Player Matchup

Ganesha
Ganesha
AloArtsThings
Ganesha
Level 7
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 28L
1,049 Elo+
Party 2
Chernobog
Chernobog
PremiumFlesh
Chernobog
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 28L
1,049 Elo+
Party 2
Scylla
Scylla
xSaneMonkeyx
Scylla
Level 87
God Stats
0W - 9L
1,140 SR
Queue Stats
17W - 45L
1,049 Elo+
Party 2
Team Averages
Level 33
1,281 SR
1,049 Elo+

VS

Team Averages
Level 31
1,437 SR
1,386 Elo+
Chang'e
Chang'e
INeedsALife
Chang'e
Level 7
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
crazymotorhead
Ares
Level 21
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
hillbilly123456
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 6 / 1
9,794
653
2,763
22,191
28,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
PremiumFlesh
Chernobog
12
0 / 10 / 1
9,707
647
5,746
15,249
6,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
2 / 4 / 0
10,759
717
12,697
10,204
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
INeedsALife
Chang'e
15
3 / 1 / 15
11,857
790
10,470
12,643
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 17
11,576
772
9,799
12,551
15,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
15
14 / 1 / 6
13,587
906
21,163
13,689
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
19
20
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
6
1
0.25
W
Chang'e
INeedsALife
Chang'e
3
1
15
10.5
L
Chernobog
PremiumFlesh
Chernobog
0
10
1
0.05
W
2
1
17
10.5
W
Hercules
14
1
6
17
L
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
41,432
47,644
Taken
38,883
40,941
Mitigated
36,935
1,554
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,763
627
0
0
22,191
28,114
0
12,369
9,320
10,634
223
W
Chang'e
INeedsALife
Chang'e
10,470
3,226
4,294
6,471
12,643
5,510
808
8,369
4,274
49,813
0
L
Chernobog
PremiumFlesh
Chernobog
5,746
3,746
0
864
15,249
6,843
0
6,846
8,015
0
30,971
W
9,799
740
0
250
12,551
15,219
680
4,222
8,329
24,493
0
W
Hercules
21,163
7,773
0
3,672
13,689
16,206
1,333
3,056
10,633
761
58,009
L
Scylla
12,697
1,314
0
690
10,204
5,984
0
1,636
8,199
58,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
37,020
124
Minions Killed
147
0
Camps Cleared
0
726,361
Distance Traveled
773,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,794
653
1
0
0
247,263
0
W
Chang'e
11,857
790
62
4
0
225,923
0
L
Chernobog
9,707
647
43
3
0
213,071
0
W
Ares
11,576
772
21
1
0
282,807
0
W
Hercules
13,587
906
64
4
0
264,711
0
L
Scylla
10,759
717
80
5
0
266,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role