Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Badfurioso23530
Mercury
Level 129
God Stats
16W - 15L
1,534 SR
Queue Stats
556W - 485L
1,584 Elo+
Party 1
Ra
Ra
JoseBarragan69
Ra
Level 143
God Stats
1W - 0L
1,622 SR
Queue Stats
310W - 275L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jpove99
Tsukuyomi
Level 156
God Stats
2W - 1L
1,832 SR
Queue Stats
661W - 556L
1,592 Elo+
Party 1
Hachiman
Hachiman
PhoenixPhoenixx
Hachiman
Level 106
God Stats
18W - 19L
1,741 SR
Queue Stats
108W - 122L
1,546 Elo+
Solo
Team Averages
Level 127
1,646 SR
1,562 Elo+

VS

Team Averages
Level 126
1,493 SR
1,488 Elo+
Chang'e
Chang'e
JWSquigglyWorm
Chang'e
Level 149
God Stats
51W - 71L
1,581 SR
Queue Stats
923W - 1,248L
1,541 Elo+
Party 2
Tyr
Tyr
Moar Death
Tyr
Level 148
God Stats
14W - 21L
1,540 SR
Queue Stats
368W - 527L
1,421 Elo+
Party 2
Chernobog
Chernobog
SuperSlav6347
Chernobog
Level 95
God Stats
48W - 45L
1,560 SR
Queue Stats
51W - 57L
1,509 Elo+
Party 2
Ares
Ares
alienslayer50
Ares
Level 109
God Stats
14W - 12L
1,608 SR
Queue Stats
249W - 370L
1,483 Elo+
Party 2
Fenrir
Fenrir
tucker997
Fenrir
Level 129
God Stats
0W - 3L
1,176 SR
Queue Stats
731W - 707L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 4
7,201
600
3,714
4,979
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 0
7,855
655
4,902
7,967
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 6
7,918
660
7,640
9,966
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jpove99
Tsukuyomi
13
2 / 0 / 2
7,905
659
9,081
5,955
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
12
2 / 1 / 0
7,078
590
6,317
8,934
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,285
524
2,288
7,789
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
7,285
607
4,916
11,049
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
SuperSlav6347
Chernobog
12
2 / 1 / 0
7,105
592
6,596
7,833
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
0 / 0 / 0
5,924
494
3,209
10,764
7,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
tucker997
Fenrir
9
0 / 6 / 2
5,708
476
4,463
12,811
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
4
2
W
2
1
0
2
L
0
1
0
0
W
3
1
6
6
W
Tsukuyomi
Jpove99
Tsukuyomi
2
0
2
3
L
1
1
0
1
W
Hachiman
2
1
0
2
L
Chernobog
SuperSlav6347
Chernobog
2
1
0
2
L
0
0
0
0
L
Fenrir
tucker997
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
21,472
37,801
Taken
50,246
15,616
Mitigated
27,044
14,249
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,714
823
2,864
2,279
4,979
2,819
166
1,302
3,677
19,669
0
W
4,902
2,615
0
715
7,967
3,032
844
84
7,883
0
54,335
L
2,288
187
1,129
3,328
7,789
2,603
0
1,193
6,596
50,834
0
W
7,640
2,279
288
5,740
9,966
3,811
0
1,023
8,943
57,998
0
W
Tsukuyomi
Jpove99
Tsukuyomi
9,081
2,689
0
851
5,955
2,477
443
2,066
3,889
0
75,513
L
4,916
394
0
4,035
11,049
8,513
0
686
10,363
84
54,667
W
Hachiman
6,317
4,137
0
1,512
8,934
3,477
1,061
1,106
7,828
0
54,669
L
Chernobog
SuperSlav6347
Chernobog
6,596
3,229
162
3,794
7,833
3,567
0
1,705
6,128
0
56,672
L
3,209
192
0
2,518
10,764
7,505
0
2,885
7,879
10,170
0
L
Fenrir
tucker997
Fenrir
4,463
1,962
0
1,051
12,811
4,856
0
4,885
7,926
0
33,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
32,307
420
Minions Killed
371
0
Camps Cleared
0
1,311,113
Distance Traveled
1,289,703
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,201
600
23
2
0
237,982
4
W
Mercury
7,855
655
106
9
0
291,858
0
L
Chang'e
6,285
524
113
9
0
257,216
0
W
Ra
7,918
660
97
8
0
281,794
0
W
Tsukuyomi
7,905
659
101
8
0
293,582
0
L
Tyr
7,285
607
100
8
0
255,421
0
W
Hachiman
7,078
590
93
8
0
205,897
2
L
Chernobog
7,105
592
92
8
0
220,418
0
L
Ares
5,924
494
22
2
0
269,683
2
L
Fenrir
5,708
476
44
4
0
286,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role