Player Matchup

Ymir
Ymir
Bengin13
Ymir
Level 12
God Stats
4W - 3L
1,847 SR
Queue Stats
15W - 23L
1,461 Elo+
Party 3
Kali
Kali
CreeperMine05
Kali
Level 89
God Stats
4W - 1L
1,759 SR
Queue Stats
121W - 103L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Gotty131198
Danzaburou
Level 107
God Stats
10W - 11L
1,474 SR
Queue Stats
54W - 65L
1,395 Elo+
Party 3
Anubis
Anubis
I Mobu I
Anubis
Level 65
God Stats
2W - 0L
1,723 SR
Queue Stats
26W - 25L
1,400 Elo+
Party 2
Chaac
Chaac
ParacetamolGotti
Chaac
Level 37
God Stats
1W - 0L
1,509 SR
Queue Stats
70W - 94L
1,409 Elo+
Party 3
Team Averages
Level 62
1,663 SR
1,419 Elo+

VS

Team Averages
Level 90
1,426 SR
1,377 Elo+
Sun Wukong
Sun Wukong
A_Dam_Flood
Sun Wukong
Level 68
God Stats
16W - 9L
1,576 SR
Queue Stats
237W - 210L
1,393 Elo+
Solo
Thanatos
Thanatos
Cyanix_SMR
Thanatos
Level 100
God Stats
2W - 6L
1,314 SR
Queue Stats
128W - 113L
1,443 Elo+
Solo
Sobek
Sobek
Flores-JC
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 1
Skadi
Skadi
NauticalAnchor
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,236 Elo+
Party 1
Nu Wa
Nu Wa
xVlady_
Nu Wa
Level 44
God Stats
1W - 2L
1,237 SR
Queue Stats
115W - 105L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 0 / 0
4,355
544
1,241
6,521
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,496
562
1,419
6,460
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gotty131198
Danzaburou
7
0 / 0 / 1
3,892
487
2,872
3,809
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
I Mobu I
Anubis
9
1 / 0 / 1
5,590
699
3,145
2,722
953
Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,756
595
3,707
6,866
6,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A_Dam_Flood
Sun Wukong
9
0 / 0 / 0
5,018
627
3,166
6,469
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Cyanix_SMR
Thanatos
6
0 / 0 / 0
3,952
494
1,290
4,748
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Flores-JC
Sobek
7
0 / 0 / 0
4,345
543
2,086
5,020
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,824
478
3,563
3,363
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
xVlady_
Nu Wa
8
0 / 2 / 0
4,276
535
1,120
4,172
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A_Dam_Flood
Sun Wukong
0
0
0
0
W
Ymir
1
0
0
1
W
1
0
0
1
L
Thanatos
Cyanix_SMR
Thanatos
0
0
0
0
L
Sobek
Flores-JC
Sobek
0
0
0
0
W
Danzaburou
Gotty131198
Danzaburou
0
0
1
0.5
W
Anubis
I Mobu I
Anubis
1
0
1
1.5
L
0
1
0
0
W
0
0
0
0
L
Nu Wa
xVlady_
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,384
Damage
11,225
26,378
Taken
23,772
14,445
Mitigated
10,523
8,343
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A_Dam_Flood
Sun Wukong
3,166
1,073
0
1,443
6,469
3,648
0
0
6,469
0
34,217
W
Ymir
1,241
149
276
1,040
6,521
3,754
0
992
5,529
11,512
0
W
1,419
289
0
2,008
6,460
2,110
0
548
5,912
0
28,335
L
Thanatos
Cyanix_SMR
Thanatos
1,290
234
0
3,121
4,748
1,326
0
1,076
3,672
0
18,591
L
Sobek
Flores-JC
Sobek
2,086
28
0
2,574
5,020
3,628
0
512
4,508
11,754
0
W
Danzaburou
Gotty131198
Danzaburou
2,872
1,157
0
1,008
3,809
1,183
0
1,094
2,715
0
19,853
W
Anubis
I Mobu I
Anubis
3,145
0
0
2,223
2,722
953
0
572
2,150
39,459
0
L
3,563
1,620
0
767
3,363
950
0
537
2,826
0
22,258
W
3,707
1,185
0
1,788
6,866
6,445
0
0
6,866
0
28,985
L
Nu Wa
xVlady_
Nu Wa
1,120
535
14
543
4,172
971
0
2,261
1,911
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
21,415
213
Minions Killed
183
0
Camps Cleared
0
754,303
Distance Traveled
732,678
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,018
627
66
8
0
174,837
2
W
Ymir
4,355
544
12
2
0
146,754
0
W
Kali
4,496
562
48
6
0
179,780
0
L
Thanatos
3,952
494
31
4
0
101,224
0
L
Sobek
4,345
543
15
2
0
158,665
1
W
Danzaburou
3,892
487
29
4
0
143,676
0
W
Anubis
5,590
699
74
9
0
143,786
0
L
Skadi
3,824
478
37
5
0
153,370
2
W
Chaac
4,756
595
50
6
0
140,307
0
L
Nu Wa
4,276
535
34
4
0
144,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role