Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
L4ckes Ttv
Kukulkan
Level 178
God Stats
3W - 2L
1,284 SR
Queue Stats
494W - 502L
1,496 Elo+
Solo
Chang'e
Chang'e
PasteurisedMilk
Chang'e
Level 108
God Stats
2W - 9L
1,213 SR
Queue Stats
18W - 30L
1,392 Elo+
Solo
Ra
Ra
Prime4Hire
Ra
Level 149
God Stats
4W - 2L
1,470 SR
Queue Stats
180W - 182L
1,479 Elo+
Solo
Bastet
Bastet
Quagsire1990
Bastet
Level 226
God Stats
35W - 23L
1,700 SR
Queue Stats
465W - 439L
1,526 Elo+
Solo
Team Averages
Level 145
1,434 SR
1,479 Elo+

VS

Team Averages
Level 144
1,498 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChrisPBacn
King Arthur
Level 144
God Stats
15W - 23L
1,562 SR
Queue Stats
403W - 400L
1,538 Elo+
Solo
Sylvanus
Sylvanus
DoomsTheory
Sylvanus
Level 148
God Stats
1W - 4L
1,427 SR
Queue Stats
423W - 407L
1,487 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kïtsune
Maman Brigitte
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,561
556
2,773
5,914
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
L4ckes Ttv
Kukulkan
10
1 / 3 / 1
6,042
604
3,213
5,745
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 3
6,348
635
4,319
9,051
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 0
6,106
611
5,756
6,222
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
10
1 / 1 / 0
6,068
607
5,992
10,537
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 4 / 0
5,245
525
5,037
6,918
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
8
1 / 1 / 0
4,356
436
1,610
8,620
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ChrisPBacn
King Arthur
11
0 / 0 / 1
5,837
584
6,073
10,893
8,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
DoomsTheory
Sylvanus
9
0 / 1 / 0
5,294
529
1,510
7,113
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
Kïtsune
Maman Brigitte
12
3 / 1 / 2
6,247
625
5,593
7,976
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
6
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Nu Wa
 
Nu Wa
2
4
0
0.5
L
Ishtar
 
Ishtar
1
1
0
1
L
King Arthur
ChrisPBacn
King Arthur
0
0
1
0.5
L
Sylvanus
DoomsTheory
Sylvanus
0
1
0
0
L
Maman Brigitte
Kïtsune
Maman Brigitte
3
1
2
4
W
Kukulkan
L4ckes Ttv
Kukulkan
1
3
1
0.5
W
2
1
3
3.5
W
3
0
0
3
W
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
19,823
37,469
Taken
41,520
13,067
Mitigated
21,021
15,592
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,773
919
0
1,186
5,914
1,755
108
2,857
3,057
0
35,942
L
Nu Wa
 
Nu Wa
5,037
1,139
0
819
6,918
2,411
0
3,401
3,411
31,323
0
L
Ishtar
 
Ishtar
1,610
452
0
2,397
8,620
2,952
0
4,829
3,609
0
14,604
L
King Arthur
ChrisPBacn
King Arthur
6,073
867
0
2,350
10,893
8,358
0
587
10,306
0
42,548
L
Sylvanus
DoomsTheory
Sylvanus
1,510
629
1,092
3,288
7,113
4,315
0
1,728
5,215
23,920
0
L
Maman Brigitte
Kïtsune
Maman Brigitte
5,593
223
0
4,463
7,976
2,985
0
2,285
5,691
49,286
0
W
Kukulkan
L4ckes Ttv
Kukulkan
3,213
272
0
439
5,745
1,923
282
4,175
1,570
44,786
0
W
4,319
326
240
5,936
9,051
3,015
426
2,208
6,843
42,378
0
W
5,756
825
356
3,138
6,222
2,614
84
2,137
4,085
43,620
0
W
Bastet
5,992
1,115
0
4,297
10,537
3,760
0
763
9,774
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
26,979
352
Minions Killed
258
0
Camps Cleared
0
1,025,303
Distance Traveled
1,024,271
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,561
556
60
6
0
194,166
4
L
Nu Wa
5,245
525
52
5
0
174,677
0
L
Ishtar
4,356
436
13
1
0
200,890
0
L
King Arthur
5,837
584
60
6
0
213,982
1
L
Sylvanus
5,294
529
48
5
0
187,243
2
L
Maman Brigitte
6,247
625
85
9
0
247,479
0
W
Kukulkan
6,042
604
85
9
0
173,264
1
W
Chang'e
6,348
635
60
6
0
216,927
0
W
Ra
6,106
611
90
9
0
212,724
0
W
Bastet
6,068
607
57
6
0
228,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role