Player Matchup

Danzaburou
Danzaburou
IFUM_07
Danzaburou
Level 37
God Stats
5W - 21L
1,267 SR
Queue Stats
6W - 24L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
Leeon123marley
Cthulhu
Level 26
God Stats
0W - 3L
1,145 SR
Queue Stats
2W - 12L
1,225 Elo+
Party 1
Poseidon
Poseidon
SP1R1TBO1
Poseidon
Level 22
God Stats
0W - 2L
1,134 SR
Queue Stats
2W - 10L
1,225 Elo+
Party 1
Anubis
Anubis
drip_kitty7890
Anubis
Level 18
God Stats
1W - 4L
1,390 SR
Queue Stats
2W - 10L
1,225 Elo+
Party 1
Fenrir
Fenrir
eXoTiC_sharky1
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,381 Elo+
Party 1
Team Averages
Level 21
1,287 SR
1,256 Elo+

VS

Team Averages
Level 36
1,509 SR
1,389 Elo+
Yemoja
Yemoja
CoagulatedSoup
Yemoja
Level 7
God Stats
4W - 3L
1,458 SR
Queue Stats
6W - 7L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
HyenaExploder
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
Solaireann
Anubis
Level 49
God Stats
2W - 1L
1,600 SR
Queue Stats
59W - 56L
1,453 Elo+
Solo
Thanatos
Thanatos
XxJuanDavid06xX
Thanatos
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 98L
1,427 Elo+
Solo
Ix Chel
Ix Chel
maybenotmatt
Ix Chel
Level 75
God Stats
3W - 5L
1,486 SR
Queue Stats
10W - 12L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IFUM_07
Danzaburou
9
0 / 7 / 6
6,395
426
6,912
13,975
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 1
5,550
370
2,387
16,351
5,591
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
SP1R1TBO1
Poseidon
11
3 / 9 / 3
7,029
469
7,294
13,650
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 10 / 2
8,661
577
8,639
13,875
5,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 13 / 0
6,067
404
2,716
17,407
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 20
8,023
535
3,966
14,232
9,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HyenaExploder
Danzaburou
13
8 / 3 / 12
9,296
620
14,937
12,497
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Solaireann
Anubis
15
16 / 2 / 14
10,010
667
18,002
10,450
5,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
15 / 1 / 10
10,019
668
13,493
16,209
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
maybenotmatt
Ix Chel
13
6 / 0 / 12
9,066
604
12,124
5,884
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
10
Kills
45
46
Deaths
10
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
4
20
2.5
W
Danzaburou
HyenaExploder
Danzaburou
8
3
12
4.67
L
Danzaburou
IFUM_07
Danzaburou
0
7
6
0.43
L
0
7
1
0.07
L
Poseidon
SP1R1TBO1
Poseidon
3
9
3
0.5
W
Anubis
Solaireann
Anubis
16
2
14
11.5
W
Thanatos
15
1
10
20
L
5
10
2
0.6
L
2
13
0
0.15
W
Ix Chel
maybenotmatt
Ix Chel
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
62,522
75,258
Taken
59,272
23,313
Mitigated
29,663
4,206
Healing
33,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,966
734
3,396
2,309
14,232
9,807
733
4,850
9,382
17,115
0
W
Danzaburou
HyenaExploder
Danzaburou
14,937
8,187
0
4,780
12,497
4,728
2,804
4,576
7,921
0
65,903
L
Danzaburou
IFUM_07
Danzaburou
6,912
3,016
0
1,610
13,975
3,641
0
3,598
10,377
0
36,246
L
2,387
274
338
337
16,351
5,591
0
9,055
7,296
11,485
0
L
Poseidon
SP1R1TBO1
Poseidon
7,294
2,356
0
18
13,650
3,711
598
6,766
6,884
38,694
0
W
Anubis
Solaireann
Anubis
18,002
606
0
5,855
10,450
5,270
1,163
4,050
6,400
80,735
0
W
Thanatos
13,493
3,500
0
15,765
16,209
7,506
798
3,101
13,108
0
84,708
L
8,639
926
0
1,591
13,875
5,098
0
7,287
6,588
24,871
0
L
2,716
1,352
0
312
17,407
5,272
0
7,386
10,021
0
17,706
W
Ix Chel
maybenotmatt
Ix Chel
12,124
1,356
173
1,059
5,884
2,352
1,061
1,743
4,141
57,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
46,414
186
Minions Killed
426
0
Camps Cleared
0
1,350,664
Distance Traveled
1,432,823
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,023
535
28
2
0
285,852
0
W
Danzaburou
9,296
620
84
6
0
262,696
0
L
Danzaburou
6,395
426
53
4
0
225,889
0
L
Cthulhu
5,550
370
20
1
0
282,364
1
L
Poseidon
7,029
469
49
3
0
267,684
0
W
Anubis
10,010
667
129
9
0
260,381
0
W
Thanatos
10,019
668
107
7
0
332,803
0
L
Anubis
8,661
577
35
2
0
284,685
0
L
Fenrir
6,067
404
29
2
0
290,042
0
W
Ix Chel
9,066
604
78
5
0
291,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role