Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TiTaN_GoD14
Ares
Level 104
God Stats
6W - 8L
1,534 SR
Queue Stats
88W - 83L
1,491 Elo+
Party 1
Artemis
Artemis
WhiteShark203
Artemis
Level 87
God Stats
3W - 3L
1,520 SR
Queue Stats
19W - 10L
1,575 Elo+
Solo
Amaterasu
Amaterasu
sgtcornswallow
Amaterasu
Level 80
God Stats
13W - 13L
1,551 SR
Queue Stats
104W - 94L
1,422 Elo+
Solo
Maman Brigitte
Maman Brigitte
tHePhAnToM_216
Maman Brigitte
Level 114
God Stats
4W - 7L
1,506 SR
Queue Stats
97W - 94L
1,485 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,495 Elo+

VS

Team Averages
Level 117
1,519 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BicentennialMan5
Anubis
Level 158
God Stats
11W - 5L
1,825 SR
Queue Stats
696W - 649L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Mitsu4
Cliodhna
Level 115
God Stats
1W - 0L
1,170 SR
Queue Stats
3W - 5L
1,669 Elo+
Solo
Discordia
Discordia
ngroat27
Discordia
Level 109
God Stats
12W - 10L
1,644 SR
Queue Stats
748W - 833L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
snipetwinegetvag
Zhong Kui
Level 68
God Stats
18W - 17L
1,455 SR
Queue Stats
648W - 628L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 1
5,804
484
3,029
4,913
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 4
6,032
503
2,673
10,517
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
10
0 / 4 / 0
5,509
459
5,525
10,292
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
sgtcornswallow
Amaterasu
12
3 / 3 / 0
7,247
604
7,257
16,379
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
tHePhAnToM_216
Maman Brigitte
11
3 / 1 / 0
6,495
541
2,603
11,009
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 0 / 2
7,388
616
5,621
7,985
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 3 / 6
6,962
580
12,920
10,025
4,811
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Mitsu4
Cliodhna
12
5 / 1 / 1
7,150
596
3,410
7,424
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ngroat27
Discordia
12
0 / 1 / 2
7,090
591
3,559
5,123
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
13
1 / 3 / 2
7,822
652
8,236
9,465
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
13
13
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
W
Rama
 
Rama
4
0
2
5
W
3
3
6
2
W
Cliodhna
Mitsu4
Cliodhna
5
1
1
5.5
L
1
3
4
1
L
Artemis
0
4
0
0
W
Discordia
ngroat27
Discordia
0
1
2
1
L
Amaterasu
sgtcornswallow
Amaterasu
3
3
0
1
W
Zhong Kui
1
3
2
0.67
L
Maman Brigitte
tHePhAnToM_216
Maman Brigitte
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
33,746
53,110
Taken
40,022
26,199
Mitigated
20,061
18,505
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,029
0
0
852
4,913
1,746
0
3,145
1,768
38,043
0
W
Rama
 
Rama
5,621
4,784
0
2,458
7,985
3,163
1,693
526
7,459
0
50,133
W
12,920
1,073
0
5,172
10,025
4,811
428
4,509
5,516
48,512
0
W
Cliodhna
Mitsu4
Cliodhna
3,410
426
0
3,953
7,424
2,748
0
668
6,756
0
37,983
L
2,673
102
0
1,751
10,517
7,261
0
5,567
4,950
18,094
0
L
Artemis
5,525
2,339
0
3,780
10,292
3,308
0
3,109
7,183
0
41,184
W
Discordia
ngroat27
Discordia
3,559
44
0
740
5,123
1,776
0
1,765
3,358
57,002
0
L
Amaterasu
sgtcornswallow
Amaterasu
7,257
3,031
0
7,095
16,379
9,944
0
8,542
7,837
0
56,739
W
Zhong Kui
8,236
2,224
0
3,830
9,465
7,563
0
798
8,667
54,183
10,964
L
Maman Brigitte
tHePhAnToM_216
Maman Brigitte
2,603
77
0
5,027
11,009
3,940
0
3,673
7,336
42,588
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
36,412
313
Minions Killed
430
0
Camps Cleared
0
1,184,025
Distance Traveled
1,134,131
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,804
484
69
6
0
238,451
5
W
Rama
7,388
616
90
8
0
200,774
4
W
Anubis
6,962
580
52
4
0
223,263
0
W
Cliodhna
7,150
596
58
5
0
252,002
0
L
Ares
6,032
503
23
2
0
225,437
4
L
Artemis
5,509
459
60
5
0
216,803
0
W
Discordia
7,090
591
107
9
0
251,797
3
L
Amaterasu
7,247
604
93
8
0
219,640
0
W
Zhong Kui
7,822
652
123
10
0
206,295
0
L
Maman Brigitte
6,495
541
68
6
0
283,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role