Player Matchup

Ah Puch
Ah Puch
ImpulseCO
Ah Puch
Level 13
God Stats
1W - 0L
1,254 SR
Queue Stats
16W - 6L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
TTvNishinoTV
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,368 Elo+
Party 1
Charon
Charon
Tuckus
Charon
Level 12
God Stats
2W - 0L
1,840 SR
Queue Stats
10W - 7L
1,750 Elo+
Party 1
Team Averages
Level 37
1,531 SR
1,539 Elo+

VS

Team Averages
Level 83
1,469 SR
1,321 Elo+
Bellona
Bellona
CaRlOsArTz
Bellona
Level 10
God Stats
2W - 4L
1,485 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Artemis
Artemis
Harina_XD
Artemis
Level 84
God Stats
1W - 2L
1,360 SR
Queue Stats
4W - 15L
1,126 Elo+
Party 2
Sol
Sol
checkspeare_
Sol
Level 156
God Stats
0W - 2L
1,562 SR
Queue Stats
4W - 9L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ImpulseCO
Ah Puch
13
2 / 1 / 5
10,316
737
12,508
5,707
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TTvNishinoTV
Danzaburou
14
8 / 1 / 1
12,081
863
10,697
12,628
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Tuckus
Charon
13
0 / 0 / 6
10,016
715
6,302
12,984
13,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaRlOsArTz
Bellona
10
0 / 4 / 2
8,396
600
2,501
11,048
9,185
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Harina_XD
Artemis
11
0 / 2 / 2
8,686
620
6,222
9,039
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 0
9,979
713
12,807
13,747
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
2
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaRlOsArTz
Bellona
0
4
2
0.25
L
Artemis
Harina_XD
Artemis
0
2
2
0.5
W
Ah Puch
ImpulseCO
Ah Puch
2
1
5
4.5
W
Danzaburou
TTvNishinoTV
Danzaburou
8
1
1
8.5
W
Charon
Tuckus
Charon
0
0
6
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
21,530
31,319
Taken
33,834
21,794
Mitigated
17,791
8,151
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaRlOsArTz
Bellona
2,501
244
0
1,787
11,048
9,185
0
6,565
4,483
0
4,018
L
Artemis
Harina_XD
Artemis
6,222
2,328
0
2,041
9,039
3,599
155
5,455
3,584
0
25,574
W
Ah Puch
ImpulseCO
Ah Puch
12,508
327
0
976
5,707
2,873
170
2,600
3,107
40,053
0
W
Danzaburou
TTvNishinoTV
Danzaburou
10,697
6,128
0
4,878
12,628
5,743
1,488
5,963
6,665
0
70,933
W
Charon
Tuckus
Charon
6,302
1,651
0
2,297
12,984
13,178
444
5,050
7,934
31,720
0
L
12,807
4,187
0
3,799
13,747
5,007
710
6,882
6,865
53,089
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
27,061
169
Minions Killed
135
0
Camps Cleared
0
733,337
Distance Traveled
628,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,396
600
2
0
0
216,415
0
L
Artemis
8,686
620
49
4
0
206,500
0
W
Ah Puch
10,316
737
59
4
0
230,221
0
W
Danzaburou
12,081
863
78
6
0
264,354
0
W
Charon
10,016
715
32
2
0
238,762
0
L
Sol
9,979
713
84
6
0
205,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role