Player Matchup

Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bratz
Awilix
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
504W - 531L
1,417 Elo+
Solo
Tyr
Tyr
DonnyUzumaki886
Tyr
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 138L
1,413 Elo+
Solo
Cerberus
Cerberus
JKILLA818
Cerberus
Level 61
God Stats
1W - 1L
1,751 SR
Queue Stats
173W - 170L
1,487 Elo+
Solo
Hel
Hel
Simple_Salad13
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,457 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,455 Elo+

VS

Team Averages
Level 151
1,455 SR
1,450 Elo+
Shiva
Shiva
 
Shiva
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DarkarSuarez
Charon
Level 89
God Stats
3W - 0L
1,779 SR
Queue Stats
213W - 216L
1,420 Elo+
Solo
Hel
Hel
FlatMender06
Hel
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
16W - 18L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Lickalettuce
Danzaburou
Level 126
God Stats
4W - 11L
1,197 SR
Queue Stats
702W - 696L
1,460 Elo+
Solo
Martichoras
Martichoras
SecndToNone
Martichoras
Level 178
God Stats
7W - 7L
1,498 SR
Queue Stats
375W - 361L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 0
6,955
580
5,797
6,581
2,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Bratz
Awilix
14
0 / 5 / 3
7,232
603
8,813
13,626
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,776
648
4,702
13,035
11,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
JKILLA818
Cerberus
14
2 / 4 / 4
8,558
713
10,400
19,257
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 4
7,606
634
7,819
10,808
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 2 / 14
8,937
745
9,896
15,597
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
17
5 / 2 / 12
10,979
915
11,695
14,523
16,159
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 0 / 15
9,270
773
13,862
8,719
4,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Lickalettuce
Danzaburou
15
6 / 2 / 8
9,532
794
10,726
7,393
3,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
SecndToNone
Martichoras
16
3 / 1 / 9
9,688
807
10,163
4,977
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
6
Kills
18
18
Deaths
7
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
W
Shiva
 
Shiva
2
2
14
4.5
L
Awilix
Bratz
Awilix
0
5
3
0.3
W
Charon
5
2
12
5.5
L
1
3
4
1
W
2
0
15
9.5
L
Cerberus
JKILLA818
Cerberus
2
4
4
1
W
Danzaburou
Lickalettuce
Danzaburou
6
2
8
5
W
Martichoras
SecndToNone
Martichoras
3
1
9
7.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
56,342
63,307
Taken
51,209
50,551
Mitigated
42,361
19,989
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,797
1,288
1,271
1,656
6,581
2,724
0
2,466
3,979
0
10,416
W
Shiva
 
Shiva
9,896
1,080
2,900
3,738
15,597
15,347
534
5,044
10,553
0
13,089
L
Awilix
Bratz
Awilix
8,813
2,316
1,145
1,124
13,626
7,782
0
6,923
6,569
0
17,862
W
Charon
11,695
720
2,470
4,046
14,523
16,159
936
4,016
10,310
23,319
0
L
4,702
433
635
1,803
13,035
11,529
0
7,373
5,565
0
8,404
W
13,862
2,435
6,710
4,878
8,719
4,152
1,817
3,442
5,277
20,331
0
L
Cerberus
JKILLA818
Cerberus
10,400
637
910
5,972
19,257
23,305
0
5,128
13,604
18,336
0
W
Danzaburou
Lickalettuce
Danzaburou
10,726
4,384
282
1,631
7,393
3,331
381
4,420
2,973
0
17,473
W
Martichoras
SecndToNone
Martichoras
10,163
3,507
657
402
4,977
3,372
2,645
1,100
3,877
0
36,758
L
7,819
1,095
2,867
2,606
10,808
5,211
0
3,667
6,917
22,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
48,406
78
Minions Killed
116
0
Camps Cleared
0
862,536
Distance Traveled
1,071,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,955
580
3
0
0
92,523
0
W
Shiva
8,937
745
10
1
0
246,020
0
L
Awilix
7,232
603
20
2
0
200,260
0
W
Charon
10,979
915
16
1
0
250,801
0
L
Tyr
7,776
648
9
1
0
164,668
0
W
Hel
9,270
773
19
2
0
223,469
0
L
Cerberus
8,558
713
22
2
0
210,550
0
W
Danzaburou
9,532
794
17
1
0
151,888
0
W
Martichoras
9,688
807
54
5
0
199,456
0
L
Hel
7,606
634
24
2
0
194,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role