Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Arabs
Tsukuyomi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
SeaElTea
Sol
Level 155
God Stats
1W - 0L
1,790 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 3
Amaterasu
Amaterasu
thomasduty2003
Amaterasu
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 3
Ah Puch
Ah Puch
transports
Ah Puch
Level 28
God Stats
1W - 0L
1,480 SR
Queue Stats
17W - 27L
1,416 Elo+
Party 3
Team Averages
Level 74
1,512 SR
1,394 Elo+

VS

Team Averages
Level 37
1,486 SR
1,412 Elo+
Anubis
Anubis
Antares1597
Anubis
Level 69
God Stats
7W - 10L
1,461 SR
Queue Stats
334W - 334L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
Level 4
God Stats
10W - 9L
1,500 SR
Queue Stats
19W - 21L
1,504 Elo+
Party 1
Thor
Thor
Draberfrog
Thor
Level 42
God Stats
0W - 2L
1,101 SR
Queue Stats
65W - 62L
1,351 Elo+
Party 2
Janus
Janus
JerryMaster2
Janus
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Watain28126715
Cthulhu
Level 29
God Stats
0W - 1L
1,868 SR
Queue Stats
66W - 64L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
4 / 0 / 9
7,456
746
4,314
4,869
5,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Arabs
Tsukuyomi
11
5 / 1 / 4
6,604
660
4,926
8,629
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 0 / 0
7,880
788
7,420
6,926
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
thomasduty2003
Amaterasu
11
1 / 2 / 3
5,860
586
2,665
8,105
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
transports
Ah Puch
10
2 / 4 / 7
6,286
629
8,199
6,704
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 2
6,468
647
6,538
8,407
3,967
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
7
0 / 3 / 0
4,621
462
1,334
5,844
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 4 / 1
5,640
564
3,182
10,634
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 2
6,049
605
3,983
5,374
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
5,566
557
3,252
10,414
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
7
7
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
9
8.5
L
Anubis
2
3
2
1
W
Tsukuyomi
Arabs
Tsukuyomi
5
1
4
7
L
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
0
3
0
0
L
3
4
1
0.88
L
1
3
2
0.67
W
6
0
0
6
L
1
5
1
0.3
W
Amaterasu
thomasduty2003
Amaterasu
1
2
3
1.25
W
Ah Puch
transports
Ah Puch
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
18,289
35,233
Taken
40,673
17,368
Mitigated
18,236
11,928
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,314
2,074
0
1,157
4,869
5,500
94
2,129
2,740
15,293
0
L
Anubis
6,538
332
0
3,125
8,407
3,967
288
2,429
5,978
49,825
0
W
Tsukuyomi
Arabs
Tsukuyomi
4,926
778
0
3,491
8,629
2,605
0
2,681
5,948
0
40,479
L
Ah Muzen Cab
Dark_Hunter2316
Ah Muzen Cab
1,334
521
0
0
5,844
2,101
0
4,104
1,740
0
14,983
L
3,182
884
0
3,658
10,634
3,990
0
3,981
6,653
0
32,370
L
3,983
213
0
476
5,374
1,785
0
2,653
2,721
43,402
0
W
7,420
4,925
0
5,080
6,926
2,843
4,766
883
6,043
63,368
7,738
L
3,252
431
732
1,487
10,414
6,393
0
6,115
4,299
15,620
0
W
Amaterasu
thomasduty2003
Amaterasu
2,665
885
0
1,649
8,105
3,796
0
4,980
3,125
0
23,622
W
Ah Puch
transports
Ah Puch
8,199
726
0
551
6,704
2,624
192
3,100
3,604
34,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
28,344
294
Minions Killed
269
0
Camps Cleared
0
1,095,608
Distance Traveled
987,767
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,456
746
14
1
0
236,341
3
L
Anubis
6,468
647
79
8
0
170,788
4
W
Tsukuyomi
6,604
660
63
6
0
246,707
0
L
Ah Muzen Cab
4,621
462
28
3
0
162,431
0
L
Thor
5,640
564
54
5
0
239,366
0
L
Janus
6,049
605
81
8
0
204,840
0
W
Sol
7,880
788
120
12
0
195,882
3
L
Cthulhu
5,566
557
27
3
0
210,342
0
W
Amaterasu
5,860
586
43
4
0
227,277
0
W
Ah Puch
6,286
629
54
5
0
189,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role