Player Matchup

Osiris
Osiris
BigNasty556090
Osiris
Level 38
God Stats
1W - 2L
1,561 SR
Queue Stats
25W - 25L
1,420 Elo+
Party 1
Hercules
Hercules
childishlandino
Hercules
Level 125
God Stats
2W - 1L
1,294 SR
Queue Stats
49W - 55L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jmann681
Morgan Le Fay
Level 83
God Stats
3W - 6L
1,345 SR
Queue Stats
136W - 145L
1,411 Elo+
Party 1
Team Averages
Level 82
1,400 SR
1,417 Elo+

VS

Team Averages
Level 100
1,516 SR
1,391 Elo+
Scylla
Scylla
PsstKimoleft
Scylla
Level 122
God Stats
12W - 5L
1,541 SR
Queue Stats
82W - 112L
1,401 Elo+
Party 2
Bacchus
Bacchus
Saggeitarius
Bacchus
Level 51
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 39L
1,368 Elo+
Party 2
Skadi
Skadi
Saneking542
Skadi
Level 126
God Stats
8W - 5L
1,507 SR
Queue Stats
169W - 192L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,454
745
5,531
9,370
6,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hercules
10
2 / 4 / 0
7,221
722
5,886
10,592
7,890
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
jmann681
Morgan Le Fay
10
0 / 5 / 3
7,226
723
6,866
6,628
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
11 / 0 / 3
9,418
942
10,364
5,509
2,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Saggeitarius
Bacchus
10
1 / 2 / 12
7,574
757
4,978
9,581
9,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 12
8,268
827
6,369
7,754
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
14
14
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Scylla
11
0
3
12.5
W
Bacchus
Saggeitarius
Bacchus
1
2
12
3.5
W
2
1
12
8
L
Hercules
2
4
0
0.5
L
Morgan Le Fay
jmann681
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
21,711
26,590
Taken
22,844
17,566
Mitigated
16,081
3,726
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,531
1,370
0
1,114
9,370
6,992
0
5,318
3,682
300
18,315
W
Scylla
10,364
389
0
1,034
5,509
2,238
404
1,735
3,774
37,337
0
W
Bacchus
Saggeitarius
Bacchus
4,978
566
332
685
9,581
9,849
78
3,766
5,815
9,217
333
W
6,369
2,573
0
397
7,754
3,994
702
2,084
5,670
0
31,280
L
Hercules
5,886
657
0
2,476
10,592
7,890
104
6,249
4,066
0
16,232
L
Morgan Le Fay
jmann681
Morgan Le Fay
6,866
107
0
136
6,628
2,684
0
3,828
2,756
36,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
25,260
97
Minions Killed
105
0
Camps Cleared
0
534,261
Distance Traveled
590,213
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,454
745
16
2
0
170,864
2
W
Scylla
9,418
942
54
5
0
196,449
0
W
Bacchus
7,574
757
5
1
0
206,174
0
W
Skadi
8,268
827
46
5
0
187,590
2
L
Hercules
7,221
722
19
2
0
187,015
0
L
Morgan Le Fay
7,226
723
62
6
0
176,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role