L
1,554 MMR
Solo
Bastet
Bastet
Platinum II
Lfml
Bastet
Platinum II
Level 156
God Stats
85W - 39L
1,766 SR
Queue Stats
477W - 458L
1,704 MMR
Party 1
Bellona
Bellona
Platinum V
Ninjadfool
Bellona
Platinum V
Level 149
God Stats
1W - 0L
1,339 SR
Queue Stats
109W - 102L
1,576 MMR
Solo
Skadi
Skadi
Bronze III
chronos2011
Skadi
Bronze III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
ttubakiP
Aphrodite
Platinum V
Level 127
God Stats
69W - 51L
1,610 SR
Queue Stats
600W - 609L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
5,314
531
2,854
3,285
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
 
Freya
9
1 / 2 / 0
5,159
516
3,435
6,485
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
4,722
472
1,988
9,413
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,623
362
175
2,035
506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
10
0 / 3 / 0
5,236
524
3,626
11,046
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Sun WukongAo KuangAthenaArachne

VS

Bans
XbalanqueSurtrThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,679
568
5,048
7,590
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Lfml
Bastet
11
3 / 0 / 0
6,181
618
5,456
6,609
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Ninjadfool
Bellona
12
3 / 0 / 0
7,426
743
6,255
8,470
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
1 / 1 / 1
5,119
512
3,330
3,881
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
ttubakiP
Aphrodite
10
0 / 0 / 1
6,011
601
928
4,476
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Freya
 
Freya
1
2
0
0.5
L
0
1
0
0
W
0
0
3
1.5
W
Bastet
Lfml
Bastet
3
0
0
3
L
0
1
0
0
W
Bellona
Ninjadfool
Bellona
3
0
0
3
L
Chaac
0
3
0
0
W
1
1
1
1.5
W
Aphrodite
ttubakiP
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,078
Damage
21,017
32,264
Taken
31,026
19,275
Mitigated
20,805
10,948
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,854
317
0
1,707
3,285
910
0
167
3,118
40,781
0
L
Freya
 
Freya
3,435
1,082
0
2,427
6,485
2,237
0
1,804
4,681
33,367
292
L
1,988
286
0
3,450
9,413
5,978
0
3,498
5,915
14,132
0
W
5,048
2,510
0
2,170
7,590
6,741
17
3,152
4,438
20,754
0
W
Bastet
Lfml
Bastet
5,456
1,405
0
4,768
6,609
2,326
0
1,627
4,982
0
52,799
L
175
0
0
660
2,035
506
0
507
1,528
0
4,969
W
Bellona
Ninjadfool
Bellona
6,255
2,558
0
4,203
8,470
8,802
0
0
8,470
0
59,202
L
Chaac
3,626
785
0
2,704
11,046
9,644
0
0
11,046
0
39,305
W
3,330
1,594
0
1,307
3,881
1,347
606
2,604
1,277
0
26,057
W
Aphrodite
ttubakiP
Aphrodite
928
210
928
3,613
4,476
1,589
0
894
3,582
48,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
30,416
256
Minions Killed
340
0
Camps Cleared
0
817,922
Distance Traveled
994,732
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,314
531
93
9
0
188,876
1
L
Freya
5,159
516
74
7
0
178,005
0
L
Sobek
4,722
472
14
1
0
202,754
1
W
Kuzenbo
5,679
568
28
3
0
206,465
2
W
Bastet
6,181
618
85
9
0
239,586
0
L
Mercury
3,623
362
11
1
0
53,683
0
W
Bellona
7,426
743
104
10
0
177,151
0
L
Chaac
5,236
524
64
6
0
194,604
3
W
Skadi
5,119
512
38
4
0
168,854
1
W
Aphrodite
6,011
601
85
9
0
202,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role