Player Matchup

Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DJara14
Gilgamesh
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 172L
1,450 Elo+
Party 1
Anhur
Anhur
pavito2002
Anhur
Level 61
God Stats
13W - 8L
1,625 SR
Queue Stats
141W - 162L
1,434 Elo+
Party 1
Ganesha
Ganesha
sanchez11
Ganesha
Level 47
God Stats
14W - 7L
1,777 SR
Queue Stats
140W - 168L
1,469 Elo+
Party 1
Awilix
Awilix
scr3ns
Awilix
Level 66
God Stats
0W - 1L
1,242 SR
Queue Stats
19W - 12L
1,560 Elo+
Solo
Team Averages
Level 65
1,529 SR
1,482 Elo+

VS

Team Averages
Level 50
1,532 SR
1,399 Elo+
Mulan
Mulan
CASHtheMASK
Mulan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,446 Elo+
Party 2
Ymir
Ymir
Dank_Mistake
Ymir
Level 18
God Stats
8W - 2L
1,819 SR
Queue Stats
54W - 33L
1,500 Elo+
Party 2
Chiron
Chiron
GlacierWolf123
Chiron
Level 42
God Stats
5W - 4L
1,541 SR
Queue Stats
98W - 89L
1,359 Elo+
Solo
Skadi
Skadi
Weeabro OwO
Skadi
Level 76
God Stats
1W - 3L
1,157 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 2
Bacchus
Bacchus
llZAYDEll
Bacchus
Level 86
God Stats
9W - 6L
1,641 SR
Queue Stats
267W - 240L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,512
551
4,280
4,499
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DJara14
Gilgamesh
9
1 / 4 / 0
5,371
537
5,364
10,801
6,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
0 / 1 / 0
4,906
491
1,907
6,812
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
sanchez11
Ganesha
7
0 / 1 / 0
4,756
476
746
7,887
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
scr3ns
Awilix
8
0 / 4 / 1
4,668
467
2,159
7,729
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,819
582
6,567
8,517
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 3
6,237
624
4,980
6,230
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,994
599
4,058
4,010
1,373
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 0 / 1
5,120
512
2,601
4,500
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
llZAYDEll
Bacchus
10
2 / 0 / 4
6,421
642
3,844
5,211
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
2
1
4
4
L
Gilgamesh
DJara14
Gilgamesh
1
4
0
0.25
W
5
0
3
6.5
W
1
0
1
1.5
W
3
0
1
3.5
W
Bacchus
llZAYDEll
Bacchus
2
0
4
4
L
Anhur
0
1
0
0
L
Ganesha
sanchez11
Ganesha
0
1
0
0
L
Awilix
scr3ns
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
22,050
37,728
Taken
28,468
17,063
Mitigated
16,481
7,850
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,280
53
0
429
4,499
1,792
0
2,035
2,464
38,979
0
W
6,567
2,071
0
1,235
8,517
6,044
0
0
8,517
0
29,262
L
Gilgamesh
DJara14
Gilgamesh
5,364
2,248
0
1,754
10,801
6,681
0
1,046
9,755
0
30,215
W
4,980
1,105
0
1,000
6,230
3,264
0
965
5,265
47,006
0
W
4,058
1,865
74
1,938
4,010
1,373
0
317
3,693
0
41,748
W
2,601
875
0
3
4,500
1,545
0
3,037
1,463
0
18,348
W
Bacchus
llZAYDEll
Bacchus
3,844
625
0
1,632
5,211
4,255
0
707
4,504
21,623
0
L
Anhur
1,907
978
0
2,628
6,812
2,157
0
1,550
5,262
0
31,405
L
Ganesha
sanchez11
Ganesha
746
208
1,271
1,728
7,887
3,827
100
2,244
5,643
11,238
0
L
Awilix
scr3ns
Awilix
2,159
910
0
40
7,729
2,606
0
1,949
5,780
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
29,591
239
Minions Killed
265
0
Camps Cleared
0
973,502
Distance Traveled
1,002,035
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,512
551
79
8
0
170,130
1
W
Mulan
5,819
582
43
4
0
176,741
0
L
Gilgamesh
5,371
537
42
4
0
178,895
1
W
Ymir
6,237
624
63
6
0
223,033
0
W
Chiron
5,994
599
78
8
0
192,900
4
W
Skadi
5,120
512
47
5
0
199,686
0
W
Bacchus
6,421
642
34
3
0
209,675
0
L
Anhur
4,906
491
66
7
0
186,255
1
L
Ganesha
4,756
476
1
0
0
199,154
2
L
Awilix
4,668
467
51
5
0
239,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role