Player Matchup

Ah Puch
Ah Puch
Sinister-Laughh
Ah Puch
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
180W - 173L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Strawhatluffy54
Jing Wei
Level 156
God Stats
2W - 1L
1,466 SR
Queue Stats
122W - 111L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Zorker3
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,510 Elo+
Party 1
Team Averages
Level 146
1,489 SR
1,525 Elo+

VS

Team Averages
Level 146
1,521 SR
1,578 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Andree_Cibrian
Ra
Level 146
God Stats
2W - 4L
1,563 SR
Queue Stats
299W - 308L
1,589 Elo+
Solo
Khepri
Khepri
elsanti2
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,897
890
6,605
3,926
1,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
12
4 / 0 / 2
9,139
914
10,081
8,649
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Zorker3
Baron Samedi
11
0 / 1 / 7
7,890
789
4,011
5,155
4,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 3 / 1
6,968
697
2,682
6,824
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
7,333
733
5,640
6,031
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
elsanti2
Khepri
9
0 / 3 / 1
6,840
684
2,234
9,458
7,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
0
1
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
0
1
1
0.5
W
3
0
4
5
W
Jing Wei
4
0
2
5
W
Baron Samedi
Zorker3
Baron Samedi
0
1
7
3.5
L
Khepri
elsanti2
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
10,556
17,730
Taken
22,313
8,833
Mitigated
12,823
9,425
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,682
607
0
1,289
6,824
2,808
0
3,238
3,586
0
19,644
L
5,640
227
700
1,666
6,031
2,501
0
3,416
2,615
38,647
0
W
6,605
377
0
2,630
3,926
1,421
667
1,731
2,195
34,253
0
W
Jing Wei
10,081
7,520
0
3,653
8,649
3,252
572
3,950
4,699
0
59,379
W
Baron Samedi
Zorker3
Baron Samedi
4,011
489
721
2,421
5,155
4,160
276
2,707
2,355
20,191
0
L
Khepri
elsanti2
Khepri
2,234
0
0
378
9,458
7,514
0
4,167
5,291
7,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
21,141
154
Minions Killed
119
0
Camps Cleared
0
575,347
Distance Traveled
671,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,968
697
36
4
0
234,076
0
L
Ra
7,333
733
78
8
0
217,151
1
W
Ah Puch
8,897
890
38
4
0
194,076
0
W
Jing Wei
9,139
914
82
8
0
203,254
0
W
Baron Samedi
7,890
789
34
3
0
178,017
2
L
Khepri
6,840
684
5
1
0
220,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role