Player Matchup

Sobek
Sobek
Alexosmite9
Sobek
Level 164
God Stats
4W - 2L
1,675 SR
Queue Stats
394W - 367L
1,490 Elo+
Solo
Artemis
Artemis
Duhjayy_
Artemis
Level 156
God Stats
89W - 62L
1,648 SR
Queue Stats
1,477W - 1,327L
1,573 Elo+
Party 1
Persephone
Persephone
MoDz_xExpert
Persephone
Level 158
God Stats
1W - 0L
1,293 SR
Queue Stats
95W - 144L
1,518 Elo+
Party 1
Horus
Horus
Skaterkid307
Horus
Level 108
God Stats
10W - 10L
1,394 SR
Queue Stats
835W - 785L
1,510 Elo+
Solo
Arachne
Arachne
barebackcontessa
Arachne
Level 172
God Stats
9W - 8L
1,449 SR
Queue Stats
326W - 374L
1,562 Elo+
Party 1
Team Averages
Level 152
1,492 SR
1,531 Elo+

VS

Team Averages
Level 157
1,607 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Caius XZX
Ishtar
Level 159
God Stats
2W - 3L
1,532 SR
Queue Stats
150W - 145L
1,471 Elo+
Solo
Raijin
Raijin
FMGBBZ JOE
Raijin
Level 158
God Stats
4W - 2L
1,887 SR
Queue Stats
375W - 387L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
XGreen GoblinX
Baron Samedi
Level 159
God Stats
6W - 4L
1,617 SR
Queue Stats
239W - 246L
1,440 Elo+
Party 2
Nike
Nike
thratsh
Nike
Level 149
God Stats
6W - 8L
1,500 SR
Queue Stats
256W - 265L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 8
6,737
518
4,452
12,975
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Duhjayy_
Artemis
13
6 / 0 / 5
8,437
649
10,739
5,724
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
MoDz_xExpert
Persephone
14
4 / 1 / 0
8,405
647
8,015
7,485
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 3
7,802
600
7,195
12,824
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
5 / 1 / 2
7,690
592
8,201
11,627
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 2
7,056
543
6,066
8,950
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Caius XZX
Ishtar
10
1 / 7 / 0
5,948
458
3,534
11,729
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
FMGBBZ JOE
Raijin
12
1 / 3 / 0
7,483
576
8,620
10,360
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
XGreen GoblinX
Baron Samedi
10
1 / 2 / 0
6,249
481
4,677
9,896
7,696
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
thratsh
Nike
14
2 / 2 / 1
7,580
583
5,540
12,671
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
5
5
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
W
0
2
8
2
L
Ishtar
Caius XZX
Ishtar
1
7
0
0.14
W
Artemis
Duhjayy_
Artemis
6
0
5
8.5
L
Raijin
FMGBBZ JOE
Raijin
1
3
0
0.33
W
Persephone
MoDz_xExpert
Persephone
4
1
0
4
W
1
1
3
2.5
L
Baron Samedi
XGreen GoblinX
Baron Samedi
1
2
0
0.5
W
5
1
2
6
L
Nike
thratsh
Nike
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
28,437
50,635
Taken
53,606
30,044
Mitigated
24,637
16,655
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,066
183
485
3,202
8,950
3,075
0
5,451
3,277
54,253
0
W
4,452
354
0
4,798
12,975
10,667
0
3,144
9,563
16,917
0
L
Ishtar
Caius XZX
Ishtar
3,534
2,266
0
1,275
11,729
3,403
0
1,473
10,256
0
33,343
W
Artemis
Duhjayy_
Artemis
10,739
5,529
0
2,844
5,724
2,369
0
1,366
4,350
0
61,980
L
Raijin
FMGBBZ JOE
Raijin
8,620
1,056
0
2,978
10,360
4,489
0
0
9,726
54,777
0
W
Persephone
MoDz_xExpert
Persephone
8,015
449
0
992
7,485
2,852
0
2,276
5,027
63,818
0
W
7,195
2,844
180
5,803
12,824
9,483
0
7,920
3,677
0
47,276
L
Baron Samedi
XGreen GoblinX
Baron Samedi
4,677
581
865
2,713
9,896
7,696
0
2,084
7,727
25,491
0
W
8,201
6,937
0
2,038
11,627
4,673
0
2,844
8,645
0
65,582
L
Nike
thratsh
Nike
5,540
708
0
553
12,671
5,974
0
3,035
9,474
0
78,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
34,316
415
Minions Killed
412
0
Camps Cleared
0
1,347,719
Distance Traveled
1,265,603
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,056
543
114
9
0
280,689
2
W
Sobek
6,737
518
12
1
0
257,591
3
L
Ishtar
5,948
458
51
4
0
234,860
0
W
Artemis
8,437
649
105
8
0
252,577
4
L
Raijin
7,483
576
94
7
0
231,094
0
W
Persephone
8,405
647
123
9
0
276,439
4
W
Horus
7,802
600
86
7
0
268,688
0
L
Baron Samedi
6,249
481
38
3
0
253,026
0
W
Arachne
7,690
592
89
7
0
292,424
0
L
Nike
7,580
583
115
9
0
265,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role