Player Matchup

Bellona
Bellona
Atomic-_-Sweat
Bellona
Level 126
God Stats
4W - 4L
1,538 SR
Queue Stats
241W - 225L
1,504 Elo+
Solo
Hercules
Hercules
SirSnaccPacc
Hercules
Level 124
God Stats
2W - 3L
1,378 SR
Queue Stats
81W - 75L
1,500 Elo+
Party 1
Janus
Janus
SpliffGoblin
Janus
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 54L
1,503 Elo+
Party 1
Camazotz
Camazotz
WheelieSmalls
Camazotz
Level 143
God Stats
2W - 5L
1,496 SR
Queue Stats
190W - 173L
1,508 Elo+
Solo
Olorun
Olorun
gropeiscariot9
Olorun
Level 88
God Stats
3W - 5L
1,355 SR
Queue Stats
135W - 123L
1,506 Elo+
Party 1
Team Averages
Level 125
1,453 SR
1,504 Elo+

VS

Team Averages
Level 118
1,560 SR
1,519 Elo+
Surtr
Surtr
Defenderdre2
Surtr
Level 84
God Stats
9W - 9L
1,572 SR
Queue Stats
440W - 434L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
MXNUT273
Kuzenbo
Level 29
God Stats
1W - 1L
1,785 SR
Queue Stats
19W - 15L
1,599 Elo+
Party 2
Nox
Nox
Ragnilotl
Nox
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,543 Elo+
Party 2
Chronos
Chronos
Shepherd5962
Chronos
Level 156
God Stats
0W - 2L
1,469 SR
Queue Stats
579W - 564L
1,413 Elo+
Solo
Nu Wa
Nu Wa
leonardoC25
Nu Wa
Level 179
God Stats
5W - 7L
1,475 SR
Queue Stats
184W - 176L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,420
618
2,541
8,123
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
SirSnaccPacc
Hercules
10
0 / 0 / 3
6,460
538
3,974
8,877
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 1
7,261
605
3,571
4,603
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
WheelieSmalls
Camazotz
13
3 / 0 / 1
7,095
591
3,413
13,269
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 2
6,942
579
6,317
9,341
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,615
385
2,412
5,827
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
MXNUT273
Kuzenbo
9
2 / 1 / 1
6,120
510
4,094
8,862
8,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
6,533
544
2,548
6,086
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Shepherd5962
Chronos
9
0 / 3 / 2
5,610
468
4,899
7,822
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 1
7,076
590
6,981
3,857
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
3
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
1
0
0
L
Kuzenbo
MXNUT273
Kuzenbo
2
1
1
2.5
L
1
2
0
0.5
L
Chronos
Shepherd5962
Chronos
0
3
2
0.33
W
Hercules
SirSnaccPacc
Hercules
0
0
3
1.5
W
2
0
1
2.5
W
Camazotz
WheelieSmalls
Camazotz
3
0
1
3.5
W
2
3
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
20,934
44,213
Taken
32,454
24,199
Mitigated
17,463
20,902
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,541
791
0
4,557
8,123
6,498
0
3,390
4,389
0
63,139
L
2,412
1,278
0
1,454
5,827
2,362
0
1,307
4,400
360
16,662
L
Kuzenbo
MXNUT273
Kuzenbo
4,094
1,904
0
2,584
8,862
8,537
52
3,012
5,824
18,080
0
L
2,548
381
0
1,660
6,086
2,506
0
1,663
4,309
48,192
0
L
Chronos
Shepherd5962
Chronos
4,899
1,683
228
1,781
7,822
2,775
529
3,608
4,214
36,628
1,049
W
Hercules
SirSnaccPacc
Hercules
3,974
1,300
248
2,923
8,877
7,361
0
4,507
4,278
0
23,371
W
3,571
683
0
2,382
4,603
1,602
700
2,336
2,167
54,666
0
W
Camazotz
WheelieSmalls
Camazotz
3,413
569
0
7,249
13,269
4,806
841
1,818
11,335
0
64,475
W
6,317
3,413
300
3,243
9,341
3,932
350
5,903
3,350
51,111
3,492
L
6,981
1,495
0
1,446
3,857
1,283
0
0
3,857
56,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
29,954
444
Minions Killed
308
0
Camps Cleared
0
1,218,727
Distance Traveled
1,097,762
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,420
618
114
10
0
230,764
1
L
Surtr
4,615
385
32
3
0
136,414
0
L
Kuzenbo
6,120
510
11
1
0
231,290
0
L
Nox
6,533
544
96
8
0
231,797
0
L
Chronos
5,610
468
64
5
0
247,151
0
W
Hercules
6,460
538
40
3
0
247,754
0
W
Janus
7,261
605
112
9
0
246,916
4
W
Camazotz
7,095
591
93
8
0
280,416
2
W
Olorun
6,942
579
85
7
0
212,877
0
L
Nu Wa
7,076
590
105
9
0
251,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role