Player Matchup

Jormungandr
Jormungandr
Streumomi
Jormungandr
Level 123
God Stats
0W - 1L
1,621 SR
Queue Stats
59W - 77L
1,301 Elo+
Party 2
Anubis
Anubis
Streunami
Anubis
Level 114
God Stats
1W - 2L
1,504 SR
Queue Stats
58W - 74L
1,303 Elo+
Party 2
Hercules
Hercules
Table097 ttv
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,010 Elo+
Party 2
Team Averages
Level 81
1,542 SR
1,205 Elo+

VS

Team Averages
Level 89
1,509 SR
1,339 Elo+
Bacchus
Bacchus
Bubalumps
Bacchus
Level 55
God Stats
15W - 11L
1,535 SR
Queue Stats
194W - 220L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Hidden Surtr
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Peachtree x HID
Baron Samedi
Level 127
God Stats
56W - 45L
1,491 SR
Queue Stats
300W - 341L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Streumomi
Jormungandr
11
2 / 4 / 2
8,384
838
7,243
10,850
9,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Streunami
Anubis
10
3 / 7 / 2
7,906
791
6,403
8,633
3,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Table097 ttv
Hercules
8
0 / 9 / 2
6,752
675
3,567
13,416
12,308
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubalumps
Bacchus
12
8 / 1 / 8
9,251
925
6,576
11,126
11,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Hidden Surtr
Danzaburou
11
4 / 3 / 11
8,849
885
6,821
8,897
3,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Peachtree x HID
Baron Samedi
13
8 / 1 / 10
9,562
956
14,941
7,624
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
20
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubalumps
Bacchus
8
1
8
12
W
Danzaburou
Hidden Surtr
Danzaburou
4
3
11
3.17
W
Baron Samedi
Peachtree x HID
Baron Samedi
8
1
10
13
L
Jormungandr
Streumomi
Jormungandr
2
4
2
0.75
L
Anubis
Streunami
Anubis
3
7
2
0.57
L
Hercules
Table097 ttv
Hercules
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
28,338
32,899
Taken
27,647
25,184
Mitigated
18,651
2,433
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubalumps
Bacchus
6,576
1,320
170
3,091
11,126
11,743
252
5,115
6,011
15,939
0
W
Danzaburou
Hidden Surtr
Danzaburou
6,821
2,869
0
2,126
8,897
3,080
1,438
4,057
4,840
0
26,594
W
Baron Samedi
Peachtree x HID
Baron Samedi
14,941
2,145
1,852
4,896
7,624
3,828
112
4,401
3,223
41,823
0
L
Jormungandr
Streumomi
Jormungandr
7,243
2,204
163
353
10,850
9,035
0
5,273
5,324
23,990
397
L
Anubis
Streunami
Anubis
6,403
662
105
864
8,633
3,841
0
6,587
1,738
23,324
0
L
Hercules
Table097 ttv
Hercules
3,567
1,087
105
843
13,416
12,308
0
8,879
4,133
0
10,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
27,662
74
Minions Killed
90
0
Camps Cleared
0
428,676
Distance Traveled
528,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,251
925
12
1
0
195,277
0
W
Danzaburou
8,849
885
33
3
0
164,821
0
W
Baron Samedi
9,562
956
45
5
0
168,642
0
L
Jormungandr
8,384
838
22
2
0
159,109
2
L
Anubis
7,906
791
37
4
0
115,274
0
L
Hercules
6,752
675
15
2
0
154,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role