Player Matchup

Tiamat
Tiamat
Legit3535
Tiamat
Level 103
God Stats
16W - 21L
1,444 SR
Queue Stats
316W - 269L
1,550 Elo+
Party 3
Maui
Maui
MrCoherent
Maui
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 42L
1,537 Elo+
Party 2
King Arthur
King Arthur
Ooplagloo
King Arthur
Level 89
God Stats
5W - 4L
1,453 SR
Queue Stats
130W - 102L
1,535 Elo+
Party 2
Fenrir
Fenrir
SpaceMovieOf1992
Fenrir
Level 47
God Stats
3W - 3L
1,271 SR
Queue Stats
211W - 169L
1,522 Elo+
Party 2
Neith
Neith
WhippedCoom
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,688 Elo+
Party 3
Team Averages
Level 62
1,434 SR
1,566 Elo+

VS

Team Averages
Level 28
1,625 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
CrazyCya
Maman Brigitte
Level 29
God Stats
3W - 3L
1,366 SR
Queue Stats
51W - 57L
1,436 Elo+
Party 1
Horus
Horus
HMNIC
Horus
Level 40
God Stats
7W - 11L
1,662 SR
Queue Stats
107W - 124L
1,474 Elo+
Party 1
Olorun
Olorun
SuperChubb
Olorun
Level 19
God Stats
2W - 3L
1,763 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 1
Anhur
Anhur
TheSampinator
Anhur
Level 17
God Stats
4W - 6L
1,835 SR
Queue Stats
11W - 22L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Legit3535
Tiamat
8
0 / 1 / 2
4,215
703
2,296
3,005
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 2
4,188
698
2,043
4,240
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Ooplagloo
King Arthur
7
1 / 0 / 0
4,307
718
2,036
4,144
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 1 / 0
3,999
667
1,934
5,280
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
2 / 1 / 1
4,046
674
4,610
4,680
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
0 / 1 / 0
3,204
534
1,238
3,618
1,529
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Maman Brigitte
CrazyCya
Maman Brigitte
6
2 / 2 / 0
4,108
685
1,793
5,091
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
HMNIC
Horus
5
1 / 1 / 0
3,581
597
2,459
5,318
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
SuperChubb
Olorun
7
0 / 1 / 2
4,197
700
1,561
2,863
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 1
3,142
524
3,262
3,201
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Maman Brigitte
CrazyCya
Maman Brigitte
2
2
0
1
L
Horus
HMNIC
Horus
1
1
0
1
W
Tiamat
Legit3535
Tiamat
0
1
2
1
W
1
0
2
2
W
King Arthur
Ooplagloo
King Arthur
1
0
0
1
W
2
1
0
2
L
Olorun
SuperChubb
Olorun
0
1
2
1
L
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
10,313
21,349
Taken
20,091
9,298
Mitigated
8,111
7,231
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,238
125
0
1,031
3,618
1,529
0
0
3,618
0
9,961
L
Maman Brigitte
CrazyCya
Maman Brigitte
1,793
477
0
230
5,091
1,552
0
1,469
3,622
18,532
0
L
Horus
HMNIC
Horus
2,459
1,359
588
1,532
5,318
3,218
0
1,196
4,122
0
8,256
W
Tiamat
Legit3535
Tiamat
2,296
46
0
884
3,005
1,249
0
1,737
1,268
22,582
0
W
2,043
1,227
0
1,841
4,240
2,677
0
225
4,015
10,823
0
W
King Arthur
Ooplagloo
King Arthur
2,036
555
0
435
4,144
2,459
104
0
4,144
0
23,253
W
1,934
525
0
1,406
5,280
1,691
0
1,146
4,134
0
22,583
L
Olorun
SuperChubb
Olorun
1,561
988
0
572
2,863
956
0
1,039
1,824
22,649
0
L
3,262
2,251
0
382
3,201
856
0
635
2,566
0
9,857
W
4,610
2,864
0
2,665
4,680
1,222
0
246
4,434
0
24,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,755
Gold Earned
18,232
181
Minions Killed
121
0
Camps Cleared
0
604,736
Distance Traveled
588,469
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,204
534
13
2
0
73,919
0
L
Maman Brigitte
4,108
685
39
7
0
142,436
0
L
Horus
3,581
597
13
2
0
134,824
0
W
Tiamat
4,215
703
45
8
0
125,009
2
W
Maui
4,188
698
9
2
0
115,954
0
W
King Arthur
4,307
718
45
8
0
131,989
0
W
Fenrir
3,999
667
35
6
0
131,640
0
L
Olorun
4,197
700
48
8
0
122,086
0
L
Anhur
3,142
524
8
1
0
115,204
0
W
Neith
4,046
674
47
8
0
100,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role