Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Omegaluladon
Loki
Level 183
God Stats
5W - 7L
1,532 SR
Queue Stats
526W - 559L
1,448 Elo+
Party 2
Ganesha
Ganesha
SEAHAWKS_OWN_U
Ganesha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 93L
1,491 Elo+
Solo
Hachiman
Hachiman
U-O-N-E-O_1989
Hachiman
Level 231
God Stats
10W - 14L
1,574 SR
Queue Stats
850W - 863L
1,416 Elo+
Party 2
Team Averages
Level 157
1,521 SR
1,471 Elo+

VS

Team Averages
Level 92
1,496 SR
1,426 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LCPOHerd
Camazotz
Level 105
God Stats
1W - 1L
1,242 SR
Queue Stats
97W - 99L
1,411 Elo+
Party 3
Hera
Hera
Muchan
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 3
Athena
Athena
spankeythesuper
Athena
Level 89
God Stats
4W - 3L
1,740 SR
Queue Stats
54W - 63L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 1
5,263
1,053
2,406
6,051
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nike
 
Nike
10
0 / 0 / 1
4,904
981
4,234
3,669
2,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 3 / 0
5,555
1,111
6,072
4,320
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
1,280
256
0
0
0
Hachiman
11
2 / 1 / 1
5,755
1,151
4,170
4,997
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 4
5,610
1,122
3,262
5,022
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
10
1 / 2 / 4
5,416
1,083
4,239
3,007
749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
LCPOHerd
Camazotz
10
2 / 1 / 2
5,651
1,130
5,161
5,180
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Muchan
Hera
9
1 / 1 / 3
5,199
1,040
2,101
2,305
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
5,809
1,162
2,121
5,243
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
6
6
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Nike
 
Nike
0
0
1
0.5
W
Chang'e
 
Chang'e
1
0
4
3
W
Merlin
 
Merlin
1
2
4
1.5
W
Camazotz
LCPOHerd
Camazotz
2
1
2
3
W
Hera
Muchan
Hera
1
1
3
2.5
L
2
3
0
0.67
L
0
0
0
0
L
Hachiman
2
1
1
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
16,884
19,037
Taken
20,757
11,470
Mitigated
7,978
6,309
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,406
145
876
1,334
6,051
5,251
0
4,471
1,580
3,896
0
L
Nike
 
Nike
4,234
322
626
1,175
3,669
2,980
0
2,685
984
0
6,315
W
Chang'e
 
Chang'e
3,262
377
2,691
3,034
5,022
1,519
0
562
4,460
10,397
0
W
Merlin
 
Merlin
4,239
275
63
0
3,007
749
0
60
2,947
11,758
0
W
Camazotz
LCPOHerd
Camazotz
5,161
1,247
294
1,390
5,180
2,510
0
468
4,712
0
8,208
W
Hera
Muchan
Hera
2,101
507
0
0
2,305
605
35
342
1,963
3,876
0
L
6,072
879
0
198
4,320
1,446
0
1,554
2,766
0
13,360
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
4,170
2,217
483
1,617
4,997
1,793
0
3,013
1,984
0
13,939
W
2,121
631
1,148
2,331
5,243
2,595
0
974
4,269
4,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
27,685
44
Minions Killed
59
0
Camps Cleared
0
435,309
Distance Traveled
547,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,263
1,053
0
0
0
103,196
0
L
Nike
4,904
981
10
2
0
114,042
0
W
Chang'e
5,610
1,122
22
4
0
104,953
0
W
Merlin
5,416
1,083
20
4
0
96,866
0
W
Camazotz
5,651
1,130
7
1
0
123,546
0
W
Hera
5,199
1,040
3
1
0
97,348
0
L
Loki
5,555
1,111
6
1
0
118,859
0
L
Ganesha
1,280
256
0
0
0
0
0
L
Hachiman
5,755
1,151
28
6
0
99,212
0
W
Athena
5,809
1,162
7
1
0
124,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role