Player Matchup

Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
ChipNekton
Bacchus
Silver IV
Level 60
God Stats
24W - 33L
1,458 SR
Queue Stats
30W - 53L
879 MMR
Party 1
Sol
Sol
Silver I
Just Joshin Yew
Sol
Silver I
Level 107
God Stats
28W - 26L
1,597 SR
Queue Stats
43W - 54L
1,259 MMR
Party 1
Achilles
Achilles
Silver I
SOJAof300
Achilles
Silver I
Level 142
God Stats
9W - 6L
1,520 SR
Queue Stats
132W - 147L
1,072 MMR
Party 2
Ne Zha
Ne Zha
Silver III
trinitydeval
Ne Zha
Silver III
Level 118
God Stats
6W - 9L
1,261 SR
Queue Stats
105W - 128L
826 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,467 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,449 SR
952 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
F34R CREE
Ganesha
Silver IV
Level 128
God Stats
4W - 7L
1,577 SR
Queue Stats
733W - 756L
740 MMR
Solo
Cupid
Cupid
Silver V
KreepyNator_6
Cupid
Silver V
Level 146
God Stats
0W - 3L
1,207 SR
Queue Stats
89W - 124L
553 MMR
Solo
Thanatos
Thanatos
Silver I
PePPrMiNT LARRY
Thanatos
Silver I
Level 108
God Stats
37W - 33L
1,535 SR
Queue Stats
478W - 494L
1,218 MMR
Solo
Shiva
Shiva
Bronze I
TN_Clan_Kisame
Shiva
Bronze I
Level 104
God Stats
3W - 8L
1,424 SR
Queue Stats
21W - 51L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 0 / 0
5,237
748
608
3,387
1,380
Bacchus
ChipNekton
Bacchus
7
2 / 1 / 2
5,257
751
1,860
4,946
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 1
6,132
876
5,683
5,132
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
SOJAof300
Achilles
9
0 / 0 / 0
5,133
733
2,068
4,534
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
9
1 / 0 / 0
4,982
712
1,317
3,978
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ChernobogAthenaChang'e

VS

Bans
SurtrArachneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 2
3,577
511
1,220
2,349
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
F34R CREE
Ganesha
6
0 / 3 / 2
3,884
555
1,027
5,126
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
3,121
446
418
1,828
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
9
2 / 1 / 0
4,581
654
3,457
5,706
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
3,525
504
1,811
4,810
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
2
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Bacchus
ChipNekton
Bacchus
2
1
2
3
L
Ganesha
F34R CREE
Ganesha
0
3
2
0.33
W
3
2
1
1.75
L
0
1
0
0
L
Thanatos
2
1
0
2
W
Achilles
SOJAof300
Achilles
0
0
0
0
L
0
0
0
0
W
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,536
Damage
7,933
21,977
Taken
19,819
10,790
Mitigated
7,851
8,051
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
608
96
0
2,860
3,387
1,380
0
251
3,136
46,280
0
L
Nu Wa
 
Nu Wa
1,220
209
0
0
2,349
622
0
1,034
1,315
7,663
0
W
Bacchus
ChipNekton
Bacchus
1,860
128
0
643
4,946
3,511
281
785
4,161
13,744
0
L
Ganesha
F34R CREE
Ganesha
1,027
167
0
0
5,126
3,213
0
4,457
669
10,173
0
W
5,683
3,437
0
1,980
5,132
1,131
3,397
849
4,283
41,233
1,637
L
418
247
26
651
1,828
532
0
1,251
577
0
4,335
L
Thanatos
3,457
593
0
3,991
5,706
1,817
0
1,379
4,327
0
23,677
W
Achilles
SOJAof300
Achilles
2,068
287
0
1,395
4,534
3,514
0
83
4,451
0
27,666
L
1,811
213
0
881
4,810
1,667
0
0
4,810
0
14,651
W
Ne Zha
1,317
310
0
1,173
3,978
1,254
394
279
3,699
0
25,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
18,688
245
Minions Killed
91
0
Camps Cleared
0
753,987
Distance Traveled
588,032
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,237
748
72
10
0
141,286
3
L
Nu Wa
3,577
511
8
1
0
106,389
0
W
Bacchus
5,257
751
17
2
0
172,168
1
L
Ganesha
3,884
555
11
2
0
131,595
0
W
Sol
6,132
876
78
11
0
137,002
0
L
Cupid
3,121
446
15
2
0
48,841
0
L
Thanatos
4,581
654
41
6
0
160,190
0
W
Achilles
5,133
733
30
4
0
134,180
1
L
Shiva
3,525
504
16
2
0
141,017
2
W
Ne Zha
4,982
712
48
7
0
169,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role