Player Matchup

Set
Set
IGUZM
Set
Level 63
God Stats
15W - 6L
1,866 SR
Queue Stats
179W - 183L
1,590 Elo+
Party 1
Persephone
Persephone
R_K-S3N-7
Persephone
Level 188
God Stats
2W - 4L
1,359 SR
Queue Stats
198W - 218L
1,563 Elo+
Party 1
Achilles
Achilles
cschroeck121
Achilles
Level 128
God Stats
1W - 3L
1,223 SR
Queue Stats
89W - 85L
1,488 Elo+
Party 2
Charon
Charon
mavedel89
Charon
Level 202
God Stats
8W - 6L
1,744 SR
Queue Stats
306W - 278L
1,579 Elo+
Solo
Izanami
Izanami
mjw603
Izanami
Level 130
God Stats
2W - 1L
1,430 SR
Queue Stats
88W - 85L
1,486 Elo+
Party 2
Team Averages
Level 142
1,524 SR
1,541 Elo+

VS

Team Averages
Level 140
1,547 SR
1,573 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
CrisNoob
Yemoja
Level 126
God Stats
1W - 3L
1,300 SR
Queue Stats
220W - 197L
1,543 Elo+
Party 3
Mercury
Mercury
GodReckt
Mercury
Level 148
God Stats
3W - 3L
1,510 SR
Queue Stats
94W - 82L
1,584 Elo+
Party 3
Chaac
Chaac
JWRLD4L999
Chaac
Level 120
God Stats
24W - 20L
1,727 SR
Queue Stats
84W - 78L
1,598 Elo+
Party 4
Apollo
Apollo
unholydood
Apollo
Level 147
God Stats
4W - 7L
1,698 SR
Queue Stats
192W - 144L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
IGUZM
Set
14
3 / 0 / 2
7,990
615
6,133
9,928
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
R_K-S3N-7
Persephone
14
4 / 0 / 4
9,200
708
12,352
6,429
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
cschroeck121
Achilles
14
2 / 0 / 1
8,566
659
11,696
11,003
11,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
mavedel89
Charon
12
3 / 1 / 5
7,769
598
7,110
12,337
8,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mjw603
Izanami
13
1 / 1 / 0
7,888
607
3,755
6,720
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
0 / 1 / 1
6,250
481
5,530
9,839
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
CrisNoob
Yemoja
11
1 / 2 / 0
6,541
503
4,400
14,196
9,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
GodReckt
Mercury
11
0 / 7 / 0
6,347
488
3,975
15,579
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
0 / 2 / 0
7,113
547
6,295
15,611
15,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
unholydood
Apollo
12
0 / 1 / 1
6,738
518
5,479
8,465
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
1
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
1
1
0.5
L
Yemoja
CrisNoob
Yemoja
1
2
0
0.5
L
Mercury
GodReckt
Mercury
0
7
0
0
W
Set
IGUZM
Set
3
0
2
4
L
Chaac
0
2
0
0
W
Persephone
R_K-S3N-7
Persephone
4
0
4
6
W
Achilles
cschroeck121
Achilles
2
0
1
2.5
W
Charon
mavedel89
Charon
3
1
5
5.5
W
Izanami
mjw603
Izanami
1
1
0
1
L
Apollo
unholydood
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,046
Damage
25,679
46,417
Taken
63,690
30,231
Mitigated
36,387
14,158
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,530
242
0
787
9,839
3,408
0
3,146
6,693
44,851
0
L
Yemoja
CrisNoob
Yemoja
4,400
1,109
2,544
3,523
14,196
9,152
0
7,369
6,827
26,875
0
L
Mercury
GodReckt
Mercury
3,975
1,828
0
4,603
15,579
5,669
0
5,856
9,723
0
47,283
W
Set
IGUZM
Set
6,133
1,385
0
1,051
9,928
4,579
0
1,879
8,049
0
75,520
L
Chaac
6,295
594
0
2,452
15,611
15,157
0
1,189
14,422
202
58,830
W
Persephone
R_K-S3N-7
Persephone
12,352
618
0
2,746
6,429
2,557
0
2,068
4,361
78,395
0
W
Achilles
cschroeck121
Achilles
11,696
2,347
0
2,146
11,003
11,622
0
789
10,214
1,110
69,819
W
Charon
mavedel89
Charon
7,110
1,389
2,113
3,486
12,337
8,957
145
4,754
7,583
24,349
0
W
Izanami
mjw603
Izanami
3,755
2,736
0
2,616
6,720
2,516
365
642
6,078
0
68,885
L
Apollo
unholydood
Apollo
5,479
4,115
0
2,824
8,465
3,001
48
2,728
5,737
0
55,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
32,989
519
Minions Killed
419
0
Camps Cleared
0
1,418,997
Distance Traveled
1,353,389
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,250
481
87
7
0
294,150
2
L
Yemoja
6,541
503
32
2
0
241,084
3
L
Mercury
6,347
488
91
7
0
296,631
0
W
Set
7,990
615
118
9
0
325,604
0
L
Chaac
7,113
547
110
8
0
267,257
0
W
Persephone
9,200
708
127
10
0
298,978
2
W
Achilles
8,566
659
120
9
0
271,717
0
W
Charon
7,769
598
27
2
0
262,196
6
W
Izanami
7,888
607
127
10
0
260,502
0
L
Apollo
6,738
518
99
8
0
254,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role