Player Matchup

Merlin
Merlin
Silver I
iJimCarry
Merlin
Silver I
Level 129
God Stats
30W - 38L
1,434 SR
Queue Stats
273W - 334L
1,303 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,434 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 67
1,559 SR
1,538 MMR
Ra
Ra
Gold V
N1RS14
Ra
Gold V
Level 67
God Stats
25W - 18L
1,559 SR
Queue Stats
128W - 176L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
iJimCarry
Merlin
20
3 / 1 / 0
19,916
996
16,978
16,912
12,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArachneAnhurBakasuraKaliChronos

VS

Bans
SkadiFreyaHe BoBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
1 / 3 / 0
18,027
901
11,745
22,771
19,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
0
0.33
W
Merlin
iJimCarry
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
11,745
16,912
Taken
22,771
12,739
Mitigated
19,749
9,758
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
11,745
1,896
0
9,186
22,771
19,749
809
17,382
5,148
123,811
0
W
Merlin
iJimCarry
Merlin
16,978
3,173
0
9,758
16,912
12,739
2,148
12,046
4,751
131,566
5,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,916
Gold Earned
18,027
240
Minions Killed
214
9
Camps Cleared
6
351,970
Distance Traveled
394,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,027
901
214
11
6
394,825
0
W
Merlin
19,916
996
240
12
9
351,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role