Player Matchup

Cupid
Cupid
Ark Notes
Cupid
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,478 Elo+
Solo
Ra
Ra
Danjr00
Ra
Level 104
God Stats
2W - 3L
1,714 SR
Queue Stats
67W - 70L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
MellowDaPro
Ao Kuang
Level 156
God Stats
3W - 2L
1,456 SR
Queue Stats
97W - 99L
1,482 Elo+
Party 1
Tyr
Tyr
TraynManeBrozkie
Tyr
Level 110
God Stats
5W - 4L
1,558 SR
Queue Stats
110W - 108L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
nightdragon96-
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,450 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,468 Elo+

VS

Team Averages
Level 108
1,513 SR
1,396 Elo+
Merlin
Merlin
AbsrdAbsurdities
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,207 Elo+
Solo
Surtr
Surtr
RODCARLO12
Surtr
Level 128
God Stats
36W - 32L
1,548 SR
Queue Stats
160W - 158L
1,457 Elo+
Solo
Cupid
Cupid
cfaustino
Cupid
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,398 Elo+
Solo
Mercury
Mercury
entropyslays
Mercury
Level 106
God Stats
11W - 10L
1,436 SR
Queue Stats
133W - 116L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
iWantAllDaSmoak
Kuzenbo
Level 109
God Stats
30W - 28L
1,581 SR
Queue Stats
146W - 154L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ark Notes
Cupid
13
2 / 2 / 1
8,386
441
5,328
8,355
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 5
11,271
593
14,633
10,501
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
MellowDaPro
Ao Kuang
17
10 / 0 / 2
10,805
569
9,812
20,245
9,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 2 / 3
8,971
472
8,121
20,591
25,478
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
nightdragon96-
Baron Samedi
13
2 / 1 / 4
8,648
455
7,779
9,275
5,970
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,282
383
3,245
12,041
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
15
2 / 4 / 1
9,643
508
20,680
22,201
18,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
cfaustino
Cupid
12
2 / 3 / 0
7,808
411
4,609
8,541
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
entropyslays
Mercury
14
2 / 8 / 0
8,312
437
4,260
14,883
5,556
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 3
8,041
423
6,457
12,239
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
24
Kills
6
6
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cupid
Ark Notes
Cupid
2
2
1
1.25
W
8
1
5
10.5
W
Ao Kuang
MellowDaPro
Ao Kuang
10
0
2
11
L
Surtr
2
4
1
0.63
W
2
2
3
1.75
L
Cupid
cfaustino
Cupid
2
3
0
0.67
L
Mercury
entropyslays
Mercury
2
8
0
0.25
L
0
1
3
1.5
W
Baron Samedi
nightdragon96-
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
39,251
68,967
Taken
69,905
49,155
Mitigated
46,497
27,534
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,245
357
0
540
12,041
4,324
0
6,505
5,267
46,014
0
W
Cupid
Ark Notes
Cupid
5,328
2,905
84
3,198
8,355
3,430
564
3,118
5,237
0
44,410
W
14,633
2,423
432
3,178
10,501
5,128
366
2,058
8,443
89,882
0
W
Ao Kuang
MellowDaPro
Ao Kuang
9,812
3,017
0
8,457
20,245
9,149
0
502
19,743
97,583
0
L
Surtr
20,680
10,013
0
2,602
22,201
18,305
287
8,049
14,025
1,080
85,488
W
8,121
1,441
60
8,189
20,591
25,478
134
781
19,810
0
58,818
L
Cupid
cfaustino
Cupid
4,609
1,979
503
2,948
8,541
2,992
740
4,550
3,927
0
47,074
L
Mercury
entropyslays
Mercury
4,260
2,625
0
544
14,883
5,556
226
6,302
8,389
0
55,486
L
6,457
2,594
0
1,792
12,239
15,320
0
5,991
6,073
30,206
0
W
Baron Samedi
nightdragon96-
Baron Samedi
7,779
829
375
3,561
9,275
5,970
351
3,867
5,408
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
41,086
517
Minions Killed
381
0
Camps Cleared
0
1,766,339
Distance Traveled
1,721,992
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,282
383
63
3
0
337,925
0
W
Cupid
8,386
441
88
5
0
272,174
0
W
Ra
11,271
593
182
10
0
385,792
0
W
Ao Kuang
10,805
569
108
6
0
397,427
0
L
Surtr
9,643
508
114
6
0
315,831
0
W
Tyr
8,971
472
92
5
0
374,285
9
L
Cupid
7,808
411
94
5
0
331,035
11
L
Mercury
8,312
437
82
4
0
373,891
2
L
Kuzenbo
8,041
423
28
1
0
363,310
3
W
Baron Samedi
8,648
455
47
2
0
336,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role