Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MorrowindSWE
Geb
Level 155
God Stats
4W - 6L
1,430 SR
Queue Stats
136W - 117L
1,470 Elo+
Party 1
Chang'e
Chang'e
NeonWing
Chang'e
Level 131
God Stats
1W - 0L
1,727 SR
Queue Stats
32W - 29L
1,571 Elo+
Party 1
Loki
Loki
ÐragonFire
Loki
Level 146
God Stats
6W - 12L
1,600 SR
Queue Stats
506W - 476L
1,516 Elo+
Party 1
Team Averages
Level 136
1,551 SR
1,511 Elo+

VS

Team Averages
Level 87
1,521 SR
1,566 Elo+
Janus
Janus
BratwurstBill
Janus
Level 133
God Stats
6W - 5L
1,298 SR
Queue Stats
307W - 293L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
DoomsTheory
Kumbhakarna
Level 148
God Stats
7W - 16L
1,365 SR
Queue Stats
423W - 407L
1,511 Elo+
Solo
Medusa
Medusa
Mayasa-Shin
Medusa
Level 32
God Stats
1W - 1L
1,755 SR
Queue Stats
9W - 9L
1,698 Elo+
Solo
Shiva
Shiva
Nogicrus
Shiva
Level 63
God Stats
72W - 35L
1,636 SR
Queue Stats
176W - 156L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
SalenVlll
Ao Kuang
Level 58
God Stats
2W - 2L
1,552 SR
Queue Stats
140W - 128L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 3
6,058
606
5,890
11,657
8,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
 
Hou Yi
10
1 / 1 / 2
5,700
570
2,614
7,463
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 4
6,042
604
3,678
6,780
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
NeonWing
Chang'e
10
0 / 2 / 4
5,927
593
5,316
7,764
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 0
7,001
700
4,930
8,107
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,175
618
5,537
5,806
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DoomsTheory
Kumbhakarna
5
0 / 1 / 0
4,463
446
896
3,149
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
10
0 / 2 / 2
5,543
554
5,982
6,093
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
Nogicrus
Shiva
10
0 / 2 / 1
5,993
599
5,780
11,261
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
SalenVlll
Ao Kuang
11
4 / 2 / 0
6,383
638
6,376
9,826
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
3
1.5
W
Hou Yi
 
Hou Yi
1
1
2
2
L
1
2
3
1.25
L
Kumbhakarna
DoomsTheory
Kumbhakarna
0
1
0
0
L
Medusa
0
2
2
0.5
W
1
1
4
3
W
Chang'e
NeonWing
Chang'e
0
2
4
1
L
Shiva
Nogicrus
Shiva
0
2
1
0.25
L
Ao Kuang
SalenVlll
Ao Kuang
4
2
0
2
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
24,571
41,771
Taken
36,135
20,861
Mitigated
17,612
18,051
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,890
1,554
0
3,065
11,657
8,348
0
1,597
10,032
0
42,979
W
Hou Yi
 
Hou Yi
2,614
1,360
0
3,341
7,463
2,543
0
606
6,857
0
37,659
L
5,537
475
0
660
5,806
2,070
0
1,973
3,833
45,488
0
L
Kumbhakarna
DoomsTheory
Kumbhakarna
896
97
0
814
3,149
1,702
0
1,016
2,133
5,889
0
L
Medusa
5,982
3,173
0
1,414
6,093
2,172
0
819
5,274
0
43,702
W
3,678
365
0
2,546
6,780
4,474
0
2,473
4,207
18,265
0
W
Chang'e
NeonWing
Chang'e
5,316
520
1,364
4,242
7,764
2,700
348
4,164
3,446
42,654
0
L
Shiva
Nogicrus
Shiva
5,780
958
280
2,035
11,261
7,925
0
1,688
9,573
0
44,371
L
Ao Kuang
SalenVlll
Ao Kuang
6,376
1,063
0
2,447
9,826
3,743
0
3,498
6,328
52,050
0
W
4,930
1,034
0
3,493
8,107
2,796
0
3,566
4,420
0
43,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
28,557
316
Minions Killed
305
0
Camps Cleared
0
1,038,075
Distance Traveled
1,020,538
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,058
606
78
8
0
205,549
5
W
Hou Yi
5,700
570
71
7
0
179,152
5
L
Janus
6,175
618
91
9
0
222,366
1
L
Kumbhakarna
4,463
446
13
1
0
121,252
0
L
Medusa
5,543
554
52
5
0
206,240
2
W
Geb
6,042
604
18
2
0
193,648
2
W
Chang'e
5,927
593
83
8
0
207,987
0
L
Shiva
5,993
599
72
7
0
207,559
0
L
Ao Kuang
6,383
638
77
8
0
263,121
0
W
Loki
7,001
700
66
7
0
251,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role