Player Matchup

Sylvanus
Sylvanus
ChargeDewd
Sylvanus
Level 89
God Stats
1W - 1L
1,691 SR
Queue Stats
8W - 7L
1,520 Elo+
Solo
Hercules
Hercules
IIDolphII
Hercules
Level 120
God Stats
11W - 18L
1,531 SR
Queue Stats
171W - 176L
1,450 Elo+
Solo
Susano
Susano
LegionCommando
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 168L
1,598 Elo+
Party 1
Chronos
Chronos
USAirForceGaming
Chronos
Level 87
God Stats
2W - 3L
1,543 SR
Queue Stats
17W - 20L
1,448 Elo+
Solo
Rama
Rama
abbanop
Rama
Level 82
God Stats
79W - 56L
1,609 SR
Queue Stats
326W - 269L
1,561 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,515 Elo+

VS

Team Averages
Level 89
1,578 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BDragon1299
Hachiman
Level 115
God Stats
2W - 0L
1,790 SR
Queue Stats
128W - 125L
1,513 Elo+
Solo
Izanami
Izanami
DamagedReplicant
Izanami
Level 68
God Stats
13W - 8L
1,570 SR
Queue Stats
202W - 173L
1,538 Elo+
Solo
Arachne
Arachne
FlotoBaggins
Arachne
Level 72
God Stats
2W - 2L
1,394 SR
Queue Stats
179W - 172L
1,544 Elo+
Solo
Ares
Ares
bravetrigger
Ares
Level 89
God Stats
107W - 78L
1,633 SR
Queue Stats
297W - 256L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChargeDewd
Sylvanus
9
1 / 2 / 1
5,573
507
3,392
8,646
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
IIDolphII
Hercules
12
1 / 0 / 0
6,755
614
3,801
8,190
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,241
476
3,106
9,571
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 0
5,230
475
2,182
7,359
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
abbanop
Rama
10
1 / 1 / 1
6,268
570
3,092
6,012
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 0 / 3
6,936
631
5,892
5,085
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
BDragon1299
Hachiman
11
3 / 1 / 0
6,610
601
4,317
5,340
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
6,479
589
4,485
5,904
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arachne
FlotoBaggins
Arachne
11
4 / 1 / 5
6,750
614
5,146
9,238
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 5
5,508
501
6,765
7,017
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
3
5.5
W
Hachiman
BDragon1299
Hachiman
3
1
0
3
L
Sylvanus
ChargeDewd
Sylvanus
1
2
1
0.75
W
0
1
1
0.5
W
Arachne
FlotoBaggins
Arachne
4
1
5
6.5
L
Hercules
IIDolphII
Hercules
1
0
0
1
L
0
5
1
0.1
L
1
4
0
0.25
L
Rama
abbanop
Rama
1
1
1
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,573
Damage
26,605
39,778
Taken
32,584
20,737
Mitigated
13,212
11,627
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,892
479
516
1,940
5,085
1,861
111
1,303
3,782
44,161
0
W
Hachiman
BDragon1299
Hachiman
4,317
2,703
0
2,012
5,340
1,594
456
671
4,669
0
40,179
L
Sylvanus
ChargeDewd
Sylvanus
3,392
1,337
892
3,001
8,646
5,746
0
4,520
3,866
18,527
0
W
4,485
3,522
0
1,839
5,904
2,151
0
0
5,904
0
48,598
W
Arachne
FlotoBaggins
Arachne
5,146
4,037
0
3,812
9,238
3,415
762
655
8,583
0
48,019
L
Hercules
IIDolphII
Hercules
3,801
2,190
0
3,818
8,190
6,861
0
0
8,190
0
50,875
L
3,106
366
0
355
9,571
3,241
0
2,766
6,757
0
28,407
L
2,182
688
0
1,007
7,359
2,555
0
4,501
2,668
37,415
0
L
Rama
abbanop
Rama
3,092
2,788
0
2,554
6,012
2,334
0
308
5,640
0
52,185
W
6,765
207
0
476
7,017
4,191
339
2,945
4,072
23,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
32,283
335
Minions Killed
351
0
Camps Cleared
0
1,021,894
Distance Traveled
1,076,241
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,936
631
88
8
0
208,364
2
W
Hachiman
6,610
601
82
7
0
190,680
0
L
Sylvanus
5,573
507
26
2
0
201,188
2
W
Izanami
6,479
589
89
8
0
197,304
4
W
Arachne
6,750
614
67
6
0
257,573
5
L
Hercules
6,755
614
98
9
0
206,311
0
L
Susano
5,241
476
52
5
0
229,158
0
L
Chronos
5,230
475
60
5
0
196,408
0
L
Rama
6,268
570
99
9
0
188,829
2
W
Ares
5,508
501
25
2
0
222,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role