Player Matchup

Ra
Ra
Canada Bananas
Ra
Level 107
God Stats
27W - 29L
1,442 SR
Queue Stats
143W - 146L
1,393 Elo+
Party 1
Skadi
Skadi
SPaRe ShoCKz
Skadi
Level 20
God Stats
3W - 7L
1,676 SR
Queue Stats
7W - 12L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
VulgarVulpine
Sun Wukong
Level 105
God Stats
9W - 6L
1,316 SR
Queue Stats
157W - 159L
1,407 Elo+
Party 1
Team Averages
Level 77
1,478 SR
1,394 Elo+

VS

Team Averages
Level 98
1,478 SR
1,459 Elo+
Ah Puch
Ah Puch
Axewd
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,467 Elo+
Party 2
Bacchus
Bacchus
Elstrap_
Bacchus
Level 29
God Stats
7W - 5L
1,610 SR
Queue Stats
38W - 50L
1,454 Elo+
Party 2
Medusa
Medusa
Tanooki_Jam
Medusa
Level 145
God Stats
2W - 3L
1,325 SR
Queue Stats
210W - 211L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,917
692
3,972
5,105
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
0 / 1 / 0
6,398
640
3,090
7,163
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
VulgarVulpine
Sun Wukong
9
1 / 2 / 0
6,844
684
2,139
6,726
4,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axewd
Ah Puch
10
0 / 1 / 2
7,302
730
4,788
2,787
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Elstrap_
Bacchus
10
0 / 0 / 4
6,956
696
5,248
5,913
5,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
11
4 / 0 / 0
8,097
810
6,885
3,746
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Axewd
Ah Puch
0
1
2
1
L
0
1
1
0.5
W
Bacchus
Elstrap_
Bacchus
0
0
4
2
L
0
1
0
0
W
Medusa
4
0
0
4
L
Sun Wukong
VulgarVulpine
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,201
Damage
16,921
18,994
Taken
12,446
9,320
Mitigated
8,343
3,224
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Axewd
Ah Puch
4,788
221
0
931
2,787
1,092
0
1,507
1,091
29,341
0
L
3,972
255
1,089
1,362
5,105
2,128
0
3,347
1,758
37,181
0
W
Bacchus
Elstrap_
Bacchus
5,248
362
0
500
5,913
5,421
0
2,076
3,754
16,426
0
L
3,090
1,586
0
248
7,163
2,723
0
3,852
3,311
0
14,878
W
Medusa
6,885
3,063
0
1,354
3,746
1,830
0
692
2,981
0
36,151
L
Sun Wukong
VulgarVulpine
Sun Wukong
2,139
287
0
525
6,726
4,469
0
3,180
3,546
0
9,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
22,355
100
Minions Killed
131
0
Camps Cleared
0
524,743
Distance Traveled
535,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,302
730
48
5
0
174,439
0
L
Ra
6,917
692
57
6
0
163,488
0
W
Bacchus
6,956
696
18
2
0
188,715
0
L
Skadi
6,398
640
29
3
0
173,034
0
W
Medusa
8,097
810
65
7
0
171,998
0
L
Sun Wukong
6,844
684
14
1
0
188,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role