Player Matchup

Kukulkan
Kukulkan
Jpswizzie
Kukulkan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 53L
1,488 Elo+
Party 2
Artio
Artio
NovaBerri
Artio
Level 156
God Stats
8W - 4L
1,598 SR
Queue Stats
945W - 986L
1,466 Elo+
Solo
Achilles
Achilles
RateMagzzzz
Achilles
Level 116
God Stats
1W - 0L
1,343 SR
Queue Stats
65W - 56L
1,508 Elo+
Party 2
Ishtar
Ishtar
WanQuitDntU
Ishtar
Level 128
God Stats
8W - 4L
1,239 SR
Queue Stats
218W - 219L
1,460 Elo+
Solo
Ymir
Ymir
aTAINTED XAN
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,395 Elo+
Party 2
Team Averages
Level 121
1,436 SR
1,464 Elo+

VS

Team Averages
Level 117
1,435 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
KoalafiedKillah
Raijin
Level 101
God Stats
3W - 4L
1,459 SR
Queue Stats
125W - 117L
1,520 Elo+
Party 1
Sobek
Sobek
Shantal16
Sobek
Level 161
God Stats
2W - 3L
1,568 SR
Queue Stats
376W - 416L
1,433 Elo+
Solo
Olorun
Olorun
a thick pencil
Olorun
Level 103
God Stats
3W - 5L
1,441 SR
Queue Stats
288W - 277L
1,479 Elo+
Solo
Freya
Freya
ponyboyrebel
Freya
Level 116
God Stats
1W - 4L
1,206 SR
Queue Stats
607W - 571L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jpswizzie
Kukulkan
20
11 / 1 / 16
12,457
958
17,908
8,894
4,447
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
NovaBerri
Artio
18
9 / 7 / 10
11,811
909
8,987
22,656
26,372
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
RateMagzzzz
Achilles
18
4 / 2 / 15
11,102
854
10,270
16,233
11,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
16
3 / 6 / 14
10,263
789
9,764
12,106
5,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 4 / 12
10,462
805
8,904
13,934
10,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 8 / 6
9,825
756
15,149
15,725
8,302
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 11 / 6
9,196
707
11,756
16,998
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Shantal16
Sobek
5
0 / 0 / 0
6,308
485
0
0
0
17
7 / 7 / 5
10,518
809
12,262
17,006
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 7
9,067
697
10,557
14,761
6,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
32
Kills
18
20
Deaths
33
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
8
6
1
W
Kukulkan
Jpswizzie
Kukulkan
11
1
16
19
L
5
11
6
0.73
W
Artio
NovaBerri
Artio
9
7
10
2
W
Achilles
RateMagzzzz
Achilles
4
2
15
5.75
L
Sobek
Shantal16
Sobek
0
0
0
0
W
Ishtar
3
6
14
1.67
L
7
7
5
1.36
W
5
4
12
2.75
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,833
Damage
49,724
73,823
Taken
64,490
59,154
Mitigated
29,763
23,904
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
15,149
4,422
287
1,371
15,725
8,302
0
7,416
8,024
0
29,001
W
Kukulkan
Jpswizzie
Kukulkan
17,908
2,426
949
2,742
8,894
4,447
1,415
4,715
4,179
43,334
0
L
11,756
857
0
0
16,998
7,047
0
10,721
5,895
23,076
0
W
Artio
NovaBerri
Artio
8,987
1,445
3,720
4,835
22,656
26,372
252
11,118
11,538
19,196
0
W
Achilles
RateMagzzzz
Achilles
10,270
2,967
2,700
5,616
16,233
11,942
0
4,288
11,945
0
23,913
L
Sobek
Shantal16
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
9,764
5,867
0
521
12,106
5,415
4,490
7,800
4,306
0
24,754
L
12,262
6,780
2,089
4,022
17,006
7,831
0
9,490
7,082
24,171
0
W
8,904
1,306
1,308
1,513
13,934
10,978
967
6,654
7,280
16,035
0
L
10,557
3,189
296
2,481
14,761
6,583
36
6,740
7,690
20,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,095
Gold Earned
44,914
144
Minions Killed
89
0
Camps Cleared
0
1,187,262
Distance Traveled
729,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,825
756
34
3
0
204,238
0
W
Kukulkan
12,457
958
53
4
0
232,101
0
L
Raijin
9,196
707
14
1
0
169,061
0
W
Artio
11,811
909
14
1
0
224,825
0
W
Achilles
11,102
854
29
2
0
272,703
0
L
Sobek
6,308
485
0
0
0
0
0
W
Ishtar
10,263
789
34
3
0
229,817
2
L
Olorun
10,518
809
21
2
0
160,283
0
W
Ymir
10,462
805
14
1
0
227,816
0
L
Freya
9,067
697
20
2
0
195,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role