Player Matchup

Scylla
Scylla
Lauxey
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,616 Elo+
Party 3
Camazotz
Camazotz
Metrø
Camazotz
Level 112
God Stats
1W - 1L
1,656 SR
Queue Stats
69W - 51L
1,590 Elo+
Solo
Cthulhu
Cthulhu
pfeiff17
Cthulhu
Level 345
God Stats
26W - 18L
1,635 SR
Queue Stats
1,243W - 1,222L
1,484 Elo+
Party 3
Anhur
Anhur
shawdowtaot
Anhur
Level 144
God Stats
8W - 2L
1,542 SR
Queue Stats
46W - 38L
1,551 Elo+
Solo
Osiris
Osiris
z0thh
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 128L
1,523 Elo+
Solo
Team Averages
Level 175
1,567 SR
1,553 Elo+

VS

Team Averages
Level 86
1,653 SR
1,593 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DirtyBlackPeople
Serqet
Level 16
God Stats
1W - 1L
1,754 SR
Queue Stats
22W - 9L
1,708 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kobra396
Kumbhakarna
Level 121
God Stats
0W - 2L
1,636 SR
Queue Stats
376W - 377L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
Nicphantom
Danzaburou
Level 26
God Stats
11W - 7L
1,762 SR
Queue Stats
109W - 80L
1,557 Elo+
Party 2
Persephone
Persephone
YourDommyMommy
Persephone
Level 123
God Stats
2W - 1L
1,612 SR
Queue Stats
93W - 69L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lauxey
Scylla
14
1 / 2 / 7
8,676
542
7,574
11,964
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Metrø
Camazotz
16
6 / 6 / 3
10,288
643
8,782
18,655
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
pfeiff17
Cthulhu
13
1 / 2 / 8
8,849
553
6,721
12,050
9,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
5 / 0 / 4
10,145
634
6,705
8,141
3,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
z0thh
Osiris
16
6 / 3 / 5
10,321
645
6,451
15,166
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 6 / 4
8,541
534
13,163
16,431
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 2
9,838
615
11,327
12,748
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Kobra396
Kumbhakarna
13
2 / 3 / 3
8,290
518
4,295
13,496
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Nicphantom
Danzaburou
15
0 / 2 / 0
8,498
531
2,159
5,638
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
YourDommyMommy
Persephone
13
0 / 3 / 4
8,414
526
10,670
10,420
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
12
13
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
4
1.17
L
5
5
2
1.2
L
Kumbhakarna
Kobra396
Kumbhakarna
2
3
3
1.17
W
Scylla
Lauxey
Scylla
1
2
7
2.25
W
Camazotz
Metrø
Camazotz
6
6
3
1.25
L
Danzaburou
Nicphantom
Danzaburou
0
2
0
0
L
Persephone
YourDommyMommy
Persephone
0
3
4
0.67
W
Cthulhu
pfeiff17
Cthulhu
1
2
8
2.5
W
5
0
4
7
W
Osiris
z0thh
Osiris
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
41,614
65,976
Taken
58,733
34,019
Mitigated
35,012
26,698
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,163
2,820
0
4,054
16,431
6,632
0
4,467
11,964
0
60,978
L
11,327
3,331
0
727
12,748
8,418
765
959
11,789
0
69,510
L
Kumbhakarna
Kobra396
Kumbhakarna
4,295
762
0
1,846
13,496
13,764
31
3,936
9,560
25,270
0
W
Scylla
Lauxey
Scylla
7,574
450
0
4,205
11,964
3,963
140
4,058
7,906
58,163
0
W
Camazotz
Metrø
Camazotz
8,782
3,510
0
6,958
18,655
6,144
17
757
17,031
0
62,201
L
Danzaburou
Nicphantom
Danzaburou
2,159
445
0
2,127
5,638
2,316
1,064
740
4,898
0
71,018
L
Persephone
YourDommyMommy
Persephone
10,670
1,109
0
2,348
10,420
3,882
62
4,193
6,198
65,618
0
W
Cthulhu
pfeiff17
Cthulhu
6,721
716
2,339
3,574
12,050
9,963
0
6,294
5,756
24,414
0
W
6,705
4,435
0
4,129
8,141
3,356
652
1,811
6,330
0
88,436
W
Osiris
z0thh
Osiris
6,451
2,108
0
5,493
15,166
10,593
1,086
2,445
11,975
0
98,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
43,581
501
Minions Killed
458
0
Camps Cleared
0
1,655,571
Distance Traveled
1,584,777
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,541
534
76
5
0
316,906
1
L
Serqet
9,838
615
109
7
0
345,005
0
L
Kumbhakarna
8,290
518
29
2
0
327,123
2
W
Scylla
8,676
542
102
6
0
332,265
5
W
Camazotz
10,288
643
92
6
0
339,069
0
L
Danzaburou
8,498
531
127
8
0
292,452
1
L
Persephone
8,414
526
117
7
0
303,291
0
W
Cthulhu
8,849
553
24
2
0
302,063
3
W
Anhur
10,145
634
156
10
0
313,029
4
W
Osiris
10,321
645
127
8
0
369,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role