Player Matchup

Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Hollynard
Baba Yaga
Level 154
God Stats
21W - 14L
1,587 SR
Queue Stats
368W - 422L
1,426 Elo+
Party 1
Yemoja
Yemoja
PGI-Sora_0_o
Yemoja
Level 157
God Stats
1W - 3L
1,440 SR
Queue Stats
598W - 686L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
biggieforever
Gilgamesh
Level 67
God Stats
2W - 5L
1,572 SR
Queue Stats
77W - 90L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
ninafo
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 169L
1,387 Elo+
Party 1
Team Averages
Level 117
1,520 SR
1,440 Elo+

VS

Team Averages
Level 95
1,558 SR
1,451 Elo+
Skadi
Skadi
CorvusExists
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,501 Elo+
Party 2
Mercury
Mercury
DapperName
Mercury
Level 106
God Stats
2W - 0L
1,882 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Sun Wukong
Sun Wukong
fartSniffer17
Sun Wukong
Level 104
God Stats
8W - 11L
1,463 SR
Queue Stats
404W - 415L
1,526 Elo+
Party 3
Scylla
Scylla
paulwhiter
Scylla
Level 92
God Stats
11W - 13L
1,443 SR
Queue Stats
411W - 418L
1,523 Elo+
Party 3
Kuzenbo
Kuzenbo
x CokE BosS x
Kuzenbo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 3 / 1
10,239
539
11,771
15,723
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Hollynard
Baba Yaga
12
2 / 5 / 0
8,006
421
14,131
14,289
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
12
0 / 3 / 4
8,315
438
9,973
19,968
22,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
biggieforever
Gilgamesh
12
0 / 2 / 0
7,130
375
2,853
13,295
13,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
ninafo
The Morrigan
15
0 / 4 / 1
8,593
452
4,935
15,549
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,121
533
12,477
12,346
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
DapperName
Mercury
19
9 / 1 / 4
11,626
612
14,754
14,962
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
fartSniffer17
Sun Wukong
15
0 / 1 / 5
10,110
532
11,512
14,075
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
paulwhiter
Scylla
16
6 / 0 / 5
10,066
530
12,854
9,294
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
13
0 / 3 / 8
8,761
461
6,406
18,479
22,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
17
17
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
1
1.83
W
2
3
2
1
W
Mercury
DapperName
Mercury
9
1
4
11
L
Baba Yaga
Hollynard
Baba Yaga
2
5
0
0.4
L
Yemoja
0
3
4
0.67
L
Gilgamesh
biggieforever
Gilgamesh
0
2
0
0
W
Sun Wukong
fartSniffer17
Sun Wukong
0
1
5
2.5
L
The Morrigan
ninafo
The Morrigan
0
4
1
0.13
W
Scylla
paulwhiter
Scylla
6
0
5
8.5
W
Kuzenbo
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
58,003
78,824
Taken
69,156
59,130
Mitigated
53,162
22,572
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,771
7,319
0
5,414
15,723
8,119
1,031
1,548
14,111
0
83,011
W
12,477
5,490
0
1,721
12,346
5,462
1,358
2,576
9,770
0
76,893
W
Mercury
DapperName
Mercury
14,754
8,636
0
240
14,962
6,607
0
5,443
9,516
0
127,584
L
Baba Yaga
Hollynard
Baba Yaga
14,131
840
0
1,424
14,289
7,081
0
4,493
9,596
61,948
0
L
Yemoja
9,973
1,597
3,514
3,768
19,968
22,333
0
8,446
11,322
34,354
0
L
Gilgamesh
biggieforever
Gilgamesh
2,853
573
0
2,733
13,295
13,830
0
2,661
10,570
0
22,517
W
Sun Wukong
fartSniffer17
Sun Wukong
11,512
1,735
0
3,810
14,075
14,302
180
3,416
10,655
0
83,279
L
The Morrigan
ninafo
The Morrigan
4,935
605
0
5,719
15,549
7,767
0
1,556
13,965
76,684
490
W
Scylla
paulwhiter
Scylla
12,854
1,290
0
1,250
9,294
4,134
310
6,251
3,042
78,632
0
W
Kuzenbo
6,406
3,361
3,095
3,457
18,479
22,657
153
11,028
7,451
19,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
50,684
434
Minions Killed
553
0
Camps Cleared
0
1,748,829
Distance Traveled
2,019,260
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,239
539
138
7
0
360,163
4
W
Skadi
10,121
533
118
6
0
349,079
0
W
Mercury
11,626
612
155
8
0
508,492
4
L
Baba Yaga
8,006
421
87
5
0
353,919
0
L
Yemoja
8,315
438
34
2
0
339,202
8
L
Gilgamesh
7,130
375
46
2
0
311,413
0
W
Sun Wukong
10,110
532
129
7
0
385,727
2
L
The Morrigan
8,593
452
129
7
0
384,132
0
W
Scylla
10,066
530
128
7
0
390,191
0
W
Kuzenbo
8,761
461
23
1
0
385,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role