Player Matchup

Bacchus
Bacchus
ARS Poseidon47
Bacchus
Level 82
God Stats
9W - 9L
1,376 SR
Queue Stats
131W - 147L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Finna Be Mad
Nu Wa
Level 5
God Stats
5W - 4L
1,750 SR
Queue Stats
5W - 11L
1,683 Elo+
Party 2
Danzaburou
Danzaburou
IVented
Danzaburou
Level 58
God Stats
41W - 39L
1,412 SR
Queue Stats
176W - 163L
1,462 Elo+
Party 2
Anubis
Anubis
PayYourToaDebt
Anubis
Level 148
God Stats
12W - 19L
1,460 SR
Queue Stats
606W - 594L
1,521 Elo+
Party 2
Lancelot
Lancelot
saukoneta
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,444 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,517 Elo+

VS

Team Averages
Level 41
1,693 SR
1,568 Elo+
Artemis
Artemis
Bigtruck92792
Artemis
Level 28
God Stats
5W - 2L
1,507 SR
Queue Stats
135W - 79L
1,595 Elo+
Party 1
Olorun
Olorun
Bombaclot9443
Olorun
Level 25
God Stats
2W - 0L
1,860 SR
Queue Stats
52W - 29L
1,579 Elo+
Party 1
Achilles
Achilles
KhaimeraTamer
Achilles
Level 15
God Stats
2W - 0L
1,891 SR
Queue Stats
7W - 4L
1,748 Elo+
Party 3
Artio
Artio
Octololi
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 96L
1,372 Elo+
Solo
Anubis
Anubis
Ulfhedinn03
Anubis
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
68W - 38L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,598
757
6,498
18,930
18,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 4
10,176
727
9,091
14,913
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IVented
Danzaburou
18
5 / 4 / 5
11,974
855
15,027
18,824
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 5 / 4
11,307
808
17,729
16,830
9,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
saukoneta
Lancelot
17
2 / 6 / 3
10,913
780
9,224
16,784
12,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
14 / 1 / 5
13,992
999
22,454
16,412
7,448
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 17
11,681
834
13,971
15,672
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KhaimeraTamer
Achilles
13
0 / 0 / 0
9,032
645
0
785
407
Artio
Octololi
Artio
19
3 / 2 / 14
12,003
857
14,924
18,770
18,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
7 / 5 / 11
12,705
908
23,363
15,569
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
11
Kills
28
28
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Artemis
14
1
5
16.5
W
4
3
17
4.17
L
1
9
4
0.33
L
Danzaburou
IVented
Danzaburou
5
4
5
1.88
W
Achilles
KhaimeraTamer
Achilles
0
0
0
0
W
Artio
Octololi
Artio
3
2
14
5
L
2
5
4
0.8
W
Anubis
7
5
11
2.5
L
Lancelot
saukoneta
Lancelot
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,569
Damage
74,712
86,281
Taken
67,208
55,051
Mitigated
41,485
10,274
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
890
0
810
18,930
18,999
27
13,333
5,309
13,955
0
W
Artemis
22,454
12,696
0
4,329
16,412
7,448
1,458
6,140
10,272
0
68,396
W
13,971
5,803
514
3,199
15,672
7,010
1,949
8,511
7,161
30,838
1,648
L
9,091
2,752
0
160
14,913
5,211
402
8,332
6,162
24,630
0
L
Danzaburou
IVented
Danzaburou
15,027
3,138
0
2,564
18,824
8,673
949
12,246
6,075
0
36,654
W
Achilles
KhaimeraTamer
Achilles
0
0
0
0
785
407
0
785
0
0
0
W
Artio
Octololi
Artio
14,924
1,763
1,323
4,645
18,770
18,826
40
9,275
9,495
28,744
608
L
17,729
628
0
4,892
16,830
9,362
0
8,263
8,184
55,185
0
W
Anubis
23,363
1,255
0
5,587
15,569
7,794
1,212
8,607
6,962
66,297
0
L
Lancelot
saukoneta
Lancelot
9,224
1,639
0
1,848
16,784
12,806
0
7,047
9,488
0
26,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
59,413
208
Minions Killed
284
0
Camps Cleared
0
1,266,878
Distance Traveled
1,111,146
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,598
757
16
1
0
271,309
6
W
Artemis
13,992
999
103
7
0
264,339
0
W
Olorun
11,681
834
41
3
0
269,465
0
L
Nu Wa
10,176
727
24
2
0
228,513
0
L
Danzaburou
11,974
855
48
3
0
271,487
0
W
Achilles
9,032
645
0
0
0
0
0
W
Artio
12,003
857
44
3
0
317,925
0
L
Anubis
11,307
808
84
6
0
256,428
0
W
Anubis
12,705
908
96
7
0
259,417
0
L
Lancelot
10,913
780
36
3
0
239,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role