Player Matchup

Morgan Le Fay
Morgan Le Fay
I bleeded
Morgan Le Fay
Level 117
God Stats
34W - 29L
1,551 SR
Queue Stats
319W - 302L
1,485 Elo+
Solo
Mercury
Mercury
IdTapNeith
Mercury
Level 37
God Stats
11W - 8L
1,810 SR
Queue Stats
154W - 137L
1,461 Elo+
Party 1
Ra
Ra
MajikKingdom
Ra
Level 28
God Stats
10W - 14L
1,514 SR
Queue Stats
109W - 108L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
McWigglychaps
Hou Yi
Level 140
God Stats
6W - 5L
1,534 SR
Queue Stats
190W - 180L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
devbino
Kumbhakarna
Level 48
God Stats
4W - 6L
1,481 SR
Queue Stats
25W - 27L
1,452 Elo+
Party 1
Team Averages
Level 74
1,578 SR
1,471 Elo+

VS

Team Averages
Level 56
1,423 SR
1,360 Elo+
Cthulhu
Cthulhu
A55A55inXXX
Cthulhu
Level 109
God Stats
1W - 2L
1,635 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Firekat6969
Danzaburou
Level 60
God Stats
1W - 5L
1,559 SR
Queue Stats
13W - 19L
1,433 Elo+
Party 2
King Arthur
King Arthur
IbrahimMoizeus26
King Arthur
Level 34
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Arachne
Arachne
Kitkat9352
Arachne
Level 28
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 2
Raijin
Raijin
vvJOMYvv
Raijin
Level 47
God Stats
6W - 10L
1,409 SR
Queue Stats
33W - 44L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I bleeded
Morgan Le Fay
14
4 / 0 / 1
8,619
575
10,222
7,589
5,387
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
IdTapNeith
Mercury
16
5 / 1 / 7
9,490
633
11,169
11,024
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 4
8,634
576
6,514
2,986
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
8,335
556
7,719
8,133
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
devbino
Kumbhakarna
11
0 / 3 / 8
7,339
489
5,443
12,288
8,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A55A55inXXX
Cthulhu
10
1 / 1 / 4
7,102
473
5,604
13,433
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Firekat6969
Danzaburou
12
3 / 3 / 2
7,577
505
7,622
9,652
3,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
IbrahimMoizeus26
King Arthur
11
0 / 3 / 0
6,690
446
5,443
15,162
10,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Kitkat9352
Arachne
12
1 / 3 / 2
6,751
450
3,118
11,021
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
vvJOMYvv
Raijin
11
0 / 4 / 0
6,564
438
2,406
8,065
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A55A55inXXX
Cthulhu
1
1
4
3
L
Danzaburou
Firekat6969
Danzaburou
3
3
2
1.33
W
Morgan Le Fay
I bleeded
Morgan Le Fay
4
0
1
4.5
L
King Arthur
IbrahimMoizeus26
King Arthur
0
3
0
0
W
Mercury
IdTapNeith
Mercury
5
1
7
8.5
L
Arachne
Kitkat9352
Arachne
1
3
2
0.67
W
2
0
4
4
W
3
1
2
4
W
Kumbhakarna
devbino
Kumbhakarna
0
3
8
1.33
L
Raijin
vvJOMYvv
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
24,193
42,020
Taken
57,333
23,350
Mitigated
33,099
11,577
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A55A55inXXX
Cthulhu
5,604
216
452
3,101
13,433
11,362
0
3,858
9,406
36,120
0
L
Danzaburou
Firekat6969
Danzaburou
7,622
3,969
0
1,502
9,652
3,909
0
1,892
7,760
0
50,863
W
Morgan Le Fay
I bleeded
Morgan Le Fay
10,222
2,006
0
2,714
7,589
5,387
413
550
7,039
64,434
219
L
King Arthur
IbrahimMoizeus26
King Arthur
5,443
778
0
1,330
15,162
10,728
0
9,581
5,581
0
48,608
W
Mercury
IdTapNeith
Mercury
11,169
5,911
0
1,070
11,024
4,453
0
1,157
9,867
0
96,021
L
Arachne
Kitkat9352
Arachne
3,118
2,236
0
846
11,021
4,100
0
2,037
8,984
0
41,731
W
6,514
534
500
712
2,986
1,459
597
1,381
1,605
69,631
0
W
7,719
4,301
0
2,994
8,133
3,239
1,310
2,194
5,939
0
68,629
W
Kumbhakarna
devbino
Kumbhakarna
5,443
719
1,574
2,013
12,288
8,812
0
2,728
9,560
19,375
0
L
Raijin
vvJOMYvv
Raijin
2,406
528
0
1,486
8,065
3,000
18
4,387
3,642
45,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
34,684
498
Minions Killed
361
0
Camps Cleared
0
1,541,491
Distance Traveled
1,461,184
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,102
473
52
3
0
293,581
2
L
Danzaburou
7,577
505
99
7
0
282,802
0
W
Morgan Le Fay
8,619
575
98
7
0
281,700
8
L
King Arthur
6,690
446
57
4
0
260,322
4
W
Mercury
9,490
633
132
9
0
374,859
0
L
Arachne
6,751
450
67
4
0
357,242
0
W
Ra
8,634
576
127
8
0
316,293
0
W
Hou Yi
8,335
556
112
7
0
281,524
2
W
Kumbhakarna
7,339
489
29
2
0
287,115
0
L
Raijin
6,564
438
86
6
0
267,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role