Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Raysheem20
Loki
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 382L
1,540 Elo+
Solo
Cthulhu
Cthulhu
TheCannabisLord
Cthulhu
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,405 Elo+
Solo
The Morrigan
The Morrigan
seakingupdates
The Morrigan
Level 123
God Stats
33W - 39L
1,457 SR
Queue Stats
626W - 690L
1,386 Elo+
Solo
Team Averages
Level 112
1,491 SR
1,466 Elo+

VS

Team Averages
Level 120
1,478 SR
1,508 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LoisSenju
Serqet
Level 146
God Stats
7W - 14L
1,288 SR
Queue Stats
421W - 401L
1,545 Elo+
Solo
Skadi
Skadi
MxGamer789
Skadi
Level 142
God Stats
293W - 309L
1,501 SR
Queue Stats
1,411W - 1,459L
1,482 Elo+
Solo
Cerberus
Cerberus
The6thPrism
Cerberus
Level 143
God Stats
2W - 2L
1,599 SR
Queue Stats
447W - 463L
1,465 Elo+
Solo
Bellona
Bellona
Zigzaguma
Bellona
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 34L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 0
6,573
1,096
5,981
4,446
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 0
6,266
1,044
1,188
11,244
8,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 0 / 0
4,136
689
0
0
0
12
0 / 1 / 0
6,486
1,081
2,561
5,807
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
seakingupdates
The Morrigan
9
0 / 0 / 0
5,636
939
0
0
0
Team 1 Tickets

342

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 3
7,449
1,242
7,205
4,256
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
LoisSenju
Serqet
11
0 / 0 / 4
6,480
1,080
2,818
3,827
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
12
0 / 0 / 4
6,612
1,102
4,907
2,716
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
The6thPrism
Cerberus
10
0 / 0 / 0
5,636
939
0
0
0
Bellona
Zigzaguma
Bellona
12
3 / 0 / 1
6,936
1,156
4,452
3,513
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
5
5
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
W
Ix Chel
 
Ix Chel
2
0
3
3.5
W
Serqet
LoisSenju
Serqet
0
0
4
2
W
Skadi
0
0
4
2
L
0
0
0
0
W
Cerberus
The6thPrism
Cerberus
0
0
0
0
L
0
1
0
0
W
Bellona
Zigzaguma
Bellona
3
0
1
3.5
L
The Morrigan
seakingupdates
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
19,382
21,497
Taken
14,312
16,448
Mitigated
9,740
1,862
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,981
1,111
0
1,190
4,446
1,707
0
1,205
3,044
26,074
0
L
Kumbhakarna
 
Kumbhakarna
1,188
71
69
242
11,244
8,747
0
4,684
5,757
5,123
0
W
Ix Chel
 
Ix Chel
7,205
1,286
1,011
1,699
4,256
1,964
0
2,490
1,766
26,816
0
W
Serqet
LoisSenju
Serqet
2,818
823
0
0
3,827
3,644
0
2,791
991
0
6,460
W
Skadi
4,907
1,983
0
1,691
2,716
1,151
0
2,162
343
0
17,599
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
The6thPrism
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
2,561
198
3
358
5,807
5,994
0
1,166
4,571
16,386
29
W
Bellona
Zigzaguma
Bellona
4,452
672
0
202
3,513
2,981
0
1,843
1,511
0
12,010
L
The Morrigan
seakingupdates
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
33,113
98
Minions Killed
119
4
Camps Cleared
4
316,313
Distance Traveled
473,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,573
1,096
57
10
1
112,907
0
L
Kumbhakarna
6,266
1,044
10
2
1
103,288
0
W
Ix Chel
7,449
1,242
53
9
2
111,760
0
W
Serqet
6,480
1,080
9
2
1
122,931
0
W
Skadi
6,612
1,102
38
6
0
108,438
0
L
Loki
4,136
689
0
0
0
0
0
W
Cerberus
5,636
939
0
0
0
0
0
L
Cthulhu
6,486
1,081
31
5
2
100,118
0
W
Bellona
6,936
1,156
19
3
1
129,921
0
L
The Morrigan
5,636
939
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role