Player Matchup

Geb
Geb
BigDawg2019
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 162L
1,453 Elo+
Solo
Nemesis
Nemesis
Nagger-Digger12
Nemesis
Level 65
God Stats
10W - 10L
1,483 SR
Queue Stats
67W - 59L
1,467 Elo+
Party 1
Ra
Ra
Versace-801
Ra
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 17L
1,461 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,460 Elo+

VS

Team Averages
Level 122
1,712 SR
1,471 Elo+
Cthulhu
Cthulhu
COSSIOLOGY
Cthulhu
Level 123
God Stats
11W - 5L
1,933 SR
Queue Stats
371W - 375L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
innoculatingyuh
Zhong Kui
Level 126
God Stats
66W - 37L
1,532 SR
Queue Stats
539W - 554L
1,405 Elo+
Solo
Artemis
Artemis
qttmai
Artemis
Level 117
God Stats
9W - 1L
1,672 SR
Queue Stats
110W - 71L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
9,085
649
7,715
18,867
20,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 3 / 0
10,488
749
9,594
17,933
12,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 2
9,403
672
9,548
12,571
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COSSIOLOGY
Cthulhu
14
2 / 1 / 13
11,063
790
11,110
14,242
12,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
innoculatingyuh
Zhong Kui
14
7 / 0 / 6
11,641
832
17,979
16,607
14,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
qttmai
Artemis
14
6 / 1 / 9
11,314
808
14,772
10,113
4,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
COSSIOLOGY
Cthulhu
2
1
13
8.5
L
2
3
0
0.67
L
0
8
2
0.13
W
Zhong Kui
innoculatingyuh
Zhong Kui
7
0
6
10
W
Artemis
qttmai
Artemis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
43,861
49,371
Taken
40,962
38,486
Mitigated
31,151
2,668
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,715
800
0
237
18,867
20,596
0
10,562
8,087
23,669
0
W
Cthulhu
COSSIOLOGY
Cthulhu
11,110
338
1,360
2,077
14,242
12,227
0
4,631
9,187
44,914
0
L
9,594
2,025
0
1,094
17,933
12,097
0
10,303
7,345
0
33,084
L
9,548
1,376
607
730
12,571
5,793
0
8,229
4,237
40,498
0
W
Zhong Kui
innoculatingyuh
Zhong Kui
17,979
3,096
0
10,547
16,607
14,899
840
7,858
8,001
59,834
0
W
Artemis
qttmai
Artemis
14,772
6,358
0
2,965
10,113
4,025
2,487
3,995
5,747
0
44,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
34,018
126
Minions Killed
177
0
Camps Cleared
0
743,990
Distance Traveled
768,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,085
649
30
2
0
252,065
0
W
Cthulhu
11,063
790
62
4
0
271,717
0
L
Nemesis
10,488
749
33
2
0
275,889
0
L
Ra
9,403
672
63
5
0
216,036
0
W
Zhong Kui
11,641
832
62
4
0
249,295
2
W
Artemis
11,314
808
53
4
0
247,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role