Player Matchup

Sun Wukong
Sun Wukong
Monnnnnnster
Sun Wukong
Level 114
God Stats
25W - 24L
1,552 SR
Queue Stats
925W - 809L
1,549 Elo+
Solo
Chang'e
Chang'e
Myth0l0gical
Chang'e
Level 121
God Stats
4W - 3L
1,792 SR
Queue Stats
107W - 92L
1,615 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StormStriker69
Morgan Le Fay
Level 100
God Stats
41W - 33L
1,575 SR
Queue Stats
358W - 374L
1,475 Elo+
Party 3
Apollo
Apollo
Yátsko
Apollo
Level 144
God Stats
1W - 3L
1,477 SR
Queue Stats
420W - 450L
1,514 Elo+
Party 3
Pele
Pele
saturn514
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
699W - 628L
1,602 Elo+
Solo
Team Averages
Level 127
1,579 SR
1,551 Elo+

VS

Team Averages
Level 108
1,568 SR
1,558 Elo+
Hera
Hera
Beardus93
Hera
Level 129
God Stats
3W - 0L
1,604 SR
Queue Stats
371W - 327L
1,600 Elo+
Party 2
Chang'e
Chang'e
CatchAJanus
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 76L
1,643 Elo+
Party 2
Mulan
Mulan
Cringemaster45
Mulan
Level 141
God Stats
6W - 3L
1,566 SR
Queue Stats
445W - 538L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
Piggymcswag
Sylvanus
Level 130
God Stats
6W - 4L
1,583 SR
Queue Stats
387W - 497L
1,488 Elo+
Party 1
Rama
Rama
QDog2001
Rama
Level 120
God Stats
3W - 7L
1,585 SR
Queue Stats
522W - 602L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Monnnnnnster
Sun Wukong
13
5 / 1 / 2
8,255
516
5,995
13,271
7,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Myth0l0gical
Chang'e
13
0 / 4 / 3
7,769
486
8,472
16,411
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
StormStriker69
Morgan Le Fay
11
2 / 5 / 3
7,627
477
10,588
16,511
13,250
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Yátsko
Apollo
16
5 / 5 / 3
9,687
605
10,257
14,403
7,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
14
1 / 2 / 3
7,973
498
7,082
15,188
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 1 / 3
10,154
635
14,759
7,731
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CatchAJanus
Chang'e
14
3 / 4 / 5
8,542
534
9,289
13,528
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 5
10,315
645
13,497
14,983
18,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Piggymcswag
Sylvanus
11
2 / 4 / 5
8,055
503
5,320
16,442
14,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
15
3 / 4 / 3
9,265
579
8,029
11,010
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
17
17
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
7
1
3
8.5
W
Chang'e
CatchAJanus
Chang'e
3
4
5
1.38
W
2
0
5
4.5
L
Sun Wukong
Monnnnnnster
Sun Wukong
5
1
2
6
L
Chang'e
Myth0l0gical
Chang'e
0
4
3
0.38
W
Sylvanus
Piggymcswag
Sylvanus
2
4
5
1.13
W
Rama
3
4
3
1.13
L
Morgan Le Fay
StormStriker69
Morgan Le Fay
2
5
3
0.7
L
Apollo
Yátsko
Apollo
5
5
3
1.3
L
Pele
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,394
Damage
50,894
75,784
Taken
63,694
44,717
Mitigated
46,535
22,996
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,759
5,081
0
1,600
7,731
3,251
764
2,024
5,632
78,561
0
W
Chang'e
CatchAJanus
Chang'e
9,289
353
2,213
6,147
13,528
4,654
112
4,409
8,887
63,348
0
W
13,497
1,349
0
6,353
14,983
18,894
176
4,036
10,757
0
94,046
L
Sun Wukong
Monnnnnnster
Sun Wukong
5,995
1,291
0
2,832
13,271
7,298
0
6,350
6,921
0
54,934
L
Chang'e
Myth0l0gical
Chang'e
8,472
186
2,030
5,503
16,411
6,951
0
10,046
6,365
65,927
0
W
Sylvanus
Piggymcswag
Sylvanus
5,320
1,714
1,174
3,363
16,442
14,916
13
4,521
11,791
23,367
0
W
Rama
8,029
6,004
0
3,186
11,010
4,820
877
3,405
7,567
0
66,752
L
Morgan Le Fay
StormStriker69
Morgan Le Fay
10,588
1,135
0
3,663
16,511
13,250
0
6,682
9,829
36,357
0
L
Apollo
Yátsko
Apollo
10,257
6,162
0
5,032
14,403
7,405
609
3,275
11,128
0
83,510
L
Pele
7,082
960
0
3,936
15,188
9,813
0
3,015
12,173
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
46,331
456
Minions Killed
479
0
Camps Cleared
0
1,560,527
Distance Traveled
1,572,721
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,154
635
132
8
0
325,733
2
W
Chang'e
8,542
534
84
5
0
348,080
0
W
Mulan
10,315
645
130
8
0
309,944
0
L
Sun Wukong
8,255
516
70
4
0
317,606
0
L
Chang'e
7,769
486
119
7
0
310,255
0
W
Sylvanus
8,055
503
34
2
0
306,788
5
W
Rama
9,265
579
99
6
0
282,176
2
L
Morgan Le Fay
7,627
477
37
2
0
294,446
4
L
Apollo
9,687
605
143
9
0
293,626
5
L
Pele
7,973
498
87
5
0
344,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role