Player Matchup

Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AleckHC
Mercury
Level 117
God Stats
2W - 4L
1,337 SR
Queue Stats
10W - 12L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
EddyLoopz
Gilgamesh
Level 158
God Stats
0W - 2L
1,910 SR
Queue Stats
25W - 44L
1,463 Elo+
Party 1
Vulcan
Vulcan
giornoGIOVANNAAA
Vulcan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,243 Elo+
Party 1
Jormungandr
Jormungandr
zombielite115
Jormungandr
Level 25
God Stats
0W - 2L
1,207 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 1
Team Averages
Level 92
1,491 SR
1,430 Elo+

VS

Team Averages
Level 105
1,619 SR
1,548 Elo+
Loki
Loki
MadMagician01
Loki
Level 126
God Stats
2W - 4L
1,313 SR
Queue Stats
207W - 192L
1,579 Elo+
Solo
Chang'e
Chang'e
Tempest King327
Chang'e
Level 135
God Stats
3W - 1L
1,871 SR
Queue Stats
173W - 155L
1,533 Elo+
Solo
Cabrakan
Cabrakan
TheBatWhoLaugh7
Cabrakan
Level 87
God Stats
1W - 0L
1,744 SR
Queue Stats
103W - 81L
1,528 Elo+
Solo
Anhur
Anhur
civcpo117
Anhur
Level 89
God Stats
10W - 6L
1,666 SR
Queue Stats
253W - 210L
1,571 Elo+
Solo
Shiva
Shiva
thefancyone
Shiva
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 196L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 3 / 5
6,783
485
4,361
7,531
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
AleckHC
Mercury
13
5 / 1 / 2
7,506
536
3,924
9,889
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
EddyLoopz
Gilgamesh
13
3 / 2 / 4
7,218
516
10,132
13,453
11,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
6,445
460
6,399
5,382
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zombielite115
Jormungandr
10
4 / 3 / 2
6,695
478
5,990
12,877
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,383
599
5,416
10,378
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 2
8,169
584
7,035
11,051
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
10
1 / 5 / 1
6,827
488
4,772
15,666
14,653
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
civcpo117
Anhur
15
4 / 2 / 0
8,387
599
4,338
7,099
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 5
6,754
482
8,584
12,273
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
11
11
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
5
1.17
L
Mercury
AleckHC
Mercury
5
1
2
6
L
Gilgamesh
EddyLoopz
Gilgamesh
3
2
4
2.5
W
5
2
1
2.75
W
1
2
2
1
W
Cabrakan
1
5
1
0.3
W
Anhur
civcpo117
Anhur
4
2
0
2
L
0
2
3
0.75
W
0
3
5
0.83
L
Jormungandr
zombielite115
Jormungandr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
30,145
49,132
Taken
56,467
29,997
Mitigated
34,320
8,554
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,361
2,485
0
1,839
7,531
2,152
192
43
7,488
0
46,308
L
Mercury
AleckHC
Mercury
3,924
2,245
0
2,159
9,889
3,690
0
1,838
8,051
0
52,113
L
Gilgamesh
EddyLoopz
Gilgamesh
10,132
3,519
0
1,554
13,453
11,399
0
4,694
8,759
0
46,038
W
5,416
1,184
0
5,016
10,378
4,211
0
1,224
9,123
0
69,693
W
7,035
732
656
5,123
11,051
4,171
0
5,157
5,771
74,487
0
W
Cabrakan
4,772
537
0
3,735
15,666
14,653
0
1,157
14,509
39,575
0
W
Anhur
civcpo117
Anhur
4,338
2,525
0
3,483
7,099
2,733
1,503
1,144
5,955
0
70,015
L
6,399
4,216
0
964
5,382
2,133
0
3,168
2,214
41,990
0
W
8,584
1,430
113
2,127
12,273
8,552
0
3,175
9,013
381
43,614
L
Jormungandr
zombielite115
Jormungandr
5,990
1,902
0
2,038
12,877
10,623
0
2,445
10,432
27,731
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
38,520
332
Minions Killed
489
0
Camps Cleared
0
1,508,611
Distance Traveled
1,367,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,783
485
77
6
0
277,195
0
L
Mercury
7,506
536
79
6
0
364,643
0
L
Gilgamesh
7,218
516
60
4
0
295,296
4
W
Loki
8,383
599
105
8
0
326,288
1
W
Chang'e
8,169
584
137
10
0
275,052
0
W
Cabrakan
6,827
488
62
4
0
217,833
0
W
Anhur
8,387
599
122
9
0
256,640
0
L
Vulcan
6,445
460
81
6
0
288,954
0
W
Shiva
6,754
482
63
5
0
291,735
0
L
Jormungandr
6,695
478
35
3
0
282,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role