Player Matchup

Baron Samedi
Baron Samedi
Mightyj64
Baron Samedi
Level 76
God Stats
14W - 40L
1,239 SR
Queue Stats
51W - 159L
1,019 Elo+
Party 2
Cernunnos
Cernunnos
Shekem2000
Cernunnos
Level 16
God Stats
8W - 20L
1,029 SR
Queue Stats
20W - 68L
999 Elo+
Party 2
Maui
Maui
bobdalorian
Maui
Level 25
God Stats
7W - 37L
974 SR
Queue Stats
24W - 132L
939 Elo+
Party 2
Team Averages
Level 39
1,081 SR
986 Elo+

VS

Team Averages
Level 41
1,322 SR
1,157 Elo+
Izanami
Izanami
D33 C4N R1D3
Izanami
Level 15
God Stats
1W - 5L
1,055 SR
Queue Stats
9W - 20L
978 Elo+
Party 1
Chaac
Chaac
ShiftyKnightmare
Chaac
Level 80
God Stats
55W - 26L
1,412 SR
Queue Stats
152W - 161L
1,281 Elo+
Party 1
Tiamat
Tiamat
VengefulSoap
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mightyj64
Baron Samedi
11
6 / 0 / 3
8,717
872
11,247
7,704
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Shekem2000
Cernunnos
11
4 / 1 / 5
8,284
828
8,082
8,217
3,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 9
7,515
752
3,005
9,271
8,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D33 C4N R1D3
Izanami
9
0 / 3 / 1
6,680
668
3,333
7,283
2,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
6,505
651
9,082
12,087
12,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
10
1 / 4 / 0
6,931
693
7,840
8,783
5,282
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
D33 C4N R1D3
Izanami
0
3
1
0.17
W
Baron Samedi
Mightyj64
Baron Samedi
6
0
3
7.5
W
Cernunnos
Shekem2000
Cernunnos
4
1
5
6.5
L
0
3
1
0.17
L
Tiamat
1
4
0
0.25
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
20,255
25,192
Taken
28,153
15,676
Mitigated
20,084
6,962
Healing
2,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D33 C4N R1D3
Izanami
3,333
2,237
0
265
7,283
2,605
0
4,646
2,637
0
17,775
W
Baron Samedi
Mightyj64
Baron Samedi
11,247
616
2,228
2,683
7,704
3,661
547
3,018
4,686
40,561
0
W
Cernunnos
Shekem2000
Cernunnos
8,082
4,365
432
1,619
8,217
3,598
702
2,506
5,711
0
33,613
L
9,082
637
0
1,668
12,087
12,197
0
5,375
6,712
1,887
25,557
L
Tiamat
7,840
324
0
484
8,783
5,282
0
4,895
3,888
19,691
0
W
3,005
543
0
0
9,271
8,417
0
3,483
5,788
12,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
20,116
108
Minions Killed
73
0
Camps Cleared
0
469,968
Distance Traveled
482,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,680
668
36
4
0
134,654
0
W
Baron Samedi
8,717
872
45
5
0
152,144
0
W
Cernunnos
8,284
828
44
4
0
140,556
0
L
Chaac
6,505
651
20
2
0
177,616
0
L
Tiamat
6,931
693
17
2
0
169,882
0
W
Maui
7,515
752
19
2
0
177,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role