Player Matchup

Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
NSG FatmanScoop
Bastet
Gold I
Level 164
God Stats
15W - 9L
1,685 SR
Queue Stats
96W - 89L
1,673 MMR
Solo
Ymir
Ymir
Platinum III
alejandrex123031
Ymir
Platinum III
Level 164
God Stats
1W - 1L
1,140 SR
Queue Stats
93W - 71L
1,657 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
rrufo
Ah Muzen Cab
Gold II
Level 168
God Stats
19W - 15L
1,701 SR
Queue Stats
682W - 678L
1,660 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,505 SR
1,598 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,688 SR
1,681 MMR
Thoth
Thoth
Gold I
AIexithymia
Thoth
Gold I
Level 167
God Stats
1W - 1L
1,771 SR
Queue Stats
48W - 47L
1,687 MMR
Solo
Achilles
Achilles
Gold I
EL GRAN BIG
Achilles
Gold I
Level 160
God Stats
9W - 9L
1,695 SR
Queue Stats
131W - 127L
1,673 MMR
Solo
Awilix
Awilix
Gold II
PunkDaSFLegend
Awilix
Gold II
Level 67
God Stats
86W - 51L
1,688 SR
Queue Stats
133W - 120L
1,602 MMR
Party 1
Anhur
Anhur
Gold I
soBenshii
Anhur
Gold I
Level 228
God Stats
6W - 1L
1,728 SR
Queue Stats
59W - 37L
1,777 MMR
Party 1
Ares
Ares
Platinum II
ustolemypenta
Ares
Platinum II
Level 74
God Stats
35W - 38L
1,559 SR
Queue Stats
306W - 309L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 0
7,420
675
6,453
9,591
7,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
 
Zeus
12
0 / 0 / 2
6,417
583
4,981
4,560
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 1 / 0
5,811
528
3,570
8,836
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,724
520
1,899
6,596
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
rrufo
Ah Muzen Cab
11
0 / 3 / 1
6,167
561
3,172
7,338
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
JanusPeleRaijinAo Kuang

VS

Bans
CamazotzKaliThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,731
521
3,732
4,738
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
EL GRAN BIG
Achilles
5
0 / 0 / 0
4,237
385
1,291
2,798
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
5,916
538
3,836
10,093
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anhur
soBenshii
Anhur
12
2 / 0 / 1
6,710
610
5,184
4,676
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 0
6,123
557
6,460
8,880
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
W
Zeus
 
Zeus
0
0
2
1
L
0
2
1
0.25
L
Achilles
EL GRAN BIG
Achilles
0
0
0
0
W
2
1
0
2
L
1
2
1
0.75
W
1
0
1
1.5
W
Ah Muzen Cab
rrufo
Ah Muzen Cab
0
3
1
0.17
L
Anhur
soBenshii
Anhur
2
0
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
20,503
36,921
Taken
31,185
17,912
Mitigated
16,288
14,214
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,453
960
0
6,208
9,591
7,321
340
1,397
8,194
0
59,234
W
Zeus
 
Zeus
4,981
789
0
1,409
4,560
1,690
0
3,096
1,464
58,160
0
L
3,732
145
0
1,175
4,738
1,393
0
1,559
3,055
47,981
0
L
Achilles
EL GRAN BIG
Achilles
1,291
274
0
1,219
2,798
1,487
0
0
2,798
0
10,323
W
3,570
705
0
2,978
8,836
2,854
0
2,747
6,089
0
35,038
L
3,836
1,687
0
1,612
10,093
4,276
0
897
9,112
0
49,897
W
1,899
622
0
2,198
6,596
3,962
0
2,009
4,587
13,280
0
W
Ah Muzen Cab
rrufo
Ah Muzen Cab
3,172
1,575
0
1,421
7,338
2,085
0
943
6,395
0
50,890
L
Anhur
soBenshii
Anhur
5,184
3,253
0
2,687
4,676
1,539
0
352
4,324
0
51,098
L
6,460
219
0
2,842
8,880
7,593
0
3,725
5,016
17,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
28,717
364
Minions Killed
323
0
Camps Cleared
0
1,119,767
Distance Traveled
977,664
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,420
675
93
8
0
206,517
0
W
Zeus
6,417
583
114
10
0
219,850
0
L
Thoth
5,731
521
99
9
0
217,526
0
L
Achilles
4,237
385
12
1
0
63,634
0
W
Bastet
5,811
528
51
5
0
255,388
2
L
Awilix
5,916
538
83
8
0
260,689
2
W
Ymir
5,724
520
18
2
0
224,240
1
W
Ah Muzen Cab
6,167
561
88
8
0
213,772
4
L
Anhur
6,710
610
115
10
0
197,197
2
L
Ares
6,123
557
14
1
0
238,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role