Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JRaym007
Xbalanque
Level 108
God Stats
4W - 3L
1,547 SR
Queue Stats
269W - 259L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Xx_SilverRanger
Cthulhu
Level 94
God Stats
1W - 2L
1,804 SR
Queue Stats
115W - 114L
1,430 Elo+
Party 1
Ix Chel
Ix Chel
xJrMintzx
Ix Chel
Level 118
God Stats
1W - 1L
1,755 SR
Queue Stats
116W - 116L
1,449 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,467 Elo+

VS

Team Averages
Level 124
1,599 SR
1,392 Elo+
Chang'e
Chang'e
Frunah
Chang'e
Level 148
God Stats
2W - 0L
1,590 SR
Queue Stats
203W - 201L
1,381 Elo+
Solo
Pele
Pele
Miss Macchiato
Pele
Level 123
God Stats
9W - 7L
1,531 SR
Queue Stats
186W - 191L
1,418 Elo+
Party 2
Ishtar
Ishtar
TitAIMfire
Ishtar
Level 88
God Stats
2W - 1L
1,553 SR
Queue Stats
11W - 30L
1,251 Elo+
Party 2
Ah Puch
Ah Puch
shantel8311
Ah Puch
Level 162
God Stats
10W - 2L
1,827 SR
Queue Stats
496W - 496L
1,471 Elo+
Solo
Nox
Nox
slayer71990
Nox
Level 101
God Stats
3W - 4L
1,493 SR
Queue Stats
349W - 339L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 8 / 5
8,201
683
7,545
18,614
10,953
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
 
Sun Wukong
9
1 / 4 / 2
7,120
593
4,843
8,305
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
JRaym007
Xbalanque
17
3 / 5 / 2
9,701
808
17,068
12,225
5,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 3
10,179
848
15,492
25,901
14,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
xJrMintzx
Ix Chel
12
0 / 3 / 3
7,371
614
4,780
6,341
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frunah
Chang'e
18
6 / 1 / 16
10,912
909
11,775
15,930
7,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
7 / 4 / 13
10,273
856
14,242
13,067
5,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
TitAIMfire
Ishtar
18
7 / 4 / 9
10,293
858
11,151
13,050
6,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
shantel8311
Ah Puch
16
3 / 3 / 22
9,965
830
17,643
14,664
6,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 18
9,630
803
9,944
10,529
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
9
Kills
27
27
Deaths
13
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
5
0.44
L
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
Chang'e
Frunah
Chang'e
6
1
16
14
L
Xbalanque
JRaym007
Xbalanque
3
5
2
0.8
W
7
4
13
3.38
W
Ishtar
TitAIMfire
Ishtar
7
4
9
2.88
L
4
7
3
0.79
W
Ah Puch
shantel8311
Ah Puch
3
3
22
4.67
W
4
1
18
13
L
Ix Chel
xJrMintzx
Ix Chel
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
64,755
71,386
Taken
67,240
38,325
Mitigated
32,509
15,250
Healing
34,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,545
2,316
123
1,781
18,614
10,953
0
10,140
8,151
0
10,990
L
Sun Wukong
 
Sun Wukong
4,843
511
147
1,688
8,305
4,948
0
4,064
4,097
0
9,960
W
Chang'e
Frunah
Chang'e
11,775
1,600
14,826
8,022
15,930
7,727
1,335
4,559
11,100
26,605
0
L
Xbalanque
JRaym007
Xbalanque
17,068
6,585
150
1,863
12,225
5,591
0
6,492
5,595
0
37,887
W
14,242
2,288
1,172
2,237
13,067
5,905
2,473
4,144
8,750
0
30,240
W
Ishtar
TitAIMfire
Ishtar
11,151
6,407
0
909
13,050
6,475
2,154
3,130
9,682
0
25,921
L
15,492
352
1,845
5,315
25,901
14,375
0
14,339
11,309
30,654
0
W
Ah Puch
shantel8311
Ah Puch
17,643
612
1,121
3,522
14,664
6,936
1,116
3,337
11,198
28,913
0
W
9,944
2,071
1,926
929
10,529
5,466
1,527
5,102
5,278
19,226
0
L
Ix Chel
xJrMintzx
Ix Chel
4,780
483
1,075
1,263
6,341
2,458
0
3,449
2,872
11,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
51,073
135
Minions Killed
135
0
Camps Cleared
0
768,041
Distance Traveled
1,138,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,201
683
16
1
0
191,545
0
L
Sun Wukong
7,120
593
6
1
0
79,431
0
W
Chang'e
10,912
909
47
4
0
235,399
0
L
Xbalanque
9,701
808
62
5
0
181,458
0
W
Pele
10,273
856
19
2
0
244,936
0
W
Ishtar
10,293
858
23
2
0
208,372
0
L
Cthulhu
10,179
848
26
2
0
203,577
0
W
Ah Puch
9,965
830
25
2
0
219,245
0
W
Nox
9,630
803
21
2
0
230,704
0
L
Ix Chel
7,371
614
25
2
0
112,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role