Player Matchup

Khepri
Khepri
Aguss97
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 68L
1,572 Elo+
Solo
Medusa
Medusa
Disdentadu
Medusa
Level 79
God Stats
0W - 1L
1,411 SR
Queue Stats
32W - 26L
1,620 Elo+
Party 3
Achilles
Achilles
FeitanxMG
Achilles
Level 147
God Stats
7W - 12L
1,411 SR
Queue Stats
1,325W - 1,307L
1,484 Elo+
Solo
Camazotz
Camazotz
KdoKiller
Camazotz
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
142W - 153L
1,537 Elo+
Solo
Horus
Horus
TIO PING
Horus
Level 121
God Stats
1W - 1L
1,380 SR
Queue Stats
47W - 43L
1,525 Elo+
Party 3
Team Averages
Level 126
1,484 SR
1,547 Elo+

VS

Team Averages
Level 154
1,569 SR
1,516 Elo+
Guan Yu
Guan Yu
Ksanderr
Guan Yu
Level 157
God Stats
1W - 1L
1,480 SR
Queue Stats
107W - 115L
1,507 Elo+
Solo
Hades
Hades
Mollseby
Hades
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
160W - 200L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Qwäsër
Danzaburou
Level 181
God Stats
10W - 3L
1,817 SR
Queue Stats
633W - 263L
1,639 Elo+
Party 2
Yu Huang
Yu Huang
RonaldoDibrador
Yu Huang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 178L
1,446 Elo+
Party 1
Hercules
Hercules
XxVaashxX
Hercules
Level 126
God Stats
1W - 0L
1,529 SR
Queue Stats
16W - 15L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aguss97
Khepri
18
2 / 9 / 11
10,883
680
17,739
27,254
33,585
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Disdentadu
Medusa
18
5 / 6 / 8
10,268
642
21,739
16,616
8,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
FeitanxMG
Achilles
17
6 / 8 / 5
11,042
690
16,802
25,557
36,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
KdoKiller
Camazotz
19
3 / 7 / 8
11,175
698
19,340
21,179
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
TIO PING
Horus
15
0 / 8 / 13
9,052
566
6,403
28,459
27,677
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ksanderr
Guan Yu
18
3 / 4 / 23
11,978
749
7,886
25,200
31,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Mollseby
Hades
18
8 / 4 / 17
11,936
746
21,124
25,876
24,679
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Qwäsër
Danzaburou
20
9 / 5 / 15
13,619
851
36,781
21,235
19,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
20
11 / 2 / 18
13,040
815
23,410
17,316
10,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
XxVaashxX
Hercules
17
7 / 4 / 20
11,697
731
17,379
30,425
54,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
131
16
Kills
38
38
Deaths
19
45
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aguss97
Khepri
2
9
11
0.83
L
Medusa
Disdentadu
Medusa
5
6
8
1.5
L
Achilles
FeitanxMG
Achilles
6
8
5
1.06
L
Camazotz
KdoKiller
Camazotz
3
7
8
1
W
Guan Yu
Ksanderr
Guan Yu
3
4
23
3.63
W
Hades
Mollseby
Hades
8
4
17
4.13
W
Danzaburou
Qwäsër
Danzaburou
9
5
15
3.3
W
Yu Huang
11
2
18
10
L
Horus
TIO PING
Horus
0
8
13
0.81
W
Hercules
XxVaashxX
Hercules
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,023
Damage
106,580
119,065
Taken
120,052
117,298
Mitigated
140,803
36,080
Healing
59,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aguss97
Khepri
17,739
1,738
956
2,086
27,254
33,585
0
10,951
16,303
32,345
0
L
Medusa
Disdentadu
Medusa
21,739
9,846
728
2,807
16,616
8,896
156
6,001
10,615
0
44,702
L
Achilles
FeitanxMG
Achilles
16,802
2,713
1,079
6,139
25,557
36,895
66
8,131
17,426
0
25,919
L
Camazotz
KdoKiller
Camazotz
19,340
3,465
826
5,425
21,179
10,245
52
9,656
11,523
0
31,573
W
Guan Yu
Ksanderr
Guan Yu
7,886
1,430
16,171
10,692
25,200
31,198
1,264
3,017
22,183
893
12,397
W
Hades
Mollseby
Hades
21,124
1,562
3,194
7,048
25,876
24,679
1,050
4,402
21,474
36,810
0
W
Danzaburou
Qwäsër
Danzaburou
36,781
20,695
0
3,640
21,235
19,423
3,082
3,156
16,373
0
64,253
W
Yu Huang
23,410
3,077
1,292
2,987
17,316
10,789
2,720
3,103
14,213
54,683
0
L
Horus
TIO PING
Horus
6,403
2,367
7,037
8,997
28,459
27,677
42
11,944
16,515
0
10,048
W
Hercules
XxVaashxX
Hercules
17,379
7,475
2,102
12,113
30,425
54,714
644
4,061
26,307
2,519
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
62,270
136
Minions Killed
171
0
Camps Cleared
0
1,326,915
Distance Traveled
1,375,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,883
680
27
2
0
247,533
0
L
Medusa
10,268
642
43
3
0
274,217
0
L
Achilles
11,042
690
20
1
0
264,842
0
L
Camazotz
11,175
698
35
2
0
281,069
0
W
Guan Yu
11,978
749
9
1
0
304,630
0
W
Hades
11,936
746
41
3
0
278,491
0
W
Danzaburou
13,619
851
55
3
0
251,066
2
W
Yu Huang
13,040
815
56
4
0
253,187
0
L
Horus
9,052
566
11
1
0
259,254
0
W
Hercules
11,697
731
10
1
0
288,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role