Player Matchup

Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ahtashi
Mulan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,545 Elo+
Party 4
Merlin
Merlin
DograºMagra
Merlin
Level 137
God Stats
0W - 3L
1,549 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Apollo
Apollo
PurplePetunia
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,482 Elo+
Solo
Ra
Ra
sydnellia
Ra
Level 109
God Stats
3W - 2L
1,216 SR
Queue Stats
164W - 146L
1,566 Elo+
Party 4
Team Averages
Level 119
1,453 SR
1,518 Elo+

VS

Team Averages
Level 108
1,538 SR
1,535 Elo+
Kukulkan
Kukulkan
AwesomeBros18
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,579 Elo+
Solo
King Arthur
King Arthur
FlyingManiacs1
King Arthur
Level 116
God Stats
7W - 1L
1,649 SR
Queue Stats
28W - 15L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
MaldyNutz
Danzaburou
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 151L
1,528 Elo+
Party 1
Susano
Susano
TexMex Joker512
Susano
Level 128
God Stats
10W - 3L
1,609 SR
Queue Stats
107W - 106L
1,480 Elo+
Party 1
Ymir
Ymir
Turtledragon22
Ymir
Level 126
God Stats
5W - 2L
1,431 SR
Queue Stats
65W - 46L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 5 / 4
6,629
1,105
4,735
6,982
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Ahtashi
Mulan
12
0 / 3 / 3
6,809
1,135
7,616
14,124
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
2 / 4 / 2
7,116
1,186
9,856
9,812
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
6,611
1,102
5,922
11,757
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
7,809
1,302
5,907
8,555
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

271

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AwesomeBros18
Kukulkan
13
0 / 0 / 11
7,437
1,240
8,587
5,448
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FlyingManiacs1
King Arthur
14
5 / 0 / 9
8,438
1,406
12,108
9,341
10,337
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MaldyNutz
Danzaburou
13
4 / 1 / 8
8,083
1,347
10,070
6,254
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 7
7,739
1,290
8,704
9,125
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 9
7,732
1,289
9,248
7,945
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
5
Kills
16
16
Deaths
5
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
4
0.4
L
Mulan
Ahtashi
Mulan
0
3
3
0.5
W
Kukulkan
AwesomeBros18
Kukulkan
0
0
11
5.5
L
Merlin
2
4
2
0.75
W
King Arthur
FlyingManiacs1
King Arthur
5
0
9
9.5
W
Danzaburou
MaldyNutz
Danzaburou
4
1
8
8
L
0
4
3
0.38
W
4
4
7
1.88
W
3
0
9
7.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
48,717
51,230
Taken
38,113
26,713
Mitigated
28,013
7,308
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,735
1,308
0
0
6,982
2,926
0
3,545
3,393
0
7,860
L
Mulan
Ahtashi
Mulan
7,616
1,319
335
2,502
14,124
10,679
0
6,513
6,849
0
18,425
W
Kukulkan
AwesomeBros18
Kukulkan
8,587
373
0
0
5,448
2,384
0
1,803
3,554
28,155
0
L
Merlin
9,856
261
0
0
9,812
3,916
0
1,401
8,370
16,864
0
W
King Arthur
FlyingManiacs1
King Arthur
12,108
1,016
0
0
9,341
10,337
0
3,368
5,778
0
19,811
W
Danzaburou
MaldyNutz
Danzaburou
10,070
5,439
0
1,307
6,254
3,198
0
2,962
3,164
0
18,884
L
5,922
3,852
0
623
11,757
5,552
0
4,004
7,664
0
9,753
W
8,704
1,030
0
348
9,125
4,135
0
3,879
4,898
0
17,254
W
9,248
1,562
0
399
7,945
7,959
0
3,541
4,057
11,345
281
L
5,907
389
2,319
1,529
8,555
3,640
0
1,260
7,250
23,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
39,429
117
Minions Killed
133
6
Camps Cleared
6
566,178
Distance Traveled
690,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,629
1,105
10
2
1
64,954
0
L
Mulan
6,809
1,135
45
8
1
128,478
0
W
Kukulkan
7,437
1,240
62
10
2
138,729
0
L
Merlin
7,116
1,186
14
2
0
113,381
0
W
King Arthur
8,438
1,406
9
2
1
138,067
0
W
Danzaburou
8,083
1,347
28
5
2
144,463
0
L
Apollo
6,611
1,102
7
1
3
113,640
0
W
Susano
7,739
1,290
21
4
1
138,470
0
W
Ymir
7,732
1,289
13
2
0
130,922
0
L
Ra
7,809
1,302
41
7
1
145,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role