Player Matchup

Chronos
Chronos
BadLuckVortex
Chronos
Level 150
God Stats
1W - 2L
1,546 SR
Queue Stats
143W - 131L
1,560 Elo+
Solo
Thor
Thor
Fabian559x
Thor
Level 143
God Stats
12W - 7L
1,495 SR
Queue Stats
296W - 323L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Its JuJubi
Ao Kuang
Level 44
God Stats
17W - 23L
1,420 SR
Queue Stats
64W - 80L
1,380 Elo+
Party 1
Loki
Loki
k0smetic14
Loki
Level 5
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 15L
1,076 Elo+
Party 1
Khepri
Khepri
letriforce
Khepri
Level 52
God Stats
1W - 2L
1,477 SR
Queue Stats
64W - 78L
1,380 Elo+
Party 1
Team Averages
Level 79
1,452 SR
1,372 Elo+

VS

Team Averages
Level 137
1,578 SR
1,627 Elo+
Hun Batz
Hun Batz
L_Renz68
Hun Batz
Level 149
God Stats
6W - 5L
1,417 SR
Queue Stats
167W - 160L
1,448 Elo+
Solo
Chaac
Chaac
Sparqum
Chaac
Level 133
God Stats
13W - 1L
1,734 SR
Queue Stats
220W - 24L
1,907 Elo+
Party 2
Cernunnos
Cernunnos
Xenuen Tzen
Cernunnos
Level 151
God Stats
7W - 1L
1,591 SR
Queue Stats
167W - 154L
1,458 Elo+
Solo
Chronos
Chronos
Yatees
Chronos
Level 154
God Stats
3W - 0L
1,648 SR
Queue Stats
215W - 37L
1,860 Elo+
Party 2
Jormungandr
Jormungandr
tycash90
Jormungandr
Level 98
God Stats
17W - 11L
1,500 SR
Queue Stats
52W - 37L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
0 / 2 / 2
9,735
974
10,705
11,152
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 4 / 0
10,307
1,031
7,828
15,369
14,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Its JuJubi
Ao Kuang
15
2 / 13 / 1
10,086
1,009
16,195
27,428
16,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 9 / 1
9,137
914
3,939
17,365
10,747
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
letriforce
Khepri
15
0 / 3 / 2
9,838
984
2,833
10,661
9,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

79

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
L_Renz68
Hun Batz
17
3 / 0 / 13
10,702
1,070
8,232
5,878
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Sparqum
Chaac
17
11 / 1 / 14
13,064
1,306
18,918
13,917
14,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Xenuen Tzen
Cernunnos
18
7 / 0 / 12
11,558
1,156
19,008
8,262
4,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Yatees
Chronos
18
5 / 0 / 15
11,856
1,186
18,593
6,029
3,237
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
tycash90
Jormungandr
18
5 / 2 / 20
12,353
1,235
11,683
12,492
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
105
3
Kills
31
31
Deaths
3
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
2
2
0.5
L
1
4
0
0.25
L
Ao Kuang
Its JuJubi
Ao Kuang
2
13
1
0.19
W
Hun Batz
L_Renz68
Hun Batz
3
0
13
9.5
W
Chaac
Sparqum
Chaac
11
1
14
18
W
Cernunnos
Xenuen Tzen
Cernunnos
7
0
12
13
W
Chronos
Yatees
Chronos
5
0
15
12.5
L
0
9
1
0.06
L
Khepri
letriforce
Khepri
0
3
2
0.33
W
Jormungandr
tycash90
Jormungandr
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
76,434
81,975
Taken
46,578
56,148
Mitigated
39,570
4,980
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
10,705
5,159
0
627
11,152
4,753
0
1,888
8,835
41,836
1,674
L
7,828
775
0
213
15,369
14,957
0
7,004
7,722
298
31,133
L
Ao Kuang
Its JuJubi
Ao Kuang
16,195
4,585
0
3,629
27,428
16,312
0
7,731
18,771
27,245
0
W
Hun Batz
L_Renz68
Hun Batz
8,232
4,350
431
873
5,878
3,569
0
2,737
3,058
0
19,521
W
Chaac
Sparqum
Chaac
18,918
5,393
0
6,450
13,917
14,390
0
10,886
2,683
0
25,750
W
Cernunnos
Xenuen Tzen
Cernunnos
19,008
12,807
0
17
8,262
4,224
0
3,711
4,356
0
40,217
W
Chronos
Yatees
Chronos
18,593
7,608
0
1,589
6,029
3,237
0
3,548
2,385
44,735
0
L
3,939
766
0
17
17,365
10,747
0
7,282
9,358
0
8,385
L
Khepri
letriforce
Khepri
2,833
507
0
494
10,661
9,379
0
4,058
6,174
8,452
0
W
Jormungandr
tycash90
Jormungandr
11,683
2,004
0
1,513
12,492
14,150
0
8,667
3,322
28,080
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
59,533
188
Minions Killed
267
7
Camps Cleared
11
845,374
Distance Traveled
1,014,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,735
974
81
8
0
181,066
0
L
Thor
10,307
1,031
61
6
4
162,446
0
L
Ao Kuang
10,086
1,009
23
2
3
162,363
0
W
Hun Batz
10,702
1,070
47
5
2
207,224
0
W
Chaac
13,064
1,306
52
5
0
212,802
0
W
Cernunnos
11,558
1,156
42
4
2
193,051
0
W
Chronos
11,856
1,186
85
9
7
207,730
0
L
Loki
9,137
914
9
1
0
159,566
0
L
Khepri
9,838
984
14
1
0
179,933
0
W
Jormungandr
12,353
1,235
41
4
0
193,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role